mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-18 06:58:45 +00:00
98 lines
3.3 KiB
C++
98 lines
3.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef GUS_TEXT_H
|
|
#define GUS_TEXT_H
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// includes
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "nel/misc/displayer.h"
|
|
#include "gus_client_manager.h"
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// GUS namespace
|
|
//-----------------------------------------------------------------------------
|
|
|
|
namespace GUS
|
|
{
|
|
//-----------------------------------------------------------------------------
|
|
// class CLangText
|
|
//-----------------------------------------------------------------------------
|
|
// the text set for a given language
|
|
|
|
class CLangText
|
|
{
|
|
public:
|
|
CLangText(const NLMISC::CSString& languageCode);
|
|
const NLMISC::CSString& getLanguageCode() const;
|
|
|
|
const ucstring& get(const NLMISC::CSString& tokenName) const;
|
|
void set(const NLMISC::CSString& tokenName,const ucstring& txt);
|
|
void set(const NLMISC::CSString& tokenName,const NLMISC::CSString& txt);
|
|
|
|
void display() const;
|
|
|
|
void getTokenNameSet(std::set<NLMISC::CSString>& result,bool clearResultFirst=true);
|
|
|
|
private:
|
|
NLMISC::CSString _Code;
|
|
typedef std::map<NLMISC::CSString,ucstring> TTexts;
|
|
TTexts _Texts;
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// class CTextSet
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class CText
|
|
{
|
|
public:
|
|
// read a file of text strings
|
|
bool read(const NLMISC::CSString& fileName);
|
|
|
|
// set the active language
|
|
void setLanguage(const NLMISC::CSString& languageCode);
|
|
// lookup a string trying the active lagugage first, and otherwise the default string set
|
|
const ucstring& get(const NLMISC::CSString& tokenName) const;
|
|
|
|
// lookup a string for a given language
|
|
const ucstring& get(const NLMISC::CSString& languageCode,const NLMISC::CSString& tokenName) const;
|
|
// set a string for a given language
|
|
void set(const NLMISC::CSString& languageCode,const NLMISC::CSString& tokenName,const ucstring& txt);
|
|
// set a string for the default string set
|
|
void set(const NLMISC::CSString& tokenName,const ucstring& txt);
|
|
|
|
// display a little info on the set of languages loaded
|
|
void display() const;
|
|
|
|
// get hold of the set of token names
|
|
void getTokenNameSet(std::set<NLMISC::CSString>& result);
|
|
|
|
private:
|
|
NLMISC::CSString _ActiveLanguage;
|
|
typedef std::vector<CLangText> TLangTexts;
|
|
TLangTexts _LangTexts;
|
|
};
|
|
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
#endif
|