khanat-opennel-code/code/nel
2010-08-04 23:37:47 +02:00
..
automacros Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
CMakeModules Fixed: minor compile and link errors related to Ogg/Vorbis and nelsnd_lowlevel 2010-08-04 16:31:28 +02:00
doc Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
include Changed: #878 Fix typos in comments/code 2010-07-29 20:18:49 +02:00
resources Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
samples Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
src Fixed: #1053 using x11 color depth retrieval on mac without cocoa (removes hardcoded value) 2010-08-04 23:37:47 +02:00
tools Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff. 2010-08-04 18:49:46 +02:00
acinclude.m4 Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
AUTHORS Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
autogen.sh Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
ChangeLog Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
CMakeLists.txt Changed: #1030 Implement music streaming in OpenAL driver 2010-07-27 20:23:39 +02:00
CMakePackaging.txt Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
configure.ac Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
COPYING Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
CTestConfig.cmake Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
INSTALL Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
Makefile.am Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
nel-config.in Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
nel.m4 Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
nel.sln Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
nelDashBuild.cmd Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
nelDashBuild.sh Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
NEWS Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00
README Fixed: #1020 GLWindow, create, destroy, create would lead to creating two autorelease pools 2010-07-14 20:40:24 +02:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information