khanat-opennel-code/code/ryzom/client/src/water_env_map_rdr.h
2014-04-30 12:53:06 +02:00

66 lines
1.8 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_WATER_ENV_MAP_RDR_H
#define CL_WATER_ENV_MAP_RDR_H
#include "misc.h"
#include "time_client.h"
#include "nel/3d/u_water_env_map.h"
#include "nel/3d/animation_time.h"
#include "nel/misc/rgba.h"
class CSky;
namespace NLMISC
{
class CMatrix;
}
namespace NL3D
{
class UDriver;
}
// Render water environment map from a sky scene
class CWaterEnvMapRdr : public NL3D::CWaterEnvMapRenderHelper
{
public:
CClientDate CurrDate;
CClientDate AnimationDate;
CRGBA CurrFogColor;
float CurrWeather;
NL3D::TGlobalAnimationTime CurrTime;
CSky *Sky;
public:
CWaterEnvMapRdr() : CurrTime(-1), _LastRenderStartTime(-1)
{
_CurrCanopyCamPos = CVector::Null;
}
virtual void doRender(const NLMISC::CMatrix &camMatrix, NL3D::TGlobalAnimationTime time, NL3D::UDriver &drv);
private:
CClientDate _DateForRender;
CClientDate _AnimationDateForRender;
CRGBA _FogColorForRender;
float _WeatherForRender;
NL3D::TGlobalAnimationTime _LastRenderStartTime;
NLMISC::CVector _CurrCanopyCamPos;
};
#endif