khanat-opennel-code/code/ryzom/tools/leveldesign/mission_compiler_fe/dialog_mode.cpp
2014-06-01 19:52:54 +00:00

69 lines
1.9 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// dialog_mode.cpp : implementation file
//
#include "stdafx.h"
#include "mission_compiler_fe.h"
#include "dialog_mode.h"
/////////////////////////////////////////////////////////////////////////////
// CDialogMode dialog
CDialogMode::CDialogMode(CWnd* pParent /*=NULL*/)
: CDialog(CDialogMode::IDD, pParent)
{
Mode = mode_compile;
//{{AFX_DATA_INIT(CDialogMode)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDialogMode::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDialogMode)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDialogMode, CDialog)
//{{AFX_MSG_MAP(CDialogMode)
ON_BN_CLICKED(ID_MODE_COMPILE, OnModeCompile)
ON_BN_CLICKED(ID_MODE_PUBLISH, OnModePublish)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDialogMode message handlers
void CDialogMode::OnModeCompile()
{
Mode = mode_compile;
this->EndDialog(IDOK);
}
void CDialogMode::OnModePublish()
{
Mode = mode_publish;
this->EndDialog(IDOK);
}