khanat-opennel-code/code/nel/tools/3d/object_viewer/object_viewer.vcproj
2010-12-15 20:36:30 +01:00

1393 lines
26 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="object_viewer"
ProjectGUID="{A10DFC7C-B9E1-47D3-B3D8-3EE15AEBDAEC}"
RootNamespace="object_viewer"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="obj\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="2"
UseOfMFC="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
PreprocessorDefinitions="LIBXML_STATIC;WIN32;_DEBUG;_USRDLL"
StringPooling="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="std_afx.h"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="version.lib libjpeg.lib"
OutputFile="..\..\..\lib\$(RootNamespace)_dll_d.dll"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libc;libcmt;libcmtd;msvcrt"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)\$(TargetName).pdb"
ImportLibrary="..\..\..\lib\$(RootNamespace)_d.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="obj\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="2"
UseOfMFC="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
PreprocessorDefinitions="LIBXML_STATIC;WIN32;NDEBUG;ASSERT_THROW_EXCEPTION;_USRDLL"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
DisableLanguageExtensions="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="std_afx.h"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="version.lib libjpeg.lib"
OutputFile="..\..\..\lib\$(RootNamespace)_dll_r.dll"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libc;libcmt;libcmtd;msvcrtd"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)\$(TargetName).pdb"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="..\..\..\lib\$(RootNamespace)_r.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
PreprocessorDefinitions="LIBXML_STATIC;WIN32;_DEBUG;_USRDLL"
StringPooling="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="std_afx.h"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="version.lib libjpeg.lib"
OutputFile="..\..\..\lib\$(RootNamespace)_d.dll"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libc;libcmt;libcmtd;msvcrt"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)\$(TargetName).pdb"
ImportLibrary="..\..\..\lib\$(RootNamespace)_d.lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
PreprocessorDefinitions="LIBXML_STATIC;WIN32;NDEBUG;ASSERT_THROW_EXCEPTION;_USRDLL"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
DisableLanguageExtensions="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="std_afx.h"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="version.lib libjpeg.lib"
OutputFile="..\..\..\lib\$(RootNamespace)_r.dll"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libc;libcmt;libcmtd;msvcrtd"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)\$(TargetName).pdb"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="..\..\..\lib\$(RootNamespace)_r.lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="dialogs"
>
<File
RelativePath=".\about_dialog.cpp"
>
</File>
<File
RelativePath=".\about_dialog.h"
>
</File>
<File
RelativePath=".\animation_dlg.cpp"
>
</File>
<File
RelativePath=".\animation_dlg.h"
