khanat-opennel-code/code/nel/tools/3d/tile_edit
2014-03-12 19:19:52 +01:00
..
PIC Separate output directories from input directories 2014-03-12 19:19:52 +01:00
Browse.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
Browse.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
choose_veget_set.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
choose_veget_set.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
CMakeLists.txt Separate output directories from input directories 2014-03-12 19:19:52 +01:00
cpu.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
cursor1.cur Separate output directories from input directories 2014-03-12 19:19:52 +01:00
custom.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
custom.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
DialogEditList.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
DialogEditList.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
DllEntry.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
GetVal.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
GetVal.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
nevraxpill.ico Separate output directories from input directories 2014-03-12 19:19:52 +01:00
Popup.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
Popup.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
ReadMe.txt Separate output directories from input directories 2014-03-12 19:19:52 +01:00
resource.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
rot0.bmp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
rot1.bmp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
rot2.bmp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
rot3.bmp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
select_rotation.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
select_rotation.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
SelectionTerritoire.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
SelectionTerritoire.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
stdafx.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
stdafx.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
thread.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
thread_win32.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
thread_win32.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
tile32_32.bmp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
tile_edit_exe.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
tile_edit_exe.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
tile_edit_exe.rc Separate output directories from input directories 2014-03-12 19:19:52 +01:00
TileCtrl.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
TileCtrl.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
TileList.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
TileList.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
TileView.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
TileView.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
View.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
View.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00
ViewColumn.cpp Separate output directories from input directories 2014-03-12 19:19:52 +01:00
ViewColumn.h Separate output directories from input directories 2014-03-12 19:19:52 +01:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).