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About Shared Library (shared) and Module Library (module) type of cmake target INSTALL command has different behaviour for ARCHIVE LIBRARY RUNTIME depending on the platform
573 lines
No EOL
29 KiB
Text
573 lines
No EOL
29 KiB
Text
#####################
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# tracking
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#####################
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EGS_TRACKING_START_E "&BL&You start tracking $0e."
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EGS_TRACKING_END_E "&BL&You stop tracking $0e."
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EGS_TRACKING_DIRECTION_ES "&BL&$0e is $1s from your position."
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EGS_TRACKING_TOO_FAR "&RG&Your target is too far and you have lost track of it."
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#####################
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# training
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#####################
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EGS_TRAINING_INVALID_MODE "&RG&You cannot start a training action while in combat."
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EGS_TRAINING_NOT_ENOUGH_STAMINA "&RG&You don't have enough stamina to start training."
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EGS_TRAINING_NOT_ENOUGH_SAP "&RG&You don't have enough sap to start training."
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EGS_TRAINING_BEGIN_S "&BL&You start to train yourself with your $0s."
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EGS_TRAINING_FAILED_S "&RG&You failed to train yourself with your $0s."
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EGS_TRAINING_CANCEL "&RG&Your training action has been cancelled."
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EGS_TRAINING_SUCCESS "&JA&You successfully trained yourself."
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EGS_TRAINING_HIGH_DIFFICULTY "&RG&The quality of your training tool is too high for your skill value, your chances of success are minimized."
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EGS_TRAINING_LOW_QUALITY_TOOL "&RG&The quality of your training tool is too low for your skill value, you have little chance of gaining experience using it."
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#####################
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# general
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#####################
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EGS_U_LOSE_STA_EI "&RG&$0e makes you lose $1i stamina points."
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EGS_LOSE_STA_EI "&RG&You make $0e lose $1i stamina points."
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EGS_U_LOSE_SAP_EI "&RG&$0e makes you lose $1i sap points."
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EGS_LOSE_SAP_EI "&RG&You make $0e lose $1i sap points."
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# EGS_USE_LAST_AMMO "&RG&You have used your last ammo."
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EGS_ITEM_QUALITY_DECREASE_SI "&RG&Your object $0s is losing quality which is now at $1i."
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EGS_BAD_EFFECT_ALREADY_PRESENT_E "&RG&$0e already suffers your spell's effect. You won't gain experience for this action."
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EGS_GOOD_EFFECT_ALREADY_PRESENT_E "&RG&$0e already benefits from your spell's effect. You won't gain experience for this action."
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EGS_YOU_EFFECT_ALREADY_PRESENT "&RG&Your spell's effect is already active on you. You won't gain experience for this action."
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# when damage is done to/by an entity
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EGS_COMBAT_HIT_EEIS "&BC&$0e hits $1e for $2i damage using the strategy $3s."
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EGS_COMBAT_YOU_HIT_EIS "&BC&You inflict $1i points of damage on $0e using the strategy $2s."
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EGS_COMBAT_HITS_YOU_EIS "&RG&$0e hits you for $1i damage using the strategy $2s."
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EGS_COMBAT_HIT_NULL_EES "&BC&$0e uses the strategy $1s and hits $1e but does no damage."
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EGS_COMBAT_YOU_HIT_NULL_ES "&BC&You use the strategy $1s and hit $0e but do no damage."
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EGS_COMBAT_HITS_YOU_NULL_ES "&RG&$0e uses the strategy $1s and hits you but does no damage."
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#####################
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# combat generic
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#####################
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EGS_ACTOR_COMBAT_PARRY_E "&RG&$0e has parried your attack."
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EGS_TARGET_COMBAT_PARRY_E "&BC&You parry $0e's attack."
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EGS_SPECTATORS_COMBAT_PARRY_EE "&RG&$0e has parried $1e's attack."
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EGS_ACTOR_COMBAT_DODGE_E "&RG&$0e has dodged your attack."
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EGS_TARGET_COMBAT_DODGE_E "&BC&You dodged $0e's attack."
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EGS_SPECTATORS_COMBAT_DODGE_EE "&RG&$0e has dodged $1e's attack."
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EGS_ACTOR_COMBAT_BRICK_S "&BL&You try the special blow $0s on your target."
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EGS_TARGET_COMBAT_BRICK_ES "&RG&$0e gets ready to use a special blow $1s against you."
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EGS_SPECTATORS_COMBAT_BRICK_ESE "&BL&$0e prepares a special blow $1s against $2e."
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EGS_ACTOR_COMBAT_CYCLIC_BRICK_S "&BL&You get ready to use the $0s fighting style on your target."
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EGS_TARGET_COMBAT_CYCLIC_BRICK_ES "&RG&$0e gets ready to use the $1s fighting style on you."
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EGS_SPECTATORS_COMBAT_CYCLIC_BRICK_ESE "&BL&$0e gets ready to use the $1s fighting style on $2e."
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EGS_ACTOR_COMBAT_BRICK_SUCCESS_S "&BC&The $0s special blow hit your target."
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EGS_TARGET_COMBAT_BRICK_SUCCESS_ES "&RG&$0e hit you with the $1s special blow."
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EGS_ACTOR_COMBAT_BRICK_SUCCESS_EES "&BC&$0e hit $1e with the $2s special blow."
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EGS_ACTOR_COMBAT_BRICK_FAIL_S "&RG&You missed your $0s special blow."
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EGS_TARGET_COMBAT_BRICK_FAIL_ES "&RG&$0e missed his $1s special blow."
