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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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614 lines
14 KiB
C++
614 lines
14 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "std_afx.h"
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#include "sound_anim_view.h"
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#include "sound_anim_dlg.h"
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#include "object_viewer.h"
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#include "nel/sound/sound_animation.h"
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#include "nel/sound/sound_anim_manager.h"
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#include "nel/sound/sound_anim_marker.h"
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using namespace std;
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using namespace NLMISC;
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using namespace NL3D;
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using namespace NLSOUND;
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IMPLEMENT_DYNCREATE(CSoundAnimView, CWnd)
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BEGIN_MESSAGE_MAP(CSoundAnimView, CWnd)
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//{{AFX_MSG_MAP(CSoundAnimView)
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ON_WM_LBUTTONDOWN()
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ON_WM_LBUTTONUP()
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ON_WM_MOUSEMOVE()
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ON_WM_PAINT()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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bool CSoundAnimView::_Registered = false;
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CString CSoundAnimView::_WndClass;
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uint CSoundAnimView::_WndId = 0;
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const uint CSoundAnimView::_ZoomCount = 7;
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float CSoundAnimView::_ZoomValue[] = { 0.1f, 0.25f, 0.5f, 1.0f, 2.0f, 4.0f, 10.0f };
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const float CSoundAnimView::_Scale = 200.0f; // 1 second equals 200 pixels
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CFont CSoundAnimView::_Font;
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CBrush CSoundAnimView::_FillBrush;
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CBrush CSoundAnimView::_MarkerBrush;
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CBrush CSoundAnimView::_SelectBrush;
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CPen CSoundAnimView::_RedPen;
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// ***************************************************************************
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bool CSoundAnimView::registerClass()
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{
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if (_Registered)
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{
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return true;
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}
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_WndClass = AfxRegisterWndClass(CS_VREDRAW | CS_HREDRAW, ::LoadCursor(NULL, IDC_ARROW), (HBRUSH) ::GetStockObject(WHITE_BRUSH));
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// Do some additional initialization of static veriables
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_Font.CreateFont(14, 0, 0, 0, FW_NORMAL, FALSE, FALSE, 0, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_SWISS, _T("Arial"));
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_FillBrush.CreateSolidBrush(RGB(230, 245, 245));
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_MarkerBrush.CreateSolidBrush(RGB(0, 0, 0));
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_SelectBrush.CreateSolidBrush(RGB(0, 210, 210));
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_RedPen.CreatePen(PS_SOLID, 1, RGB(255, 0, 0));
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_Registered = true;
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return true;
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}
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// ***************************************************************************
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void CSoundAnimView::Create(CObjectViewer* objView, CAnimationDlg* animDlg, CSoundAnimDlg* sndDlg, const RECT& rect)
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{
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registerClass();
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_ObjView = objView;
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_AnimationDlg = animDlg;
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_SoundAnimDlg = sndDlg;
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_Zoom = 1.0f;
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_Cursor = 0;
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_TimeStart = 0.0f;
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_TimeEnd = 0.0f;
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_TimeOffset = 0.0f;
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_PixelsTotal = 0;
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_PixelsOffset = 0;
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_PixelsViewH = rect.right - rect.left;
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_PixelsViewV = rect.bottom - rect.top;
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_Dragging = false;
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_SelectedAnim = 0;
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_SelectedMarker = 0;
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// Find the zoom index dynamically so we can change the _ZoomValue array
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// withou risk of using a bad _ZoomIndex
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for (uint i = 0; i < _ZoomCount; i++)
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{
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if (_ZoomValue[i] == 1.0f)
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{
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_ZoomIndex = i;
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break;
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}
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}
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CWnd::Create((LPCTSTR) _WndClass, _T("Sound Animation"), WS_CHILD | WS_VISIBLE, rect, (CWnd*) sndDlg, ++_WndId);
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}
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// ********************************************************
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void CSoundAnimView::changeTimeScale()
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{
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_PixelsTotal = timeToPixel(_TimeEnd - _TimeStart);
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_PixelsOffset = timeToPixel(_TimeOffset - _TimeStart);
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if (_PixelsTotal < _PixelsViewH)
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{
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_PixelsOffset = 0;
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_TimeOffset = _TimeStart;
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_SoundAnimDlg->updateScroll(0, 0, 0);
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}
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else if (_PixelsOffset + _PixelsViewH > _PixelsTotal)
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{
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_PixelsOffset = _PixelsTotal - _PixelsViewH;
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_TimeOffset = _TimeStart + pixelToTime(_PixelsOffset);
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_SoundAnimDlg->updateScroll(_PixelsOffset, 0, _PixelsTotal - _PixelsViewH);
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}
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else
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{
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_SoundAnimDlg->updateScroll(_PixelsOffset, 0, _PixelsTotal - _PixelsViewH);
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}
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Invalidate();
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}
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// ********************************************************
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void CSoundAnimView::changeScroll(uint curpos)
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{
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_PixelsOffset = curpos;
