mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-04 17:24:47 +00:00
65 lines
2 KiB
Python
65 lines
2 KiB
Python
#!/usr/bin/python
|
|
#
|
|
# \file site.py
|
|
# \brief Site configuration
|
|
# \date 2010-06-04-21-25-GMT
|
|
# \author Jan Boon (Kaetemi)
|
|
# Python port of game data build pipeline.
|
|
# Site configuration.
|
|
#
|
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
# Copyright (C) 2010 Winch Gate Property Limited
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU Affero General Public License as
|
|
# published by the Free Software Foundation, either version 3 of the
|
|
# License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU Affero General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU Affero General Public License
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|
|
|
|
|
|
# *** SITE INSTALLATION ***
|
|
|
|
# Use '/' in path name, not ''
|
|
# Don't put '/' at the end of a directory name
|
|
|
|
|
|
# Quality option for this site (1 for BEST, 0 for DRAFT)
|
|
BuildQuality = 1
|
|
|
|
ToolDirectories = ['R:/code/nel', 'R:/code/ryzom/tools']
|
|
ToolSuffix = "_r.exe"
|
|
|
|
# Build script directory
|
|
ScriptDirectory = "W:/build_gamedata"
|
|
WorkspaceDirectory = "R:/code/ryzom/tools/build_gamedata/workspace"
|
|
|
|
# Data build directories
|
|
DatabaseDirectory = "W:/database"
|
|
ExportBuildDirectory = "W:/export"
|
|
|
|
# Client data install directory (client/data)
|
|
ClientDataDirectory = "S:/ryzom_client_open/user"
|
|
|
|
# TODO: NETWORK RECONNECT NOT IMPLEMENTED :)
|
|
|
|
# Leveldesign directories
|
|
LeveldesignDirectory = "L:/leveldesign"
|
|
LeveldesignDfnDirectory = "L:/leveldesign/dfn"
|
|
LeveldesignWorldDirectory = "L:/leveldesign/world"
|
|
|
|
# 3dsMax directives
|
|
MaxAvailable = 1
|
|
MaxDirectory = "C:/Program Files (x86)/Autodesk/3ds Max 2010"
|
|
MaxUserDirectory = "C:/Users/Kaetemi/AppData/Local/Autodesk/3dsMax/2010 - 32bit/enu"
|
|
MaxExecutable = "3dsmax.exe"
|
|
|
|
|
|
# end of file
|