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EGS_SPECTATORS_COMBAT_BRICK_FAIL_ES "&BC&$0e missed his $1s special blow."
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EGS_ACTOR_COMBAT_BRICK_CYCLIC_SUCCESS_S "&BC&The $0s fighting style hit your target."
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EGS_TARGET_COMBAT_BRICK_CYCLIC_SUCCESS_ES "&RG&$0e hit you with the $1s fighting style."
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EGS_SPECTATORS_COMBAT_BRICK_CYCLIC_SUCCESS_EES "&BC&$0e hit $1e with the $2s fighting style."
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EGS_ACTOR_COMBAT_BRICK_CYCLIC_FAIL_S "&BC&You missed your $0s fighting style."
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EGS_TARGET_COMBAT_BRICK_CYCLIC_FAIL_ES "&RG&$0e missed his $1s fighting style."
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EGS_SPECTATORS_COMBAT_BRICK_CYCLIC_FAIL_ES "&BC&$0e missed his $1s fighting style."
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EGS_ACTOR_HIT_HEAD_EI "&BC&You hit $0e on his head for $1i damage."
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EGS_TARGET_HIT_HEAD_EI "&RG&$0e hits your head for $1i damage."
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EGS_SPECTATORS_HIT_HEAD_EEI "&RG&$0e hits $1e's head for $2i damage."
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EGS_ACTOR_HIT_CHEST_EI "&BC&You hit $0e's chest for $1i damage."
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EGS_TARGET_HIT_CHEST_EI "&RG&$0e hits your chest for $1i damage."
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EGS_SPECTATORS_HIT_CHEST_EEI "&RG&$0e hits $1e's chest for $2i damage."
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EGS_ACTOR_HIT_LARM_EI "&BC&You hit $0e's left arm for $1i damage."
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EGS_TARGET_HIT_LARM_EI "&RG&$0e hits your left arm for $1i damage."
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EGS_SPECTATORS_HIT_LARM_EEI "&RG&$0e hits $1e's left arm for $2i damage."
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EGS_ACTOR_HIT_RARM_EI "&BC&You hit $0e's right arm for $1i damage."
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EGS_TARGET_HIT_RARM_EI "&RG&$0e hits your right arm for $1i damage."
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EGS_SPECTATORS_HIT_RARM_EEI "&RG&$0e hits $1e's right arm for $2i damage."
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EGS_ACTOR_HIT_RLEG_EI "&BC&You hit $0e's right leg for $1i damage."
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EGS_TARGET_HIT_RLEG_EI "&RG&$0e hits your right leg for $1i damage."
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EGS_SPECTATORS_HIT_RLEG_EEI "&RG&$0e hits $1e's right leg for $2i damage."
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EGS_ACTOR_HIT_LLEG_EI "&BC&You hit $0e's left leg for $1i damage."
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EGS_TARGET_HIT_LLEG_EI "&RG&$0e hits your left leg for $1i damage."
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EGS_SPECTATORS_HIT_LLEG_EEI "&RG&$0e hits $1e's left leg for $2i damage."
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EGS_ACTOR_HIT_LFOOT_EI "&BC&You hit $0e's left foot for $1i damage."
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EGS_TARGET_HIT_LFOOT_EI "&RG&$0e hits your left foot for $1i damage."
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EGS_SPECTATORS_HIT_LFOOT_EEI "&RG&$0e hits $1e's left foot for $2i damage."
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EGS_ACTOR_HIT_RFOOT_EI "&BC&You hit $0e's right foot for $1i damage."
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EGS_TARGET_HIT_RFOOT_EI "&RG&$0e hits your right foot for $1i damage."
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EGS_SPECTATORS_HIT_RFOOT_EEI "&RG&$0e hits $1e's right foot for $2i damage."
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# EGS_OPENING_SUCCESS "&BC&You successfully take the opening."
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#####################
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# magic generic
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#####################
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EGS_ACTOR_BEGIN_CASTING_BAD_E "&BL&You invoke an offensive spell on $0e."
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EGS_ACTOR_BEGIN_CASTING_NEUTRAL_E "&BL&You invoke a neutral spell on $0e."
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EGS_ACTOR_BEGIN_CASTING_GOOD_E "&BL&You invoke a beneficial spell on $0e."
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EGS_ACTOR_BEGIN_SELFCAST_GOOD "&BL&You invoke a beneficial spell on yourself."
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EGS_ACTOR_BEGIN_SELFCAST_NEUTRAL "&BL&You invoke a neutral spell on yourself."
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EGS_ACTOR_BEGIN_SELFCAST_BAD "&BL&You invoke a offensive spell on yourself."
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EGS_ACTOR_END_SUCCESS "&BL&You succesfully cast your spell."
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EGS_ACTOR_END_FAILED "&BL&You failed your incantation."
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EGS_ACTOR_END_FUMBLE "&BL&You fumbled your incantation."
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EGS_TARGET_BEGIN_CASTING_BAD_E "&BL&$0e invokes an offensive spell on you."
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EGS_TARGET_BEGIN_CASTING_NEUTRAL_E "&BL&$0e invokes a neutral spell on you."
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EGS_TARGET_BEGIN_CASTING_GOOD_E "&BL&$0e invokes a beneficial spell on you."
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EGS_SPECT_BEGIN_CASTING_BAD_EE "&BL&$0e invokes an offensive spell on $1e."
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EGS_SPECT_BEGIN_CASTING_NEUTRAL_EE "&BL&$0e invokes a neutral spell on $1e."
