mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-14 03:09:08 +00:00
74 lines
2 KiB
C++
74 lines
2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
|
|
#ifndef RY_INTERFACE_FLAGS_H
|
|
#define RY_INTERFACE_FLAGS_H
|
|
|
|
#include "skills.h"
|
|
|
|
namespace INTERFACE_FLAGS
|
|
{
|
|
enum TInterfaceFlag
|
|
{
|
|
Magic = 0,
|
|
Combat,
|
|
Special,
|
|
Commerce,
|
|
FaberCreate,
|
|
FaberRefine,
|
|
FaberRepair,
|
|
Tracking,
|
|
|
|
NBFLAGS, // 8
|
|
|
|
Unknown,
|
|
};
|
|
|
|
/**
|
|
* get the right string from the given enum value
|
|
* \param jop the TInterfaceFlag value to convert
|
|
* \return the string associated to this enum number (Unknown if the enum number not exist)
|
|
*/
|
|
const std::string& toString( TInterfaceFlag type );
|
|
|
|
/**
|
|
* get the right TInterfaceFlag from its string
|
|
* \param str the input string
|
|
* \return the TInterfaceFlag associated to this string (unknown if the string cannot be interpreted)
|
|
*/
|
|
TInterfaceFlag toInterfaceFlag( const std::string& str );
|
|
|
|
/**
|
|
* convert a skill to an interfaceFlag
|
|
* \param skill the skill to convert
|
|
* \return the related interface flag
|
|
*/
|
|
TInterfaceFlag toInterfaceFlag( SKILLS::ESkills skill );
|
|
|
|
/**
|
|
* convert an interfaceFlag to the related skill if any
|
|
* \param flag the flag to convert
|
|
* \return the related skill
|
|
*/
|
|
SKILLS::ESkills toSkill( TInterfaceFlag flag );
|
|
|
|
} // INTERFACE_FLAGS
|
|
|
|
#endif // RY_INTERFACE_FLAGS_H //
|
|
|