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99 lines
2.7 KiB
C++
99 lines
2.7 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RZ_CTRL_BUTTON_H
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#define RZ_CTRL_BUTTON_H
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#include "ctrl_base_button.h"
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#include "view_renderer.h"
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class CEventDescriptor;
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class CInterfaceManager;
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/**
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* <Class description>
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* \author Nicolas Brigand
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* \author Nevrax France
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* \date 2002
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*/
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class CCtrlButton : public CCtrlBaseButton
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{
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public:
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/// Constructor
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CCtrlButton(const TCtorParam ¶m) : CCtrlBaseButton(param)
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{
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_Scale = false;
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_Align = 0;
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}
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// Init part
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virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
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virtual void updateCoords();
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virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); }
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// Display part
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virtual void draw();
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void setTexture (const std::string&name);
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void setTexturePushed (const std::string&name);
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void setTextureOver (const std::string&name);
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void fitTexture();
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std::string getTexture () const;
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std::string getTexturePushed () const;
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std::string getTextureOver() const;
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bool isTextureValid() const { return _TextureIdNormal != -1; }
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// test if the texture must scale
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bool getScale() const { return _Scale; }
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void setScale(bool scale) { _Scale = scale; }
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/// \from CInterfaceElement
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sint32 getMaxUsedW() const;
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sint32 getMinUsedW() const;
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REFLECT_EXPORT_START(CCtrlButton, CCtrlBaseButton)
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REFLECT_STRING("texture", getTexture, setTexture);
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REFLECT_STRING("texture_pushed", getTexturePushed, setTexturePushed);
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REFLECT_STRING("texture_over", getTextureOver, setTextureOver);
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REFLECT_BOOL("scale", getScale, setScale);
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REFLECT_EXPORT_END
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protected:
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CViewRenderer::CTextureId _TextureIdNormal;
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CViewRenderer::CTextureId _TextureIdPushed;
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CViewRenderer::CTextureId _TextureIdOver;
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private:
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bool _Scale;
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sint32 _Align; /// 1st bit - Left/Right (0/1) 2nd bit - Bottom/Top (0/1)
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};
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#endif // RZ_CTRL_BUTTON_H
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/* End of ctrl_button.h */
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