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EGS_SPECT_BEGIN_CASTING_GOOD_EE "&BL&$0e invokes a beneficial spell on $1e."
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EGS_SPECT_BEGIN_SELFCASTING_BAD_E "&BL&$0e invokes an offensive spell on himself."
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EGS_SPECT_BEGIN_SELFCASTING_NEUTRAL_E "&BL&$0e invokes a neutral spell on himself."
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EGS_SPECT_BEGIN_SELFCASTING_GOOD_E "&BL&$0e invokes a beneficial spell on himself."
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EGS_ACTOR_CAST_END_SUCCESS "&BL&You successfully cast your spell."
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EGS_ACTOR_CAST_END_FAILED "&BL&You failed your incantation."
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EGS_ACTOR_CAST_END_FUMBLE "&BL&You fumbled your incantation."
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EGS_TARGET_CAST_END_SUCCESS_E "&BL&$0e successfully casts a spell on you."
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EGS_TARGET_CAST_END_FAILED_E "&BL&$0e's incantation failed."
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EGS_TARGET_CAST_END_FUMBLE_E "&BL&$0e's incantation fumbled."
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EGS_SPECT_CAST_END_SUCCESS_EE "&BL&$0e successfully casts a spell on $1e."
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EGS_SPECT_CAST_END_FAILED_E "&BL&$0e's incantation failed."
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EGS_SPECT_CAST_END_FUMBLE_E "&BL&$0e's incantation fumbled."
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EGS_ACTOR_CASTING_RESIST_E "&RG&$0e resists the effects of your spell."
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EGS_TARGET_CASTING_RESIST_E "&BC&You resist the effects of the spell invoked by $0e."
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EGS_SPECTATORS_CASTING_RESIST_EE "&BC&$0e resists the effects of the spell invoked by $1e."
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# EGS_MAGIC_TARGET_OUT_OF_RANGE "&RG&Your target is out of range for your spell."
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# EGS_MAGIC_BAD_TARGET "&RG&Target missing or invalid."
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EGS_MAGIC_CASTER_NEW_LINK_E "You have created a new magic link with $0e."
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EGS_MAGIC_TARGET_NEW_LINK_E "$0e has created a new magic link with you."
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EGS_MAGIC_CASTER_REMOVE_LINK_E "A link you created with $0e has been broken."
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EGS_MAGIC_TARGET_REMOVE_LINK_E "A link created with you by $0e has been broken."
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EGS_ACTOR_BEGIN_CASTING_S "&BL&You invoke the $0s formula."
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EGS_TARGET_BEGIN_CASTING_ES "&RG&$0e invokes the spell $1s on you."
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EGS_SPECTATORS_BEGIN_CASTING_ES "&BL&$0e invokes the $1s formula."
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EGS_ACTOR_CASTING_FAIL_S "&RG&You failed to invoke the $0s spell."
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EGS_TARGET_CASTING_FAIL_ES "&RG&$0e failed to invoke the $1s spell."
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EGS_SPECTATORS_CASTING_FAIL_ES "&BC&$0e failed to invoke the $1s spell."
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# EGS_ACTOR_CASTING_INTERUPT "&RG&The incantation of your spell is broken."
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EGS_ACTOR_CASTING_INTERUPT_S "&RG&The incantation of your $0s spell is broken."
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EGS_TARGET_CASTING_INTERUPT_ES "&RG&$0e failed to invoke the $1s spell."
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EGS_SPECTATORS_CASTING_INTERUPT_ES "&BC&$0e failed to invoke the $1s spell."
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EGS_ACTOR_CASTING_SUCCESS_S "&BC&Your $0s spell is affecting your target ."
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EGS_TARGET_CASTING_SUCCESS_SE "&RG&The $0s spell cast by $0e is affecting you."
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EGS_SPECTATORS_CASTING_SUCCESS_SEE "&BC&The $0s spell cast by $1e is affecting $2e."
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EGS_ACTOR_CASTING_RESIST_ES "&RG&$0e resists the effects of your $1s spell."
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EGS_TARGET_CASTING_RESIST_SE "&BC&You resist the effects of the $0s spell invoked by $1e."
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EGS_SPECTATORS_CASTING_RESIST_ESE "&BC&$0e resists the effects of the $1s sell invoked by $2e."
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EGS_ACTOR_CASTING_CRITICAL_SUCCESS_S "&BC&You succeeded a critical incantation of the $0s spell."
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EGS_TARGET_CASTING_CRITICAL_SUCCESS_ES "&RG&$0e succeeded a critical incantation of the $1s spell."
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EGS_SPECTATORS_CASTING_CRITICAL_SUCCESS_ES "&BC&$0e succeeded a critical incantation of the $1s spell."
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EGS_ACTOR_CASTING_FUMBLE_S "&RG&You made a blunder in the incantation of the $0s spell."
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EGS_TARGET_CASTING_FUMBLE_ES "&RG&$0e made a blunder in the incantation of the $1s spell."
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EGS_SPECTATORS_CASTING_FUMBLE_ES "&BC&$0e made a blunder in the incantation of the $1s spell."
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# EGS_ACTOR_VAMPIRISE_EI "&BL&You vampirise $1s from $0e"
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#####################
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# range fighter msg
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#####################
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EGS_RANGE_AIM_LEGS_RANGE_E "&BL&You aim at the legs of $0e."
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EGS_RANGE_HIT_LEGS_RANGE_E "&BC&You hit the legs of $0e, he is now slowed."
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EGS_RANGE_AIM_ARM_E "&BL&You aim at the arms of $0e."
