khanat-opennel-code/code/nel/include/nel/pacs/surface_quad.h
2014-09-09 02:14:49 +02:00

189 lines
5 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_SURFACE_QUAD_H
#define NL_SURFACE_QUAD_H
#include "nel/misc/types_nl.h"
#include "nel/misc/file.h"
#include "nel/misc/vector.h"
#include "nel/misc/aabbox.h"
namespace NLPACS
{
class IQuadNode
{
protected:
friend class CSurfaceQuadTree;
friend class CQuadLeaf;
friend class CQuadBranch;
float _MinHeight,
_MaxHeight;
float _MaxThickness;
uint8 _Level;
float _XCenter, _YCenter, _HalfSize;
IQuadNode(uint8 level = 0) : _Level(level) {}
public:
virtual ~IQuadNode() {}
virtual bool isLeaf() const = 0;
virtual float getMinHeight() const { return _MinHeight; }
virtual float getMaxHeight() const { return _MaxHeight; }
virtual uint8 getLevel() const { return _Level; }
virtual const IQuadNode *getChild(uint child) const = 0;
virtual void addVertex(const NLMISC::CVector &v)
{
if (v.z < _MinHeight) _MinHeight = v.z;
if (v.z > _MaxHeight) _MaxHeight = v.z;
}
virtual NLMISC::CAABBox getBBox() const
{
NLMISC::CAABBox bbox;
bbox.setCenter(NLMISC::CVector(_XCenter, _YCenter, 0.0f));
bbox.setHalfSize(NLMISC::CVector(_HalfSize, _HalfSize, 10000.0f));
return bbox;
}
virtual void translate(const NLMISC::CVector &translation)
{
_XCenter += translation.x;
_YCenter += translation.y;
_MinHeight += translation.z;
_MaxHeight += translation.z;
}
virtual bool check() const { return (_MaxHeight >= _MinHeight); }
virtual void serial(NLMISC::IStream &f)
{
f.serial(_MinHeight, _MaxHeight, _Level, _MaxThickness);
f.serial(_XCenter, _YCenter, _HalfSize);
}
};
//
class CQuadLeaf : public IQuadNode
{
public:
CQuadLeaf(uint8 level = 0) : IQuadNode(level) {}
bool isLeaf() const { return true; }
const IQuadNode *getChild(uint child) const { nlerror("Can't access child %d on the leaf!", child); return NULL; }
bool check() const
{
if (!IQuadNode::check())
return false;
return (_Level == 1 || _MaxHeight-_MinHeight <= _MaxThickness);
}
void serial(NLMISC::IStream &f) { IQuadNode::serial(f); }
};
//
class CQuadBranch : public IQuadNode
{
public:
enum
{
NoChild = 0,
LeafChild,
BranchChild
};
protected:
IQuadNode *_Children[4];
protected:
friend class CSurfaceQuadTree;
void reduceChildren();
public:
CQuadBranch(const CQuadBranch &branch);
CQuadBranch(uint8 level = 0) : IQuadNode(level) { uint i; for (i=0; i<4; ++i) _Children[i] = NULL; }
~CQuadBranch() { uint i; for (i=0; i<4; ++i) delete _Children[i]; }
CQuadBranch &operator = (const CQuadBranch &branch);
bool isLeaf() const { return false; }
const IQuadNode *getChild(uint child) const
{
if (child > 3) nlerror("Can't access child %d on the branch", child);
return _Children[child];
}
void setChild(uint child, IQuadNode *node)
{
if (child > 3) nlerror("Can't set child %d on the branch", child);
_Children[child] = node;
}
void addVertex(const NLMISC::CVector &v);
bool check() const;
void translate(const NLMISC::CVector &translation)
{
IQuadNode::translate(translation);
uint i;
for (i=0; i<4; ++i)
if (_Children[i] != NULL)
_Children[i]->translate(translation);
}
void serial(NLMISC::IStream &f);
};
class CSurfaceQuadTree
{
protected:
IQuadNode *_Root;
float _MaxThickness;
uint8 _MaxLevel;
NLMISC::CAABBox _BBox;
public:
CSurfaceQuadTree();
CSurfaceQuadTree(const CSurfaceQuadTree &quad);
CSurfaceQuadTree &operator = (const CSurfaceQuadTree &quad);
const IQuadNode *getRoot() const { return _Root; }
float getMaxThickness() const { return _MaxThickness; }
uint8 getMaxLevel() const { return _MaxLevel; }
const NLMISC::CAABBox &getBBox() const { return _BBox; }
void clear();
void init(float maxThickness, uint maxLevel, const NLMISC::CVector &center, float halfSize=80.0f);
void addVertex(const NLMISC::CVector &v);
void compile();
bool check() const;
const CQuadLeaf *getLeaf(const NLMISC::CVector &v) const;
float getInterpZ(const NLMISC::CVector &v) const;
void translate(const NLMISC::CVector &translation)
{
_BBox.setCenter(_BBox.getCenter()+translation);
if (_Root != NULL)
_Root->translate(translation);
}
void serial(NLMISC::IStream &f);
};
}; // NLPACS
#endif // NL_SURFACE_QUAD_H
/* End of surface_quad.h */