mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-23 15:46:18 +00:00
6f1197d633
HG : Enter commit message. Lines beginning with 'HG:' are removed.
598 lines
9.4 KiB
Text
598 lines
9.4 KiB
Text
[1]RADIO_BUTTON
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[2]RADIO_BUTTON
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[3]RADIO_BUTTON
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[4]RADIO_BUTTON
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[5]RADIO_CONTROLLER
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[6]RADIO_BUTTON
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[7]RADIO_BUTTON
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[8]RADIO_CONTROLLER
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[9]BUTTON
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[10]CAPTURE
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[11]CAPTURE
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[12]LIST
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[13]TEXT
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[14]TEXT
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[15]BUTTON
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[16]BUTTON
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[17]TEXT
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[18]CAPTURE
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[19]CAPTURE
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[20]BUTTON
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[21]BITMAP
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/**************************************************************/
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/ The Chat Window
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/*************************************************************/
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/ the chat control box
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[22]CHAT
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/ the chat input control
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[23]CHAT_INPUT
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/ whisper
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[24]RADIO_BUTTON
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/ say
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[25]RADIO_BUTTON
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/shout
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[26]RADIO_BUTTON
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/speech mode
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[55]RADIO_BUTTON
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/ public mode
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[56]RADIO_BUTTON
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/ teammate mode
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[58]RADIO_BUTTON
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/ clade mode
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[59]RADIO_BUTTON
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/ family mode
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[60]RADIO_BUTTON
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/clade mode
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[70]RADIO_BUTTON
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/ the radio controller
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[64]RADIO_CONTROLLER
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/ unmute all
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[27]BUTTON
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/1
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[28]RADIO_BUTTON
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/2
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[29]RADIO_BUTTON
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/3
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[30]RADIO_BUTTON
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/4
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[31]RADIO_BUTTON
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/5
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[32]RADIO_BUTTON
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/ radio controller for 28 to 32
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[33]RADIO_CONTROLLER
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/ Speech
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[34]BUTTON
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/ leave speech
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[53]BUTTON
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/vote
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[35]BUTTON
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/create group
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[54]BUTTON
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/min
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[36]BUTTON
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/lock-unlock
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[37]BUTTON
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/Create Teammate button
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[61]BUTTON
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/leave teammate button
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[62]BUTTON
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/**************************************************************/
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/ The pop-up window displayed with a right-click in public chat
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/*************************************************************/
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/ surname
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[38]TEXT
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/ I want to be your teammate
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[57]BUTTON
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/ do you want to be my teammate
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[39]BUTTON
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/join clade proposal
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[69]BUTTON
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/add to contact list
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[40]BUTTON
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/Propose to join Clad
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[41]BUTTON
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/ use preprog
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[42]BUTTON
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/ preprog 1
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[43]RADIO_BUTTON
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/ preprog 2
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[44]RADIO_BUTTON
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/ preprog 3
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[45]RADIO_BUTTON
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/ preprog 4
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[46]RADIO_BUTTON
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/ preprog 5
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[47]RADIO_BUTTON
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/ the radio controller for the radio buttons 43 to 47
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[65]RADIO_CONTROLLER
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/the five possible clades buttons
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[48]BUTTON
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[49]BUTTON
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[50]BUTTON
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[51]BUTTON
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[52]BUTTON
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/[53] already used
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/[54] already used
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/[55] already used
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/[56] already used
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/[57] already used
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/[58] already used
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/[59] already used
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/[60] already used
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/[61] already used
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/[62] already used
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/ the capture control used to send message to the selected player
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[63]CAPTURE
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/[64] already used
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/[65] already used
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[66]BUTTON
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[67]BUTTON
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[68]BUTTON
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/[69] already used
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/[70] already used
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/ the Vote button
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[71]BUTTON
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[75]BITMAP
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/ the close button (not in final version)
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[99]BUTTON
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/**************************************************************/
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/ Dialog Box with a Bot (OSD 3).