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_TimeOffset = _TimeStart + pixelToTime(_PixelsOffset);
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Invalidate();
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}
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// ********************************************************
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void CSoundAnimView::zoomIn()
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{
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if (_ZoomIndex < _ZoomCount - 1)
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{
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_ZoomIndex++;
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_Zoom = _ZoomValue[_ZoomIndex];
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}
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changeTimeScale();
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}
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// ********************************************************
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void CSoundAnimView::zoomOut()
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{
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if (_ZoomIndex > 0)
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{
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_ZoomIndex--;
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_Zoom = _ZoomValue[_ZoomIndex];
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}
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changeTimeScale();
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}
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// ********************************************************
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void CSoundAnimView::setAnimTime(float animStart, float animEnd)
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{
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_TimeStart = animStart / _AnimationDlg->getSpeed();
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_TimeEnd = animEnd / _AnimationDlg->getSpeed();
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changeTimeScale();
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}
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// ********************************************************
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void CSoundAnimView::mark()
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{
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insertMarkerAt(_AnimationDlg->getTime());
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}
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// ********************************************************
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void CSoundAnimView::save()
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{
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CAnimationVector::iterator iter;
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for (iter = _Animations.begin(); iter != _Animations.end(); iter++)
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{
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CSoundAnimationHolder &h = *iter;
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CSoundAnimation* anim = h._Anim;
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if (anim->isDirty())
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{
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string filename = anim->getFilename();
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// Ask user for filename
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if (filename.empty())
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{
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filename.append(anim->getName()).append(".sound_anim");
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// Create a dialog
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TCHAR BASED_CODE szFilter[] = _T("NeL Sound Animations (*.sound_anim)|*.sound_anim|All Files (*.*)|*.*||");
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CFileDialog fileDlg( FALSE, _T(".sound_anim"), utf8ToTStr(filename), OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, szFilter);
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if (fileDlg.DoModal() == IDOK)
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{
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filename = tStrToUtf8(fileDlg.GetPathName());
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}
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else
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{
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continue;
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}
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}
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// Open the file
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try
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{
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CSoundAnimManager::instance()->saveAnimation(anim, filename);
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}
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catch (const Exception& e)
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{
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MessageBox (utf8ToTStr(e.what()), _T("NeL object viewer"), MB_OK|MB_ICONEXCLAMATION);
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}
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}
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}
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Invalidate();
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}
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// ********************************************************
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void CSoundAnimView::deleteMarker()
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{
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if (_SelectedMarker != 0)
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{
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_SelectedAnim._Anim->removeMarker(_SelectedMarker);
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_SelectedAnim._Anim->setDirty(true);
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Invalidate();
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}
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}
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// ********************************************************
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bool CSoundAnimView::getAnimationAt(CSoundAnimationHolder& holder, float time)
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{
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CAnimationVector::iterator iter;
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for (iter = _Animations.begin(); iter != _Animations.end(); iter++)
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{
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CSoundAnimationHolder &h = *iter;
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if ((h._AnimStart <= time) && (time < h._AnimEnd))
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{
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holder = h;
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return true;
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}
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}
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return false;
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}
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// ********************************************************
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void CSoundAnimView::refresh(BOOL update)
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{
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_Animations.clear();
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uint selected = _ObjView->getEditedObject();
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if (selected == 0xffffffff)
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{
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return;
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}
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CSoundAnimManager* animManager = CSoundAnimManager::instance();
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// Make sure the sound anim manager is already instanciated
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if (animManager == 0)
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{
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return;
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}
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CInstanceInfo *instanceInfo = _ObjView->getInstance(selected);
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// Some animation in the list ?