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EGS_RANGE_HIT_ARM_E "&BC&You hit the arms of $0e, his fighting skills decreased."
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EGS_RANGE_AIM_HEAD_E "&BL&You aim at the head of $0e."
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EGS_RANGE_HIT_HEAD_E "&BC&You hit the head of $0e."
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EGS_RANGE_AIM_TORSO_E "&BL&You aim at the chest of $0e."
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EGS_RANGE_HIT_TORSO_E "&BC&You hit the chest of $0e."
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# nb : the stun effect msg is managed direclty by the stun functionality
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EGS_RANGE_AIM_E "&BL&You aim at $0e."
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EGS_RANGE_AIM_POINT_BLANK_E "&BL&You aim at $0e at point blank range."
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#EGS_RANGE_HIT_E "&BL&You shoot at $0e."
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EGS_RANGE_AIM_LIGHT_ARMOR_DEFECT_E "&BL&You aim at the weak spot in the light armor of $0e."
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#EGS_RANGE_HIT_LIGHT_ARMOR_DEFECT_E "&BC&You hit the weak spot in the light armor of $0e."
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EGS_RANGE_AIM_MEDIUM_ARMOR_DEFECT_E "&BL&You aim at the weak spot in the medium armor of $0e."
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#EGS_RANGE_AIM_MEDIUM_ARMOR_DEFECT_E "&BC&You hit the weak spot in the medium armor of $0e."
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EGS_RANGE_AIM_HEAVY_ARMOR_DEFECT_E "&BL&You aim at the weak spot in the heavy armor of $0e."
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#EGS_RANGE_AIM_MEDIUM_ARMOR_DEFECT_E "&BC&You hit the weak spot in the medium armor of $0e."
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EGS_RANGE_QUICK_THROW_GRENADE_S "&BC&You quickly throw a $0s."
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EGS_RANGE_FAR_THROW_GRENADE_S "&BC&You have thrown your $0s far."
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EGS_RANGE_MASSIVE_THROW_GRENADE_S "&BC&You have thrown a packet of $0s."
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EGS_RANGE_FAST_SHOT_E "&BC&You have blasted $0e."
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EGS_RANGE_SHOOT_AND_RUN_E "&BC&You shoot fast at $0e."
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#####################
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# melee fighter msg
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#####################
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EGS_MELEE_YOU_DEFLECT "&BC&You take a defensive stance to deflect your adversary<72>s blows onto your armour."
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EGS_MELEE_DEFLECT_E "&RG&$0e takes a defensive stance to deflect your blows onto his armour."
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EGS_MELEE_DEFLECT_INEFFECTIVE "&RG&Your defensive stance is ineffective against these attacks."
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EGS_MELEE_YOU_SPINNING_STROKE "&BC&You perform a spinning stroke."
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EGS_MELEE_SPINNING_STROKE_E "&RG&$0e performs a spinning stroke."
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EGS_MELEE_YOU_SPINNING_STROKE_END "&BC&You stop your spinning stroke."
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EGS_MELEE_SPINNING_STROKE_END_E "&RG&$0e stops his spinning stroke."
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EGS_MELEE_YOU_WHIRLING_BLOW "&BC& You perform a whirling stroke."
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EGS_MELEE_WHIRLING_BLOW_E "&RG&$0e performs a whirling stroke."
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EGS_MELEE_YOU_WHIRLING_BLOW_END "&BC&You stop your whirling stroke."
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EGS_MELEE_WHIRLING_BLOW_END_E "&RG&$0e stops his spinning stroke."
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# bestial rage
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EGS_MELEE_YOU_BESTIAL_RAGE "&BC&You go into a besial rage."
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EGS_MELEE_BESTIAL_RAGE_E "&RG&$0e goes into a besial rage."
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EGS_MELEE_YOU_BESTIAL_RAGE_END "&BC&Your bestial rage stops, you regain your composure."
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# blind fury
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EGS_MELEE_YOU_BLIND_FURY "&BC&You go into a blind fury."
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EGS_MELEE_BLIND_FURY_E "&RG&$0e goes into a blind fury."
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EGS_MELEE_YOU_BLIND_FURY_END "&BC&Your blind fury stops, you regain your composure."
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# thrust of ebony (percer la garde)
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EGS_MELEE_YOU_THRUST_OF_EBONY "&BC&Your thrust of ebony gets through your adversary<72>s defense."
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EGS_MELEE_THRUST_OF_EBONY_E "&RG&$0e<30>s thrust of ebony gets through your defense."
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EGS_MELEE_YOU_THRUST_OF_EBONY_END "&BC&You stop your thrust of ebony attacks."
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EGS_MELEE_THRUST_OF_EBONY_END_E "&RG&$0e stops his thrust of ebony attacks."
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# kami fist/ major kami fist (coup minor/coup major)
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EGS_MELEE_YOU_KAMI_FIST "&BC&Kamis Fist surges in you."
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EGS_MELEE_KAMI_FIST_E "&RG&Kamis Fist surges in $0e."
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EGS_MELEE_YOU_KAMI_FIST_END "&BC&Kamis Fist vanish from you."
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EGS_MELEE_KAMI_FIST_END_E "&RG&Kamis Fist vanishes from $0e."
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# mandrake fist/ major mandrake fist
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EGS_MELEE_YOU_MANDRAKE_FIST "&BC&Mandrake Fist surges in you."
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EGS_MELEE_MANDRAKE_FIST_E "&RG&Mandrake Fist surges in $0e."
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EGS_MELEE_YOU_MANDRAKE_FIST_END "&BC&Mandrake Fist vanish from you."
