khanat-opennel-code/code/nel/include/nel/gui/db_manager.h
2014-06-12 19:27:09 +02:00

71 lines
1.8 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef DBMANAGER_H
#define DBMANAGER_H
#include "nel/misc/cdb_manager.h"
namespace NLGUI
{
/**
Database Manager
Provides access to a simple CDB based tree hierarchical data store
*/
class CDBManager : public NLMISC::CCDBManager
{
public:
static CDBManager* getInstance();
static void release();
/**
Retrieves a leaf node from the database.
@param name - name of the data leaf node we are querying.
@param create - when true if a node cannot be found it is created.
*/
NLMISC::CCDBNodeLeaf* getDbProp( const std::string &name, bool create = true );
/**
Deletes a node from the database.
@param name - name of the node.
*/
void delDbProp( const std::string &name );
/**
Returns a leaf node's content as an sint32
@param name - name of the leaf node.
*/
sint32 getDbValue32( const std::string &name );
/**
Returns the root branch of the database.
*/
NLMISC::CCDBNodeBranch* getDB() const;
private:
CDBManager();
~CDBManager();
static CDBManager *instance;
};
}
#endif