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if (instanceInfo->Saved.PlayList.size() > 0)
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{
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// Accumul time
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float startTime = 0;
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float endTime = 0;
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// Get start time of the animation that starts before the current time
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for (uint index = 0; index < instanceInfo->Saved.PlayList.size(); index++)
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{
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// Pointer on the animation
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string& name = instanceInfo->Saved.PlayList[index];
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CAnimation *anim = instanceInfo->AnimationSet.getAnimation (instanceInfo->AnimationSet.getAnimationIdByName(name));
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// Add start time
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startTime = endTime;
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endTime = startTime + anim->getEndTime() - anim->getBeginTime();
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CSoundAnimation* soundAnim = animManager->findAnimation(name);
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if (soundAnim == 0)
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{
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bool needCreate = false;
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try
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{
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TSoundAnimId res = animManager->loadAnimation(name);
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if(res == CSoundAnimationNoId)
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needCreate = true;
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else
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soundAnim = animManager->findAnimation(name);
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}
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catch (const exception& e)
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{
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nlwarning("Couldn't find sound animation <%s>: %s", name.c_str(), e.what());
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needCreate = true;
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}
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if(needCreate)
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{
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animManager->createAnimation(name);
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soundAnim = animManager->findAnimation(name);
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}
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}
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CSoundAnimationHolder holder(soundAnim, startTime, endTime);
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_Animations.push_back(holder);
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}
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}
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Invalidate();
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}
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// ********************************************************
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void CSoundAnimView::updateCursor()
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{
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sint cursor = timeToPixel(_AnimationDlg->getTime());
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if (cursor != _Cursor)
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{
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RECT r;
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r.left = (cursor < _Cursor)? cursor : _Cursor;
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r.right = (cursor < _Cursor)? _Cursor + 1 : cursor + 1;
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r.top = 0;
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r.bottom = _PixelsViewV;
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// correct for offset
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r.left -= _PixelsOffset;
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r.right -= _PixelsOffset;
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InvalidateRect(&r);
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_Cursor = cursor;
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}
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}
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// ********************************************************
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CSoundAnimMarker* CSoundAnimView::getMarkerAt(CPoint point)
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{
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CSoundAnimationHolder holder;
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//nldebug("TIME=%f", pixelToTime(_PixelsOffset + point.x));
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if (getAnimationAt(holder, pixelToTime(_PixelsOffset + point.x)))
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{
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CSoundAnimation* anim = holder._Anim;
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float offset = holder._AnimStart;
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uint32 nmarkers = anim->countMarkers();
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for (uint32 i = 0; i < nmarkers; i++)
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{
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CSoundAnimMarker* marker = anim->getMarker(i);
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uint pixel = timeToPixel(offset + marker->getTime()) - _PixelsOffset;
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::CRect r;
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r.left = pixel - 4;
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r.right = pixel + 5;
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r.top = 0;
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r.bottom = _PixelsViewV;
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if (r.PtInRect(point))
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{
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return marker;
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}
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}
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}
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return 0;
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}
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// ********************************************************
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void CSoundAnimView::insertMarkerAt(float time)
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{
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CSoundAnimationHolder holder;
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if (getAnimationAt(holder, time))
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{
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CSoundAnimation* anim = holder._Anim;
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CSoundAnimMarker* marker = new CSoundAnimMarker((float)(time - holder._AnimStart));
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anim->addMarker(marker);
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anim->setDirty(true);
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_SelectedMarker = marker;
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_SelectedAnim = holder;
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_SoundAnimDlg->selectMarker(marker);
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}
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Invalidate();
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}
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// ***************************************************************************
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void CSoundAnimView::OnLButtonDown(UINT nFlags, CPoint point)
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{
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CSoundAnimMarker* marker = getMarkerAt(point);
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if (marker != 0)
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{
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float time = pixelToTime(_PixelsOffset + point.x);
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_Dragging = true;
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_DragStartPoint = point;
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_DragStartTime = marker->getTime();