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EGS_MELEE_MANDRAKE_FIST_END_E "&RG&Mandrake Fist vanishes from $0e."
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#####################
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# harvester msg
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#####################
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EGS_HARVEST_YOU_TRACK_E "&BL&You track $0e."
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EGS_HARVEST_YOU_TRACK_E_END "&BL&You stop tracking $0e."
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EGS_HARVEST_YOU_STUN_E_BEGIN "&BL&You try to clobber $0e."
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||
EGS_HARVEST_YOU_STUN_E_APPLY "&BC&You clobber $0e."
|
||
|
||
EGS_HARVEST_YOU_HURT_E_BEGIN "&BL&You wound $0e."
|
||
EGS_HARVEST_YOU_HURT_E_APPLY "&BC&You wounded $0e."
|
||
|
||
#####################
|
||
# caster Healer msg
|
||
#####################
|
||
|
||
#Common
|
||
EGS_CH_MINOR_LIFE_HEAL_SELF_I "&BC&You healed yourself at the cost of $0i life points."
|
||
EGS_CH_SPECTATORS_MINOR_LIFE_HEAL_SELF_EI "&BC&$0e healed himself at the cost of $1i life points."
|
||
EGS_CH_MINOR_U_LIFE_HEAL_EI "&BC& You healed $0e at the cost $1i life points."
|
||
EGS_CH_MINOR_LIFE_HEAL_EI "&BC&$0e healed you at the cost of $1i life points."
|
||
EGS_CH_SPECTATORS_MINOR_LIFE_HEAL_EEI "&BC&$0e healed $1e at the cost of $2i life points."
|
||
|
||
EGS_CH_MINOR_STAMINA_HEAL_SELF_I "&BC& You healed yourself at the cost of $0i stamina points."
|
||
EGS_CH_SPECTATORS_MINOR_STAMINA_HEAL_SELF_EI "&BC&$0e healed himself at the cost of $1i stamina points."
|
||
EGS_CH_MINOR_U_STAMINA_HEAL_EI "&BC& You healed $0e at the cost of $1i stamina points."
|
||
EGS_CH_MINOR_STAMINA_HEAL_EI "&BC&$0e healed you at the cost of $1i stamina points."
|
||
EGS_CH_SPECTATORS_MINOR_STAMINA_HEAL_EEI "&BC&$0e healed $1e at the cost of $2i stamina points."
|
||
|
||
EGS_CH_MINOR_SAP_HEAL_SELF_I "&BC& You healed yourself at the cost of $0i sap points."
|
||
EGS_CH_SPECTATORS_MINOR_SAP_HEAL_SELF_EI "&BC&$0e healed himself at the cost of $1i sap points."
|
||
EGS_CH_MINOR_U_SAP_HEAL_EI "&BC& You healed $0e at the cost of $1i sap points."
|
||
EGS_CH_MINOR_SAP_HEAL_EI "&BC&$0e healed you at the cost of $1i sap points."
|
||
EGS_CH_SPECTATORS_MINOR_SAP_HEAL_EEI "&BC&$0e healed $1e at the cost of $2i sap points."
|
||
|
||
EGS_CH_MINOR_U_REGEN_LIFE_E "&VE&You accelerate the natural healing process of $0e."
|
||
EGS_CH_MINOR_REGEN_LIFE_E "&VE&$0e accelerates your natural healing process."
|
||
EGS_CH_MINOR_U_REGEN_STAMINA_E "&VE& You accelerate the natural stamina recovery process of $0e."
|
||
EGS_CH_MINOR_REGEN_STAMINA_E "&VE&$0e accelerates your natural stamina recovery process."
|
||
EGS_CH_MINOR_U_REGEN_SAP_E "&VE& You accelerate the natural sap recovery process of $0e."
|
||
EGS_CH_MINOR_REGEN_SAP_E "&VE&$0e accelerates your natural sap recovery process."
|
||
|
||
|
||
# Fyros
|
||
EGS_CH_MINOR_U_ALCHEMY_STA_EI "&BC&You transfer $1i stamina points to $0e."
|
||
EGS_CH_MINOR_ALCHEMY_STA_EI "&BC&$0e gives you $1i stamina points."
|
||
EGS_CH_HIGH_U_REGEN_STAMINA_E "&BC& You accelerate the regeneration of life points and stamina of $0e."
|
||
EGS_CH_HIGH_REGEN_STAMINA_E "&BC&$0e accelerates your regeneration of life points and stamina."
|
||
|
||
# Matis
|
||
EGS_CH_MINOR_U_STEAL_STAMINA_EI "&BC&You stole $1i stamina points from $0e."
|
||
EGS_CH_MINOR_STEAL_STAMINA_EI "&RG&$0e magically stole $1i stamina points from you."
|
||
EGS_CH_MINOR_U_STEAL_HP_EI "&BC& You stole $1i life points from $0e."
|
||
EGS_CH_MINOR_STEAL_HP_EI "&RG&$0e magically stole $1i life points from you."
|
||
EGS_CH_MINOR_U_STEAL_SAP_EI "&BC& You stole $1i sap points from $0e."
|
||
EGS_CH_MINOR_STEAL_SAP_EI "&RG&$0e magically stole $1i sap points from you."
|
||
EGS_CH_MAJOR_U_STEAL_STAMINA_E "&BC& You accelerate the regeneration of stamina and reducing that of $0e."
|
||
EGS_CH_MAJOR_STEAL_STAMINA_E "&RG&$0e reduces your regeneration of stamina."