>
</File>
<File
RelativePath=".\animation_set_dlg.cpp"
>
</File>
<File
RelativePath=".\animation_set_dlg.h"
>
</File>
<File
RelativePath=".\blend_wnd.cpp"
>
</File>
<File
RelativePath=".\blend_wnd.h"
>
</File>
<File
RelativePath=".\choose_bg_color_dlg.cpp"
>
</File>
<File
RelativePath=".\choose_bg_color_dlg.h"
>
</File>
<File
RelativePath=".\choose_frame_delay.cpp"
>
</File>
<File
RelativePath=".\choose_frame_delay.h"
>
</File>
<File
RelativePath=".\choose_name.cpp"
>
</File>
<File
RelativePath=".\choose_name.h"
>
</File>
<File
RelativePath=".\choose_pool_id.cpp"
>
</File>
<File
RelativePath=".\choose_pool_id.h"
>
</File>
<File
RelativePath=".\choose_sun_color_dlg.cpp"
>
</File>
<File
RelativePath=".\choose_sun_color_dlg.h"
>
</File>
<File
RelativePath=".\color_static.cpp"
>
</File>
<File
RelativePath=".\color_static.h"
>
</File>
<File
RelativePath=".\create_file_dlg.cpp"
>
</File>
<File
RelativePath=".\create_file_dlg.h"
>
</File>
<File
RelativePath=".\day_night_dlg.cpp"
>
</File>
<File
RelativePath=".\day_night_dlg.h"
>
</File>
<File
RelativePath=".\dialog_progress.cpp"
>
</File>
<File
RelativePath=".\dialog_progress.h"
>
</File>
<File
RelativePath=".\edit_ex.cpp"
>
</File>
<File
RelativePath=".\edit_ex.h"
>
</File>
<File
RelativePath=".\fog_dlg.cpp"
>
</File>
<File
RelativePath=".\fog_dlg.h"
>
</File>
<File
RelativePath=".\global_wind_dlg.cpp"
>
</File>
<File
RelativePath=".\global_wind_dlg.h"
>
</File>
<File
RelativePath=".\graph.cpp"
>
</File>
<File
RelativePath=".\graph.h"
>
</File>
<File
RelativePath=".\light_group_factor.cpp"
>
</File>
<File
RelativePath=".\light_group_factor.h"
>
</File>
<File
RelativePath=".\main_dlg.cpp"
>
</File>
<File
RelativePath=".\main_dlg.h"
>
</File>
<File
RelativePath=".\main_frame.cpp"
>
</File>
<File
RelativePath=".\main_frame.h"
>
</File>
<File
RelativePath=".\save_options_dlg.cpp"
>
</File>
<File
RelativePath=".\save_options_dlg.h"
>
</File>
<File
RelativePath=".\scene_rot_dlg.cpp"
>
</File>
<File
RelativePath=".\scene_rot_dlg.h"
>
</File>
<File
RelativePath=".\select_movie_size.cpp"
>
</File>
<File
RelativePath=".\select_movie_size.h"
>
</File>
<File
RelativePath=".\select_string.cpp"
>
</File>
<File
RelativePath=".\select_string.h"
>
</File>
<File
RelativePath=".\set_value_dlg.cpp"
>
</File>
<File
RelativePath=".\set_value_dlg.h"
>
</File>
<File
RelativePath=".\skeleton_scale_dlg.cpp"
>
</File>
<File
RelativePath=".\skeleton_scale_dlg.h"
>
</File>
<File
RelativePath=".\skippable_message_box.cpp"
>
</File>
<File
RelativePath=".\skippable_message_box.h"
>
</File>
<File
RelativePath=".\slot_dlg.cpp"
>
</File>
<File
RelativePath=".\slot_dlg.h"
>
</File>
<File
RelativePath=".\snapshot_tool_dlg.cpp"
>
</File>
<File
RelativePath=".\snapshot_tool_dlg.h"
>
</File>
<File
RelativePath=".\sound_system.cpp"
>
</File>
<File
RelativePath=".\sound_system.h"
>
</File>
<File
RelativePath=".\tune_mrm_dlg.cpp"
>
</File>
<File
RelativePath=".\tune_mrm_dlg.h"
>
</File>
<File
RelativePath=".\water_pool_editor.cpp"
>
</File>
<File
RelativePath=".\water_pool_editor.h"
>
</File>
</Filter>
<Filter
Name="resources"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
