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kervala 534630bdcc Changed: Implement CBitmap::setPixelColor
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branch : develop
2017-01-01 22:42:37 +01:00
code Changed: Implement CBitmap::setPixelColor 2017-01-01 22:42:37 +01:00
dist Added: readme.txt for Snap 2016-12-06 20:28:09 +01:00
.editorconfig Editor config script 2015-09-19 17:15:06 +02:00
.gitignore Merged github:zerotacg/ryzomcore/feature/travis-ci 2015-12-08 22:39:33 +01:00
.hgeol EOL 2015-03-06 23:22:23 +01:00
.hgignore Merged github:zerotacg/ryzomcore/feature/travis-ci 2015-12-08 22:39:33 +01:00
.hgtags Added tag ryzom-patch-3.1.0 for changeset 4300cc14aad0 2016-12-24 11:54:53 +01:00
.travis.yml Fixed: Only compile with Lua 5.1 under Ubuntu 12.04 (Travis CI) 2016-12-18 14:04:35 +01:00
README.md Merged github:zerotacg/ryzomcore/feature/travis-ci 2015-12-08 22:39:33 +01:00

Ryzom Core Build Status

Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.

Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. Which means you can create your own game using Ryzom Core, for more information on doing so check out Creating Your Own Game Using Ryzom Core.