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/*************************************************************/
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[100]TEXT
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[101]TEXT
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[102]LIST
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[103]CHOICE_LIST
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[104]BITMAP
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[105]BITMAP
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[106]BITMAP
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[107]BITMAP
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[108]BITMAP
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[109]BITMAP
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[110]BITMAP
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[111]BITMAP
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[112]BITMAP
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[113]BITMAP
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[114]BITMAP
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[115]BITMAP
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[116]BITMAP
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[117]BITMAP
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[118]BITMAP
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/***********************************************************/
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/ THE CREATE CLADE INTERFACE
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/**********************************************************/
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// Background
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[200]BITMAP
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[209]BITMAP
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[210]BITMAP
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/ clade name
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[201]CAPTURE
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/ window name
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[202]TEXT
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/ clade corporate name
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[203]CAPTURE
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/ public clade
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[204]RADIO_BUTTON
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/ secret clade
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[205]RADIO_BUTTON
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/
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[206]RADIO_CONTROLLER
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[207]BUTTON
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[208]BUTTON
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/***********************************************************/
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/ THE VOTE INTERFACE
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/**********************************************************/
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/ background bitmaps
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[300]BITMAP
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[301]BITMAP
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[302]BITMAP
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[303]BITMAP
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[304]BITMAP
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[305]BITMAP
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[306]BITMAP
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[307]BITMAP
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[308]BITMAP
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[314]BITMAP
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[315]BITMAP
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/ title (ex: Territory chief election)
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[309]TEXT
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/ countdown to end of election
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[310]TEXT
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/ the candidates list
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[311]CANDIDATE_LIST
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/ vote for current candidate
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[312]BUTTON
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/ current candidate program
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[313]LIST
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/**************************************************************/
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/ INVENTORY (OSD 400).
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/*************************************************************/
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// Background
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[400]BITMAP
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// Money
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[401]TEXT
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[402]TEXT
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[403]TEXT
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[404]TEXT
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// Slots
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[405]BUTTON
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[406]BUTTON
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[407]BUTTON
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[408]BUTTON
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[409]BUTTON
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[410]BUTTON
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[411]BUTTON
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[412]BUTTON
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[413]BUTTON
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[414]BUTTON
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[415]BUTTON
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[416]BUTTON
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[417]BUTTON
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[418]BUTTON
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/**************************************************************/
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/ TROC (me) (OSD 500).
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/*************************************************************/
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// Background
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[500]BITMAP
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// Money
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[501]TEXT
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[502]TEXT
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[503]TEXT
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[504]TEXT
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// Slots
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[505]BUTTON
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[506]BUTTON
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[507]BUTTON
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[508]BUTTON
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// Rdy
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[509]BITMAP
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// OK | Cancel
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[510]BUTTON
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[511]BUTTON
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/**************************************************************/
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/ TROC (you) (OSD 600).
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/*************************************************************/
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// Background
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[600]BITMAP
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// Money
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[601]TEXT
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[602]TEXT
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[603]TEXT
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[604]TEXT
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// Slots
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[605]BUTTON
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[606]BUTTON
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[607]BUTTON
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[608]BUTTON
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// Rdy
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[609]BITMAP
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/**************************************************************/
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/ LOGIN (OSD 700).
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/*************************************************************/
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// Background
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[700]BITMAP
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// Login
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[701]CAPTURE
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// Password
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[702]CAPTURE
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// Button Connect
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[703]BUTTON
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// Text Connect
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[704]TEXT
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/**************************************************************/
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/ CHARACTER CHOICE (OSD 800).
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/*************************************************************/
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// Background
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[800]BITMAP
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// Button Enter
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[801]BUTTON
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// Text Enter
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[802]TEXT
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// Character Buttons
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[803]RADIO_BUTTON
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[804]RADIO_BUTTON
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[805]RADIO_BUTTON
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[806]RADIO_BUTTON
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[807]RADIO_BUTTON
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[808]RADIO_BUTTON
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[809]RADIO_BUTTON
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[810]RADIO_CONTROLLER
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/**************************************************************/
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/ BUY (OSD 900).