<File
RelativePath=".\bitmap1.bmp"
>
</File>
<File
RelativePath=".\bitmap2.bmp"
>
</File>
<File
RelativePath=".\bitmap3.bmp"
>
</File>
<File
RelativePath=".\bitmap4.bmp"
>
</File>
<File
RelativePath=".\bmp00001.bmp"
>
</File>
<File
RelativePath=".\bmp00002.bmp"
>
</File>
<File
RelativePath=".\bmp00003.bmp"
>
</File>
<File
RelativePath=".\bmp00004.bmp"
>
</File>
<File
RelativePath=".\bmp00005.bmp"
>
</File>
<File
RelativePath=".\bmp00006.bmp"
>
</File>
<File
RelativePath=".\bmp00007.bmp"
>
</File>
<File
RelativePath=".\bmp00008.bmp"
>
</File>
<File
RelativePath=".\bmp00009.bmp"
>
</File>
<File
RelativePath=".\bmp00010.bmp"
>
</File>
<File
RelativePath=".\bmp00011.bmp"
>
</File>
<File
RelativePath=".\bmp00012.bmp"
>
</File>
<File
RelativePath=".\bmp00013.bmp"
>
</File>
<File
RelativePath=".\bmp00014.bmp"
>
</File>
<File
RelativePath=".\bmp00015.bmp"
>
</File>
<File
RelativePath=".\bmp00016.bmp"
>
</File>
<File
RelativePath=".\bmp00017.bmp"
>
</File>
<File
RelativePath=".\bmp00018.bmp"
>
</File>
<File
RelativePath=".\bmp00019.bmp"
>
</File>
<File
RelativePath=".\bmp00020.bmp"
>
</File>
<File
RelativePath=".\bmp00021.bmp"
>
</File>
<File
RelativePath=".\bmp00022.bmp"
>
</File>
<File
RelativePath=".\bmp00023.bmp"
>
</File>
<File
RelativePath=".\bmp00024.bmp"
>
</File>
<File
RelativePath=".\bmp00025.bmp"
>
</File>
<File
RelativePath=".\bmp00026.bmp"
>
</File>
<File
RelativePath=".\bmp00027.bmp"
>
</File>
<File
RelativePath=".\icon1.ico"
>
</File>
<File
RelativePath=".\light_at.bmp"
>
</File>
<File
RelativePath=".\nevraxpill.ico"
>
</File>
<File
RelativePath=".\object_viewer.rc"
>
</File>
<File
RelativePath=".\res\object_viewer.rc2"
>
</File>
<File
RelativePath=".\particle.bmp"
>
</File>
<File
RelativePath=".\Resource.h"
>
</File>
<File
RelativePath=".\toolbar1.bmp"
>
</File>
</Filter>
<Filter
Name="particles_editor"
>
<File
RelativePath=".\attrib_dlg.cpp"
>
</File>
<File
RelativePath=".\attrib_dlg.h"
>
</File>
<File
RelativePath=".\attrib_list_box.cpp"
>
</File>
<File
RelativePath=".\attrib_list_box.h"
>
</File>
<File
RelativePath=".\auto_lod_dlg.cpp"
>
</File>
<File
RelativePath=".\auto_lod_dlg.h"
>
</File>
<File
RelativePath=".\basis_edit.cpp"
>
</File>
<File
RelativePath=".\basis_edit.h"
>
</File>
<File
RelativePath=".\bin_op_dlg.cpp"
>
</File>
<File
RelativePath=".\bin_op_dlg.h"
>
</File>
<File
RelativePath=".\bound_checker.h"
>
</File>
<File
RelativePath=".\collision_zone_dlg.cpp"
>
</File>
<File
RelativePath=".\collision_zone_dlg.h"
>
</File>
<File
RelativePath=".\color_button.cpp"
>
</File>
<File
RelativePath=".\color_button.h"
>
</File>
<File
RelativePath=".\color_edit.cpp"
>
</File>
<File
RelativePath=".\color_edit.h"
>
</File>
<File
RelativePath=".\constraint_mesh_dlg.cpp"
>
</File>
<File
RelativePath=".\constraint_mesh_dlg.h"
>
</File>
<File
RelativePath=".\constraint_mesh_global_tex_anim_dlg.cpp"
>
</File>
<File
RelativePath=".\constraint_mesh_global_tex_anim_dlg.h"
>
</File>
<File
RelativePath=".\constraint_mesh_tex_dlg.cpp"
>
</File>
<File
RelativePath=".\constraint_mesh_tex_dlg.h"
>
</File>
<File
RelativePath=".\curve_edit.cpp"
>
</File>
<File
RelativePath=".\curve_edit.h"
