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65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_DUMMY_WINDOW_H
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#define NL_DUMMY_WINDOW_H
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#include "nel/misc/types_nl.h"
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#ifdef NL_OS_WINDOWS // for win32 os only
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#include <windows.h>
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namespace NLMISC
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{
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/** A simple invisible win32 window, with an optional message handling function.
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* Possible uses include :
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* - Creating an icon in the tray (require a window to be passed)
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* - Creating a message queue (in order to use an IPC mechanism such as WM_COPYDATA)
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* - etc.
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*
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* \author Nicolas Vizerie
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* \author Nevrax France
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* \date 2007
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*/
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class CDummyWindow
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{
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public:
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CDummyWindow();
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/** Init a dummy window, with an optional message handling procedure
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* \return true on success
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*/
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bool init(HINSTANCE hInstance, WNDPROC winProc = NULL);
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// release this window
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void release();
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~CDummyWindow();
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// Get this window handle
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HWND getWnd() const { return _HWnd; }
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private:
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HWND _HWnd;
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};
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} // NLMISC
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#endif // NL_OS_WINDOWS
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#endif
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