|
||
EGS_CH_MAJOR_STEAL_STAMINA_END "&BC&The effects of the theft of stamina regeneration have ceased."
|
||
EGS_CH_MAJOR_U_STEAL_HP_E "&BC& You accelerate the regeneration of life points et and reducing those of $0e."
|
||
EGS_CH_MAJOR_STEAL_HP_E "&RG&$0e reduces your regeneration of life points."
|
||
EGS_CH_MAJOR_STEAL_HP_END "&BC& The effects of the theft of life point regeneration have ceased."
|
||
EGS_CH_MAJOR_U_STEAL_SAP_E "&BC& You accelerate the regeneration of sap points et and reducing those of $0e."
|
||
EGS_CH_MAJOR_STEAL_SAP_E "&RG&$0e reduces your regeneration of sap points."
|
||
EGS_CH_MAJOR_STEAL_SAP_END "&BC& The effects of the theft of sap regeneration have ceased."
|
||
|
||
|
||
# Tryker
|
||
EGS_CH_MINOR_U_ALCHEMY_HP_EI "&BC&You tansfer $1i life points to $0e."
|
||
EGS_CH_MINOR_ALCHEMY_HP_EI "&BC&$0e gives you $1i life points."
|
||
EGS_CH_HIGH_U_REGEN_LIFE_E "&VE& You accelerate the regeneration of life points and stamina of $0e."
|
||
EGS_CH_HIGH_REGEN_LIFE_E "&VE&$0e accelerates your regeneration of life points and stamina."
|
||
|
||
# Zorai
|
||
EGS_CH_MINOR_U_ALCHEMY_SAP_EI "&BC& You transfer $1i sap points to $0e."
|
||
EGS_CH_MINOR_ALCHEMY_SAP_EI "&BC&$0e gives you $1i sap points."
|
||
EGS_CH_HIGH_U_REGEN_SAP_E "&VE& You accelerate the regeneration of life points and sap of $0e."
|
||
EGS_CH_HIGH_REGEN_SAP_E "&VE&$0e accelerates your regeneration of life points and sap."
|
||
|
||
#####################
|
||
# suffix msg
|
||
#####################
|
||
|
||
EGS_DARK_MAGIC "&RG&You sense the rumblings of the wrath of the kamis"
|
||
|
||
#####################
|
||
# temp msg
|
||
#####################
|
||
|
||
EGS_TMP_GENERIC_EFFECT_BEGIN "&BC&$0e casts the $1s effect at you"
|
||
EGS_TMP_GENERIC_EFFECT_END "&BC&The $0s effect has been dissipated "
|
||
|
||
#####################
|
||
# Digging deposit msg
|
||
#####################
|
||
WOS_KAMI_ALERTE "&RG& Homin, beware of my wrath if thou do pillage my domain."
|
||
WOS_KAMI_ANGRY "&RG& Homin, why for thou plunder Atys ?"
|
||
WOS_KAMI_FURY "&RG& Homin, you have given me to wrath !"
|
||
WOS_KAMI_BLACK_KAMI "&RG& The enemies of the Kamis shall pay dearly<6C>!"
|
||
|
||
#####################
|
||
# taming
|
||
#####################
|
||
EGS_TAMING_CONVOY_SUCCESS "&JA&You have managed to make this pack animal obey your orders."
|
||
EGS_TAMING_CONVOY_FAIL "&RG&This pack animal refuses to obey your orders and becomes stubborn for some time."
|
||
EGS_TAMING_CONVOY_END "&RG&Your caravan has been broken up."
|
||
EGS_TAMING_TOOL_NEEDED_S "&RG&You need a $0s to use this ability."
|
||
EGS_TAMING_INVALID_MODE_COMBAT "&RG&You cannot use a taming tool while in combat."
|
||
EGS_TAMING_CONVOY_REFUSE "&RG&This pack animal is stubborn and refuses to obey any orders, try later."
|
||
|
||
#####################
|
||
#locations related messages
|
||
#####################
|
||
EGS_LEAVE_PLACE "&JA&You leave $0s."
|
||
EGS_ENTER_PLACE "&JA&You enter $0s."
|
||
EGS_LEAVE_REGION "&JA&You leave the $0s area."
|
||
EGS_ENTER_REGION "&JA&You enter the $0s area."
|
||
EGS_ENTER_CONTINENT "&JA&You enter the $0s continent."
|
||
EGS_LEAVE_CONTINENT "&JA&You leave the $0s continent."
|
||
|
||
EGS_ANSWER_WHERE "&JA&You are in $2s, in the $1s area, in the $0s continent."
|
||
EGS_ANSWER_WHERE_NO_PLACE "&JA&You are in the $1s area, located in the $0s continent."
|
||
EGS_ANSWER_WHERE_BUILDING "&JA&You are in a building."
|
||
|
||
#####################
|
||
#team related messages
|
||
#####################
|
||
OPS_ALREADY_HAS_A_TEAM "&RG&You already belong to a team, leave your present team before joining another one."
|
||
OPS_CREATE_TEAM "&BC&You have created a new team."
|
||
OPS_TEAM_INVITE_E "&BC&You offer $0e to join your team"
|
||
OPS_JOIN_TEAM_PROPOSAL_M_E "&JA&$0e offers you to join his team."
|
||
OPS_JOIN_TEAM_PROPOSAL_F_E "&JA&$0e offers you to join her team."
|
||
OPS_JOIN_TEAM_ACCEPT_E "&BC&$0e joins your team."
|
||
OPS_JOIN_TEAM_DECLINE_E "&BC&$0e declines your offer to join your team."