>
</File>
<File
RelativePath=".\dialog_stack.h"
>
</File>
<File
RelativePath=".\direction_attr.cpp"
>
</File>
<File
RelativePath=".\direction_attr.h"
>
</File>
<File
RelativePath=".\direction_edit.cpp"
>
</File>
<File
RelativePath=".\direction_edit.h"
>
</File>
<File
RelativePath=".\dup_ps.cpp"
>
</File>
<File
RelativePath=".\dup_ps.h"
>
</File>
<File
RelativePath=".\edit_attrib_dlg.h"
>
</File>
<File
RelativePath=".\edit_follow_path.cpp"
>
</File>
<File
RelativePath=".\edit_follow_path.h"
>
</File>
<File
RelativePath=".\edit_morph_mesh_dlg.cpp"
>
</File>
<File
RelativePath=".\edit_morph_mesh_dlg.h"
>
</File>
<File
RelativePath=".\edit_ps_light.cpp"
>
</File>
<File
RelativePath=".\edit_ps_light.h"
>
</File>
<File
RelativePath=".\edit_ps_sound.cpp"
>
</File>
<File
RelativePath=".\edit_ps_sound.h"
>
</File>
<File
RelativePath=".\edit_spinner.cpp"
>
</File>
<File
RelativePath=".\edit_spinner.h"
>
</File>
<File
RelativePath=".\edit_user_param.cpp"
>
</File>
<File
RelativePath=".\edit_user_param.h"
>
</File>
<File
RelativePath=".\editable_range.cpp"
>
</File>
<File
RelativePath=".\editable_range.h"
>
</File>
<File
RelativePath=".\emitter_dlg.cpp"
>
</File>
<File
RelativePath=".\emitter_dlg.h"
>
</File>
<File
RelativePath=".\lb_extern_id_dlg.cpp"
>
</File>
<File
RelativePath=".\lb_extern_id_dlg.h"
>
</File>
<File
RelativePath=".\located_bindable_dialog.cpp"
>
</File>
<File
RelativePath=".\located_bindable_dialog.h"
>
</File>
<File
RelativePath=".\located_properties.cpp"
>
</File>
<File
RelativePath=".\located_properties.h"
>
</File>
<File
RelativePath=".\located_target_dlg.cpp"
>
</File>
<File
RelativePath=".\located_target_dlg.h"
>
</File>
<File
RelativePath=".\mesh_dlg.cpp"
>
</File>
<File
RelativePath=".\mesh_dlg.h"
>
</File>
<File
RelativePath=".\multi_tex_dlg.cpp"
>
</File>
<File
RelativePath=".\multi_tex_dlg.h"
>
</File>
<File
RelativePath=".\particle_dlg.cpp"
>
</File>
<File
RelativePath=".\particle_dlg.h"
>
</File>
<File
RelativePath=".\particle_system_edit.cpp"
>
</File>
<File
RelativePath=".\particle_system_edit.h"
>
</File>
<File
RelativePath=".\particle_tree_ctrl.cpp"
>
</File>
<File
RelativePath=".\particle_tree_ctrl.h"
>
</File>
<File
RelativePath=".\particle_workspace.cpp"
>
</File>
<File
RelativePath=".\particle_workspace.h"
>
</File>
<File
RelativePath=".\pick_sound.cpp"
>
</File>
<File
RelativePath=".\pick_sound.h"
>
</File>
<File
RelativePath=".\popup_notify.h"
>
</File>
<File
RelativePath=".\precomputed_rotations_dlg.cpp"
>
</File>
<File
RelativePath=".\precomputed_rotations_dlg.h"
>
</File>
<File
RelativePath=".\ps_global_color_dlg.cpp"
>
</File>
<File
RelativePath=".\ps_global_color_dlg.h"
>
</File>
<File
RelativePath=".\ps_initial_pos.cpp"
>
</File>
<File
RelativePath=".\ps_initial_pos.h"
>
</File>
<File
RelativePath=".\ps_mover_dlg.cpp"
>
</File>
<File
RelativePath=".\ps_mover_dlg.h"
>
</File>
<File
RelativePath=".\ps_wrapper.h"
>
</File>
<File
RelativePath=".\range_manager.cpp"
>
</File>
<File
RelativePath=".\range_manager.h"
>
</File>
<File
RelativePath=".\range_selector.cpp"
>
</File>
<File
RelativePath=".\range_selector.h"
>
</File>
<File
RelativePath=".\ribbon_dlg.cpp"
