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calc_lm.cpp
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Added: default value for light 0 (thx valgrind)
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calc_lm.h
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calc_lm_plane.cpp
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calc_lm_plane.h
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calc_lm_rad.cpp
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calc_lm_rt.cpp
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calc_lm_rt.h
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CMakeLists.txt
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export_anim.cpp
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export_appdata.h
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export_collision.cpp
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export_flare.cpp
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export_light.cpp
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export_lod_character.cpp
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export_material.cpp
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export_mesh.cpp
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export_mesh_interface.cpp
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export_misc.cpp
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export_nel.h
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export_particle_system.cpp
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2010-07-09 16:42:28 +02:00 |
export_radial_normal.cpp
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2010-07-09 16:42:28 +02:00 |
export_radial_normal.h
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export_remanence.cpp
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export_scene.cpp
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export_script.cpp
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export_skinning.cpp
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export_vegetable.cpp
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nel_mesh_lib.vcproj
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StdAfx.cpp
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2010-07-09 16:42:28 +02:00 |
StdAfx.h
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Added: default value for light 0 (thx valgrind)
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2010-07-09 16:42:28 +02:00 |