mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-26 19:00:53 +00:00
218 lines
5.1 KiB
C++
218 lines
5.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
|
|
#ifndef RY_S_PHRASE_H
|
|
#define RY_S_PHRASE_H
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
#include "game_item_manager/game_item.h"
|
|
|
|
class CStaticBrick;
|
|
struct CEvalReturnInfos;
|
|
|
|
/**
|
|
* Base virtual class for all Sabrina phrases
|
|
* \author David Fleury
|
|
* \author Nevrax France
|
|
* \date 2003
|
|
*/
|
|
class CSPhrase
|
|
{
|
|
public:
|
|
enum TPhraseState
|
|
{
|
|
New = 0,
|
|
Evaluated,
|
|
Validated,
|
|
//Idle,
|
|
ExecutionInProgress,
|
|
SecondValidated,
|
|
WaitNextCycle,
|
|
Latent,
|
|
LatencyEnded,
|
|
|
|
UnknownState,
|
|
};
|
|
|
|
public:
|
|
/// Constructor
|
|
CSPhrase()
|
|
{
|
|
_State = New;
|
|
_Idle = false;
|
|
_ExecutionEndDate = 0;
|
|
_LatencyEndDate = 0;
|
|
_NbWaitingRequests = 0;
|
|
_PhraseBookIndex = 0;
|
|
_NextCounter = 0;
|
|
_IsStatic = false;
|
|
}
|
|
|
|
/// destructor
|
|
virtual ~CSPhrase()
|
|
{}
|
|
|
|
/// get Id
|
|
//inline const TPhraseId &getId() const { return _Id; }
|
|
|
|
/// get internal state
|
|
inline TPhraseState state() const { return _State; }
|
|
|
|
/// get idle flag
|
|
inline bool idle() const { return _Idle; }
|
|
|
|
/// set idle flag
|
|
inline void idle( bool idle ) { _Idle = idle; }
|
|
|
|
/// get execution end date
|
|
inline NLMISC::TGameCycle executionEndDate() const { return _ExecutionEndDate; }
|
|
|
|
/// get latency end date
|
|
inline NLMISC::TGameCycle latencyEndDate() const { return _LatencyEndDate; }
|
|
|
|
/// get nb of waiting request to other services
|
|
inline uint16 getNbWaitingRequests() const { return _NbWaitingRequests; }
|
|
|
|
/// add a waiting request
|
|
inline void addRequest() { ++_NbWaitingRequests; }
|
|
|
|
/// remove a waiting request
|
|
inline void removeRequest() { if (_NbWaitingRequests) --_NbWaitingRequests; }
|
|
|
|
/**
|
|
* build the phrase from bricks, actor and main target
|
|
* \param actorRowId: row of the entity creating the phrase
|
|
* \param bricks : bricks composing the phrase
|
|
* \return true on success
|
|
*/
|
|
virtual bool build( const TDataSetRow & actorRowId, const std::vector< const CStaticBrick* >& bricks ) = 0;
|
|
|
|
/**
|
|
* set the actor
|
|
*/
|
|
virtual void setActor( const TDataSetRow &entityRowId ) = 0;
|
|
|
|
/**
|
|
* set the primary item
|
|
* \param itemPtr pointer on primary item
|
|
*/
|
|
// virtual void setPrimaryItem( CGameItemPtr itemPtr ) = 0;
|
|
|
|
/**
|
|
* set the secondary item
|
|
* \param itemPtr pointer on secondary item
|
|
*/
|
|
// virtual void setSecondaryItem( CGameItemPtr itemPtr ) = 0;
|
|
|
|
/**
|
|
* add a consumable ressource (object)
|
|
* \param itemPtr pointer on the consumable item
|
|
*/
|
|
// virtual void addConsumableItem( CGameItemPtr itemPtr ) = 0;
|
|
|
|
/**
|
|
* set the primary target
|
|
* \param entityId id of the primary target
|
|
*/
|
|
virtual void setPrimaryTarget( const TDataSetRow &entityRowId ) = 0;
|
|
|
|
/**
|
|
* add a target entity
|
|
* \param entityId id of the target
|
|
*/
|
|
virtual void addTargetEntity( const TDataSetRow &entityRowId ) = 0;
|
|
|
|
/**
|
|
* evaluate phrase
|
|
* \param evalReturnInfos struct that will receive evaluation results
|
|
* \return true if eval has been made without errors
|
|
*/
|
|
virtual bool evaluate(CEvalReturnInfos *msg = NULL) = 0;
|
|
|
|
/**
|
|
* validate phrase
|
|
* \return true of the phrase is valid
|
|
*/
|
|
virtual bool validate() = 0;
|
|
|
|
/**
|
|
* update phrase
|
|
* \return true of the phrase is valid
|
|
*/
|
|
virtual bool update() = 0;
|
|
|
|
/**
|
|
* execute this phrase
|
|
*/
|
|
virtual void execute() = 0;
|
|
|
|
/**
|
|
* at end of execution, apply phrase
|
|
*/
|
|
virtual void apply() = 0;
|
|
|
|
/**
|
|
* called at the end of the latency time
|
|
*/
|
|
virtual void end() = 0;
|
|
|
|
/**
|
|
* called for brutal stop of the phrase
|
|
*/
|
|
virtual void stop() { end(); }
|
|
|
|
/// get being processed flag
|
|
inline bool beingProcessed() const { return _BeingProcessed; }
|
|
|
|
///
|
|
inline uint8 nextCounter() const { return _NextCounter; }
|
|
inline void nextCounter(uint8 c) { _NextCounter = c; }
|
|
///
|
|
inline sint16 phraseBookIndex() const { return _PhraseBookIndex; }
|
|
inline void phraseBookIndex(sint16 i) { _PhraseBookIndex = i; }
|
|
///
|
|
inline bool isStatic() const { return _IsStatic; }
|
|
inline void isStatic(bool b) { _IsStatic = b; }
|
|
|
|
protected:
|
|
/// phrase state
|
|
TPhraseState _State;
|
|
/// idle or not
|
|
bool _Idle;
|
|
/// execution end date
|
|
NLMISC::TGameCycle _ExecutionEndDate;
|
|
/// latency end date
|
|
NLMISC::TGameCycle _LatencyEndDate;
|
|
/// nb of request to other services (GPMS for area effects)
|
|
uint16 _NbWaitingRequests;
|
|
/// index in client phrase book (0 = not in the phrase book)
|
|
uint16 _PhraseBookIndex;
|
|
/// next counter
|
|
uint8 _NextCounter;
|
|
/// is static
|
|
bool _IsStatic;
|
|
|
|
/// being processed flag
|
|
mutable bool _BeingProcessed;
|
|
};
|
|
|
|
|
|
#endif // RY_S_PHRASE_H
|
|
|
|
/* End of s_phrase.h */
|