>
</File>
<File
RelativePath=".\ribbon_dlg.h"
>
</File>
<File
RelativePath=".\scheme_bank_dlg.cpp"
>
</File>
<File
RelativePath=".\scheme_bank_dlg.h"
>
</File>
<File
RelativePath=".\scheme_manager.cpp"
>
</File>
<File
RelativePath=".\scheme_manager.h"
>
</File>
<File
RelativePath=".\start_stop_particle_system.cpp"
>
</File>
<File
RelativePath=".\start_stop_particle_system.h"
>
</File>
<File
RelativePath=".\tail_particle_dlg.cpp"
>
</File>
<File
RelativePath=".\tail_particle_dlg.h"
>
</File>
<File
RelativePath=".\texture_anim_dlg.cpp"
>
</File>
<File
RelativePath=".\texture_anim_dlg.h"
>
</File>
<File
RelativePath=".\texture_chooser.cpp"
>
</File>
<File
RelativePath=".\texture_chooser.h"
>
</File>
<File
RelativePath=".\value_blender_dlg.cpp"
>
</File>
<File
RelativePath=".\value_blender_dlg.h"
>
</File>
<File
RelativePath=".\value_from_emitter_dlg.cpp"
>
</File>
<File
RelativePath=".\value_from_emitter_dlg.h"
>
</File>
<File
RelativePath=".\value_gradient_dlg.cpp"
>
</File>
<File
RelativePath=".\value_gradient_dlg.h"
>
</File>
</Filter>
<Filter
Name="vegetable_editor"
>
<File
RelativePath=".\vegetable_apperance_page.cpp"
>
</File>
<File
RelativePath=".\vegetable_apperance_page.h"
>
</File>
<File
RelativePath=".\vegetable_copy_dlg.cpp"
>
</File>
<File
RelativePath=".\vegetable_copy_dlg.h"
>
</File>
<File
RelativePath=".\vegetable_density_page.cpp"
>
</File>
<File
RelativePath=".\vegetable_density_page.h"
>
</File>
<File
RelativePath=".\vegetable_dlg.cpp"
>
</File>
<File
RelativePath=".\vegetable_dlg.h"
>
</File>
<File
RelativePath=".\vegetable_edit_tools.cpp"
>
</File>
<File
RelativePath=".\vegetable_edit_tools.h"
>
</File>
<File
RelativePath=".\vegetable_list_box.cpp"
>
</File>
<File
RelativePath=".\vegetable_list_box.h"
>
</File>
<File
RelativePath=".\vegetable_list_color.cpp"
>
</File>
<File
RelativePath=".\vegetable_list_color.h"
>
</File>
<File
RelativePath=".\vegetable_noise_value_dlg.cpp"
>
</File>
<File
RelativePath=".\vegetable_noise_value_dlg.h"
>
</File>
<File
RelativePath=".\vegetable_refresh.cpp"
>
</File>
<File
RelativePath=".\vegetable_refresh.h"
>
</File>
<File
RelativePath=".\vegetable_rotate_page.cpp"
>
</File>
<File
RelativePath=".\vegetable_rotate_page.h"
>
</File>
<File
RelativePath=".\vegetable_scale_page.cpp"
>
</File>
<File
RelativePath=".\vegetable_scale_page.h"
>
</File>
<File
RelativePath=".\vegetable_select_dlg.cpp"
>
</File>
<File
RelativePath=".\vegetable_select_dlg.h"
>
</File>
<File
RelativePath=".\vegetable_wind_dlg.cpp"
>
</File>
<File
RelativePath=".\vegetable_wind_dlg.h"
>
</File>
</Filter>
<Filter
Name="sound_editor"
>
<File
RelativePath=".\sound_anim_dlg.cpp"
>
</File>
<File
RelativePath=".\sound_anim_dlg.h"
>
</File>
<File
RelativePath=".\sound_anim_view.cpp"
>
</File>
<File
RelativePath=".\sound_anim_view.h"
>
</File>
</Filter>
<File
RelativePath=".\object_viewer.cpp"
>
</File>
<File
RelativePath=".\object_viewer.h"
>
</File>
<File
RelativePath=".\object_viewer_interface.h"
>
</File>
<File
RelativePath=".\std_afx.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\std_afx.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>