|
||
OPS_JOIN_TEAM_U_DECLINE_E "&BC&You refuse to join the team of $0e."
|
||
OPS_JOIN_TEAM_E "&BC&You join the team of $0e"
|
||
OPS_U_LEAVE_TEAM_E "&BC&You left the team of $0e"
|
||
OPS_LEAVE_TEAM_E "&JA&$0e left your team."
|
||
OPS_TEAM_DISOLVED "&RG&Your were the last member of your team, so it has been disolved and you no longer belong to a team."
|
||
OPS_TEAM_U_NEW_LEADER "&JA&Your team leader has left the team, you are the new leader."
|
||
OPS_TEAM_NEW_LEADER_EE "&JA&Your team leader, $0e, has left the team, $1e is the new leader."
|
||
|
||
OPS_U_KICKED_TEAM_E "&JA&You have been kicked out of the team of $0e."
|
||
OPS_KICKED_TEAM_E "&JA&$0e has been kicked out of your team."
|
||
|
||
OPS_TEAM_MAX_SIZE_REACHED "&JA&The team has reached its size limit and cannot accept anymore players."
|
||
OPS_TEAM_NOT_A_PLAYER_E "&RG&$0e isn't a player. Only players can be teammates."
|
||
OPS_ALREADY_HAS_TEAM_E "&RG&$0e already belongs to a team."
|
||
OPS_ALREADY_HAS_PROPOSAL_E "&RG&$0e is already answering an invitation."
|
||
|
||
#####################
|
||
#spell effect related messages
|
||
#####################
|
||
OPS_EFFECT_SLOW_BEGIN "&RG&You move more slowly."
|
||
OPS_EFFECT_SLOW_END "&BC&You no longer move slowly."
|
||
|
||
OPS_EFFECT_SLOW_BEGIN_E "&BC&$0e moves more slowly."
|
||
OPS_EFFECT_SLOW_END_E "&BC&$0e no longer moves slowly."
|
||
|
||
OPS_EFFECT_STUN_BEGIN "&RG&You are stunned."
|
||
OPS_EFFECT_STUN_END "&BC&You are no longer stunned."
|
||
|
||
OPS_EFFECT_STUN_BEGIN_E "&BC&$0e is stunned."
|
||
OPS_EFFECT_STUN_END_E "&BC&$0e is no longer stunned."
|
||
|
||
#####################
|
||
#system related message
|
||
#####################
|
||
# OPS_WELCOME "&JA&Welcome to Ryzom !"
|
||
|
||
#####################
|
||
#trade related message
|
||
#####################
|
||
# OPS_NOT_ENOUGHT_SEED "&RG&You are not rich enough to buy this."
|
||
# EGS_NOT_ENOUGHT_SP "&RG&You do not have enough skill points to buy this."
|
||
OPS_BUY_REPORT_U "&JA&You have paid $0u seeds for your purchase."
|
||
OPS_SALE_REPORT_U "&JA&You have received $0u seeds for the sale."
|
||
# EGS_CANT_SELL_ANYTHING "&JA&I have nothing of interest for you to buy, sorry but come back later."
|
||
# EGS_ALREADY_HAVE_MOUNT "&RG&You can only have one mektoub mount."
|
||
# EGS_CANT_BUY_ANOTHER_PACKER "&JA&You can't buy another mektoub packer."
|
||
|
||
EGS_LEARN_BRICK_S "&JA&You learn the skill : $0s."
|
||
EGS_LEARN_PLAN_S "&JA&You learn crafting plan $0s."
|
||
EGS_BRICKS_ALREADY_KNOWN_S "&JA&You already know the skill $0s, it is not worth you learning it again."
|
||
EGS_PLAN_ALREADY_KNOWN_S "&JA&You already know plan $0s, it is not worth you learning it again."
|
||
|
||
|
||
#####################
|
||
#pact related message
|
||
#####################
|
||
# OPS_PACT_GAIN_U "&JA&You have won a survival pact of level $0u."
|
||
|
||
#####################
|
||
#exchange related message
|
||
#####################
|
||
# OPS_EXCHANGE_IMPOSSIBLE "&RG&You can't invite someone to exchange if you are already trading"
|
||
OPS_EXCHANGE_BUSY "&RG&$0e is already busy"
|
||
OPS_EXCHANGE_DECLINE "&RG&$0e doesn't want to exchange with you"
|
||
OPS_EXCHANGE_END "&BC&$0e ended exchange"
|
||
OPS_EXCHANGE_OK "&BC&exchange accepted on both sides"
|
||
OPS_EXCHANGE_LOCKED "&BC&$0e already accepted the exchange, cancel or acccept"
|
||
OPS_EXCHANGE_HAND "&RG&you cannot exchange an item that you got from the ground. Put it in your bag first!!"
|
||
OPS_EXCHANGE_TOO_FAR "&RG&You are too far from $0e to exchange something with him"
|
||
OPS_EXCHANGE_ACCEPT_TOO_FAR "&RG&$0e accepted the exchange but is too far from you"
|
||
|
||
#####################
|
||
#sentence latency not yet finished
|
||
#####################
|
||
EGS_SENTENCE_LATENT "&RG&One or more bricks in this sentence are still latent, execution impossible."
|
||
|
||
#####################
|
||
#Jobs management message
|
||
#####################
|
||
EGS_NOT_HAVE_JOB "&JA&You do not know the job $0s."
|
||
EGS_NOT_SET_JOB_STATUS "&JA&You can't change the job status at this time for job $0s."