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/*************************************************************/
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// Background
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[900]BITMAP
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// Money
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[901]TEXT
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[902]TEXT
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[903]TEXT
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[904]TEXT
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// Slots
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[905]BUTTON
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[906]BUTTON
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[907]BUTTON
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[908]BUTTON
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// Rdy
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[909]BITMAP
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// BUY | Cancel
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[910]BUTTON
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[911]BUTTON
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//Background of the "character creation" interface
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[999]BITMAP
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[998]TEXT
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/***********************************************************/
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/ THE WINDOW DISPLAYED WHEN A PLAYER IVITE YOU TO JOIN HIS TEAM
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/**********************************************************/
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/ the text " 'playerName' Invite you to his team
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[1000]TEXT
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/ accept
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[1001]BUTTON
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/ player info
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[1002]BUTTON
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/ reject
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[1003]BUTTON
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/background
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[1006]BITMAP
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/***********************************************************/
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/ THE WINDOW DISPLAYED WHEN A PLAYER WANT TO JOIN A TEAM
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/**********************************************************/
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/ the text " 'playerName' WANTS TO JOIN YOUR TEAM
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[1100]TEXT
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/ accept
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[1101]BUTTON
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/ player info
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[1102]BUTTON
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/ reject
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[1103]BUTTON
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/ background bitmap
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[1106]BITMAP
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/***********************************************************/
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/ THE WINDOW DISPLAYED to create/join a speech
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/**********************************************************/
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/join
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[1004]BUTTON
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/create
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[1005]BUTTON
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/**********************************************/
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/ JOIN CLADE PROPOSAL POP-UP /
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/**********************************************/
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/ the text
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[1170]TEXT
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/ accept
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[1171]BUTTON
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/ infos
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[1172]BUTTON
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/ reject
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[1173]BUTTON
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/background
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[1176]BITMAP
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[2000]BITMAP
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[2001]BITMAP
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[2002]BITMAP
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[2003]BITMAP
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[2004]BITMAP
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[2005]BITMAP
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[2006]BITMAP
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[2007]BITMAP
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[2008]BITMAP
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[3000]SPELL_LIST
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[3001]BUTTON
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[3002]BUTTON
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[3003]HORIZONTAL_LIST
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[3004]HORIZONTAL_LIST
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/***********************************************************/
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/ Spell Creation Interface
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/***********************************************************/
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[4000]BITMAP
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[4001]BITMAP
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[4002]TEXT
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[4003]CONTROL_LIST
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[4004]BITMAP
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[4005]BITMAP
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[4006]BITMAP
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[4007]BITMAP
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[4008]BITMAP
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[4009]BITMAP
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[4010]BITMAP
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[4011]TEXT
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[4012]SPELL_LIST
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[4013]BUTTON
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[4014]BITMAP
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[4015]BITMAP
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[4016]BUTTON
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[4020]BITMAP
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[4024]BITMAP
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[4025]BITMAP
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[4026]BITMAP
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[4027]BITMAP
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[4021]TEXT
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[4022]HORIZONTAL_LIST
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[4030]BITMAP
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[4031]BITMAP
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[4032]HORIZONTAL_LIST
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[4040]BITMAP
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[4041]BITMAP
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[4042]HORIZONTAL_LIST
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[4050]BUTTON
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[4051]BUTTON
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[4052]BUTTON
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[4053]TEXT
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[4054]PROGRESS_BAR
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[4055]TEXT
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/***********************************************************/
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/ Spell Info Pop Up
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/***********************************************************/
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/background
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[4100]BITMAP
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[4101]BITMAP
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[4102]BITMAP
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/ window title
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[4103]TEXT
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/ spell name
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[4110]TEXT
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/ spell 'phrase' (syllables)
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[4111]TEXT
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/ spell formula (bricks)
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[4112]HORIZONTAL_LIST
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/ scroll formula left
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[4113]BITMAP
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/ scroll formula right
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[4114]BITMAP
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/ spell difficulty
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[4115]TEXT
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/ spell cost
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[4116]PROGRESS_BAR
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/ edit comment
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[4117]CAPTURE
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/***********************************************************/
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/ Brick Info Pop Up
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/***********************************************************/
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/background
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[4200]BITMAP
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/ brick name
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[4210]TEXT
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/ brick icon
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//[4211]BITMAP
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[4211]BRICK_CONTROL
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/ syllable
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[4212]TEXT
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/ effect
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[4213]TEXT
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/***********************************************************/
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/ Memorized spells
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/***********************************************************/
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/background
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[4300]BITMAP
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[4301]BITMAP
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[4302]BITMAP
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[4303]BITMAP
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[4304]BITMAP
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[4305]BITMAP
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[4306]BITMAP
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[4307]BITMAP
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[4308]BITMAP
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/ title
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[4309]TEXT
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/ Spells
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[4310]SPELL_LIST
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/delete
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[4311]BUTTON
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/ close
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[4312]BUTTON
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/ cast
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[4313]BUTTON
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/***********************************************************/
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/ casting bar
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/***********************************************************/
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[4400]CASTING_BAR
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/***********************************************************/
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/ Bars
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/***********************************************************/
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[5000]PROGRESS_BAR // HP
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[5100]PROGRESS_BAR // Sap
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[5200]PROGRESS_BAR // Stamina
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/***********************************************************/
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/ Target
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/***********************************************************/
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[6000]TEXT
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[6001]BITMAP
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