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_SelectedMarker = marker;
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getAnimationAt(_SelectedAnim, time);
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}
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else
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{
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_SelectedMarker = 0;
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_SelectedAnim = 0;
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}
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}
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// ***************************************************************************
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void CSoundAnimView::OnLButtonUp(UINT nFlags, CPoint point)
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{
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float time = pixelToTime(point.x);
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if (nFlags == MK_CONTROL)
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{
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insertMarkerAt(time);
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}
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else if (nFlags == 0)
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{
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_SoundAnimDlg->selectMarker(_SelectedMarker);
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if (_Dragging)
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{
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_Dragging = false;
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}
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}
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Invalidate();
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}
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// ********************************************************
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void CSoundAnimView::OnLButtonDblClk(UINT nFlags, CPoint point)
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{
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float time = pixelToTime(point.x);
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CSoundAnimationHolder holder;
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if (getAnimationAt(holder, time))
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{
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nlwarning("CSoundAnimView::OnLButtonDblClk: x=%d, t=%.3f", point.x, time);
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}
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}
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// ***************************************************************************
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void CSoundAnimView::OnMouseMove(UINT nFlags, CPoint point)
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{
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if (_Dragging && (_SelectedMarker != 0) && (point.x != _DragStartPoint.x))
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{
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sint32 deltaPx = point.x - _DragStartPoint.x;
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float newTime = _DragStartTime + pixelToTime(point.x - _DragStartPoint.x);
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clamp(newTime, 0.0f, _SelectedAnim._AnimEnd - _SelectedAnim._AnimStart);
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_SelectedMarker->setTime(newTime);
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_SelectedAnim._Anim->setDirty(true);
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Invalidate();
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}
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}
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// ***************************************************************************
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void CSoundAnimView::OnPaint()
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{
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PAINTSTRUCT ps;
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CDC* dc = BeginPaint(&ps);
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RECT r;
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GetClientRect(&r);
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dc->Rectangle(&r);
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// Shift the origin according to the scroll offset
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CPoint p = dc->GetViewportOrg();
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p.Offset(- (sint) _PixelsOffset, 0);
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dc->SetViewportOrg(p);
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CAnimationVector::iterator iter;
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sint lastPixel = 0;
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dc->MoveTo(0, _PixelsViewV - 15);
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dc->LineTo(_PixelsTotal, _PixelsViewV - 15);
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for (iter = _Animations.begin(); iter != _Animations.end(); iter++)
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{
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CSoundAnimationHolder &holder = *iter;
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if (holder._Anim == NULL) continue;
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dc->MoveTo(timeToPixel(holder._AnimStart), 0);
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dc->LineTo(timeToPixel(holder._AnimStart), _PixelsViewV);
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r.left = timeToPixel(holder._AnimStart) + 3;
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r.right = timeToPixel(holder._AnimEnd) - 3;
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r.top = 0;
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r.bottom = 20;
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CGdiObject* oldFont = (CGdiObject*) dc->SelectObject(&_Font);
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_StringBuffer.erase();
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_StringBuffer.append(holder._Anim->getName());
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if (holder._Anim->isDirty())
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{
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_StringBuffer.append("*");
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}
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dc->DrawText(_StringBuffer.c_str(), &r, DT_VCENTER | DT_LEFT | DT_SINGLELINE);
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dc->SelectObject(oldFont);
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lastPixel = timeToPixel(holder._AnimEnd);
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// Draw the markers of the animation
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CSoundAnimation* anim = holder._Anim;
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float offset = holder._AnimStart;
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uint32 nmarkers = anim->countMarkers();
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for (uint32 i = 0; i < nmarkers; i++)
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{
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CSoundAnimMarker* marker = anim->getMarker(i);
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sint pixel = timeToPixel(offset + marker->getTime());
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r.left = pixel - 3;
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r.right = pixel + 3;
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r.top = _PixelsViewV - 20 ;
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r.bottom = _PixelsViewV - 10;
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dc->FillRect(&r, (_SelectedMarker == marker)? &_SelectBrush : &_MarkerBrush);
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}
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}
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dc->MoveTo(lastPixel, 0);
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dc->LineTo(lastPixel, _PixelsViewV);
|
|
|
|
|
|
if (lastPixel < (sint) _PixelsViewH)
|
|
{
|
|
r.left = lastPixel + 1;
|
|
r.right = _PixelsViewH - 1;
|
|
r.top = 1;
|
|
r.bottom = _PixelsViewV - 1;
|
|
dc->FillRect(&r, &_FillBrush);
|
|
}
|
|
|
|
CPen* oldPen = (CPen*) dc->SelectObject(&_RedPen);
|
|
dc->MoveTo(_Cursor, 0);
|
|
dc->LineTo(_Cursor, _PixelsViewV);
|
|
dc->SelectObject(oldPen);
|
|
|
|
EndPaint(&ps);
|
|
}
|
|
|
|
|
|
#ifdef _DEBUG
|
|
|
|
// ***************************************************************************
|
|
|
|
void CSoundAnimView::AssertValid() const
|
|
{
|
|
CWnd::AssertValid();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CSoundAnimView::Dump(CDumpContext& dc) const
|
|
{
|
|
CWnd::Dump(dc);
|
|
}
|
|
|
|
#endif //_DEBUG
|
|
|
|
|
|
|