mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-26 19:00:53 +00:00
97 lines
3.2 KiB
C++
97 lines
3.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#include "stdpch.h"
|
|
#include "s_link_effect_dot.h"
|
|
#include "entity_manager.h"
|
|
#include "character.h"
|
|
#include "game_share/entity_structure/statistic.h"
|
|
#include "nel/misc/random.h"
|
|
#include "s_link_effect.h"
|
|
#include "phrase_utilities_functions.h"
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
using namespace RY_GAME_SHARE;
|
|
|
|
extern CRandom RandomGenerator;
|
|
|
|
|
|
bool CSLinkEffectDot::update(uint32 & updateFlag)
|
|
{
|
|
if ( CSLinkEffectOffensive::update(updateFlag) )
|
|
return true;
|
|
|
|
CEntityBase * caster = CEntityBaseManager::getEntityBasePtr( _CreatorRowId );
|
|
if ( !caster )
|
|
{
|
|
nlwarning("<CSLinkEffectDot update> Invalid target %u",_CreatorRowId.getIndex() );
|
|
return true;
|
|
}
|
|
|
|
CEntityBase * target = CEntityBaseManager::getEntityBasePtr( _TargetRowId );
|
|
if ( !target )
|
|
{
|
|
nlwarning("<CSLinkEffectDot update> Invalid target %u",_TargetRowId.getIndex() );
|
|
return true;
|
|
}
|
|
float mult = _ResistFactor;
|
|
// get damage amplifier on target
|
|
const CSEffect * effect = target->lookForSEffect( EFFECT_FAMILIES::MagicDmgAmpli );
|
|
if ( effect )
|
|
mult *= (effect->getParamValue() / 100.0f);
|
|
|
|
|
|
|
|
|
|
sint32 realDmg = sint32( _DmgHp * mult );
|
|
realDmg = target->applyDamageOnArmor( _DmgType, realDmg );
|
|
if ( target->changeCurrentHp( - realDmg ) )
|
|
{
|
|
// send mission event
|
|
if ( caster->getId().getType() == RYZOMID::player )
|
|
{
|
|
CMissionEventKill event ( target->getEntityRowId() );
|
|
((CCharacter*) caster)->processMissionEvent( event );
|
|
}
|
|
PHRASE_UTILITIES::sendScoreModifierSpellMessage( caster, target, realDmg ,SCORES::hit_points , ACTNATURE::OFFENSIVE);
|
|
}
|
|
|
|
{
|
|
RY_GAME_SHARE::SCharacteristicsAndScores &score = target->getScores()._PhysicalScores[SCORES::sap];
|
|
realDmg = sint32( _DmgSap * mult );
|
|
realDmg = target->applyDamageOnArmor( _DmgType, realDmg );
|
|
score.Current = score.Current - realDmg;
|
|
if ( score.Current <= 0)
|
|
score.Current = 0;
|
|
PHRASE_UTILITIES::sendScoreModifierSpellMessage( caster, target, realDmg ,SCORES::sap , ACTNATURE::OFFENSIVE);
|
|
}
|
|
|
|
{
|
|
RY_GAME_SHARE::SCharacteristicsAndScores &score = target->getScores()._PhysicalScores[SCORES::stamina];
|
|
realDmg = sint32( _DmgSta * mult );
|
|
realDmg = target->applyDamageOnArmor( _DmgType, realDmg );
|
|
score.Current = score.Current - realDmg;
|
|
if ( score.Current <= 0)
|
|
score.Current = 0;
|
|
PHRASE_UTILITIES::sendScoreModifierSpellMessage( caster, target, realDmg ,SCORES::stamina , ACTNATURE::OFFENSIVE);
|
|
}
|
|
|
|
updateFlag |= _Family;
|
|
return false;
|
|
}
|