|
||
|
||
#####################
|
||
#Missions messages
|
||
#####################
|
||
# EGS_MISSION_STEP_SUCCESS "&JA&You have finished a mission step"
|
||
# EGS_MISSION_SUCCESS "&JA&You have completed a mission"
|
||
EGS_MISSION_FAILED "&JA&You failed to accomplish a mission."
|
||
|
||
#####################
|
||
#Guild messages
|
||
#####################
|
||
|
||
EGS_GUILD_INVALID "&RG&Invalid guild"
|
||
EGS_GUILD_NAME_EXISTS "&RG&Guild name already used or invalid"
|
||
EGS_ALREADY_IN_A_GUILD "&RG&You are already in a guild"
|
||
EGS_NO_ROOM_FOR_FLAG "&RG&You have no room in you bag for the guild flag. Free a bag slot"
|
||
|
||
EGS_GUILD_LEADER_DISMISS "&RG&You are not the guild anymore"
|
||
EGS_GUILD_LEADER_CANT_DISMISS "&RG&You are alone in your guild, so you cannot abandon the leadership. Quit the Guild to Destroy it"
|
||
EGS_SET_SUCCESSOR_FAIL "&RG&You are alone in your guild, so you cannot name a successor"
|
||
EGS_ABANDON_TITLE_FAILED "&RG&Command reserved to guild officers"
|
||
EGS_NAME_OFFICER_FAILED "&RG&Only basic members of your guild can be named Officers, Only $0i officers are allowed"
|
||
EGS_REMOVE_OFFICER_FAILED "&RG&The targetPlayer is not an officer"
|
||
EGS_NOT_GUILD_LEADER "&RG&Command reserved to guild leaders"
|
||
EGS_NOT_GUILD_LEADER_NOR_OFFICER "&RG&Command reserved to guild leaders and officers"
|
||
EGS_NOT_GUILD_MEMBER "&RG&You are not a guild member"
|
||
EGS_GUILD_KICKER "&RG&You were kicked from your guild by $0s"
|
||
EGS_GUILD_KICK_FAILED "&RG&You can only kick basic members of your guild"
|
||
EGS_GUILD_LEAVE "&RG&You left your guild"
|
||
EGS_ALREADY_GUILD_MEMBER "&RG&$0e is already a member of a guild"
|
||
EGS_ALREADY_HAS_JOIN_PROPOSAL "&RG&$0e already has a guild proposition. He must cancel it to receive yours"
|
||
EGS_GUILD_JOIN_PROPOSAL "&RG&$0s Offers you to join the guild '$1s'."
|
||
EGS_NO_GUILD_JOIN_PROPOSAL "&RG&Nobody invited you in a guild"
|
||
EGS_INVALID_GUILD_JOIN_PROPOSAL "&RG&The guild that invited you doesn't exist anymore"
|
||
EGS_GUILD_JOIN_DECLINE_OK "&RG&You refused to join guild $0s"
|
||
|
||
EGS_GUILD_CREATED "&JA&guild $0s has been created"
|
||
EGS_GUILD_EVENT_LOG "&JA&Recent events of your guild :"
|
||
|
||
EGS_GUILD_ENTER_LIFT "&JA&$You have entered a lift"
|
||
EGS_GUILD_LEAVE_LIFT "&JA&$You have left a lift"
|
||
|
||
|
||
|
||
EGS_GUILD_EVENT_QUITGUILD "&JA&$0s left your guild"
|
||
EGS_GUILD_EVENT_ACCEPTJOINPROPOSAL "&JA&$0s becomes member of your guild"
|
||
EGS_GUILD_EVENT_DECLINEJOINPROPOSAL "&JA&$0s refuse to join your guild"
|
||
|
||
EGS_GUILD_EVENT_QUITGUILD_SELF "&JA&$You left your guild"
|
||
EGS_GUILD_EVENT_ACCEPTJOINPROPOSAL_SELF "&JA&$You join a guild"
|
||
EGS_GUILD_EVENT_DECLINEJOINPROPOSAL_SELF "&JA&$You refused to join this guild"
|
||
|
||
|
||
EGS_GUILD_EVENT_QUITLEADERSHIP "&JA&$0s is not the leader of your guild anymore. $1s succeeds him"
|
||
EGS_GUILD_EVENT_KICKMEMBER "&JA&$0s kicked $1s out of your guild"
|
||
EGS_GUILD_EVENT_JOINPROPOSAL "&JA&$0s proposed $1s to join your guild"
|
||
|
||
EGS_GUILD_EVENT_QUITLEADERSHIP_SRC_SELF "&JA&$You are not the leader of your guild anymore. $1s succeeds you"
|
||
EGS_GUILD_EVENT_KICKMEMBER_SRC_SELF "&JA&$You kicked $1s out of your guild"
|
||
EGS_GUILD_EVENT_JOINPROPOSAL_SRC_SELF "&JA&$You proposed $1s to join your guild"
|
||
|
||
EGS_GUILD_EVENT_QUITLEADERSHIP "&JA&$0s is not the leader of your guild anymore. You succeed him"
|
||
EGS_GUILD_EVENT_KICKMEMBER "&JA&$0s kicked you out of the guild"
|
||
EGS_GUILD_EVENT_JOINPROPOSAL "&JA&$0s proposed you to join his guild"
|
||
|
||
|
||
|
||
|
||
#EGS_GUILD_EVENT_FRIENDPROPOSAL
|
||
#EGS_GUILD_EVENT_DECLINEFRIENDPROPOSAL
|
||
#EGS_GUILD_EVENT_ACCEPTFRIENDPROPOSAL |