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49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "client_config_dialog.h"
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#include "system.h"
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#include <QSplashScreen>
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int main( sint32 argc, char **argv )
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{
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QApplication app( argc, argv );
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QApplication::setWindowIcon(QIcon(":/resources/welcome_icon.png"));
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QPixmap pixmap(":/resources/splash_screen.png" );
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QSplashScreen splash( pixmap );
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splash.show();
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QString locale = QLocale::system().name().left(2);
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QTranslator localTranslator;
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if (localTranslator.load(QString(":/translations/ryzom_configuration_%1.qm").arg(locale)))
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{
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app.installTranslator(&localTranslator);
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}
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CSystem::GetInstance().config.load( "client.cfg" );
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CClientConfigDialog d;
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d.show();
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splash.finish( &d );
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return app.exec();
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}
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