khanat-opennel-code/code/nel/tools/3d/tile_edit
botanic 80660b5146 FIX #200
dont crash when neldb is missing
2014-09-11 10:50:34 -07:00
..
PIC FIX #200 2014-09-11 10:50:34 -07:00
Browse.cpp FIX #200 2014-09-11 10:50:34 -07:00
Browse.h FIX #200 2014-09-11 10:50:34 -07:00
choose_veget_set.cpp FIX #200 2014-09-11 10:50:34 -07:00
choose_veget_set.h FIX #200 2014-09-11 10:50:34 -07:00
CMakeLists.txt FIX #200 2014-09-11 10:50:34 -07:00
cpu.cpp FIX #200 2014-09-11 10:50:34 -07:00
cursor1.cur FIX #200 2014-09-11 10:50:34 -07:00
custom.cpp FIX #200 2014-09-11 10:50:34 -07:00
custom.h FIX #200 2014-09-11 10:50:34 -07:00
DialogEditList.cpp FIX #200 2014-09-11 10:50:34 -07:00
DialogEditList.h FIX #200 2014-09-11 10:50:34 -07:00
DllEntry.cpp FIX #200 2014-09-11 10:50:34 -07:00
GetVal.cpp FIX #200 2014-09-11 10:50:34 -07:00
GetVal.h FIX #200 2014-09-11 10:50:34 -07:00
nevraxpill.ico FIX #200 2014-09-11 10:50:34 -07:00
Popup.cpp FIX #200 2014-09-11 10:50:34 -07:00
Popup.h FIX #200 2014-09-11 10:50:34 -07:00
ReadMe.txt FIX #200 2014-09-11 10:50:34 -07:00
resource.h FIX #200 2014-09-11 10:50:34 -07:00
rot0.bmp FIX #200 2014-09-11 10:50:34 -07:00
rot1.bmp FIX #200 2014-09-11 10:50:34 -07:00
rot2.bmp FIX #200 2014-09-11 10:50:34 -07:00
rot3.bmp FIX #200 2014-09-11 10:50:34 -07:00
select_rotation.cpp FIX #200 2014-09-11 10:50:34 -07:00
select_rotation.h FIX #200 2014-09-11 10:50:34 -07:00
SelectionTerritoire.cpp FIX #200 2014-09-11 10:50:34 -07:00
SelectionTerritoire.h FIX #200 2014-09-11 10:50:34 -07:00
stdafx.cpp FIX #200 2014-09-11 10:50:34 -07:00
stdafx.h FIX #200 2014-09-11 10:50:34 -07:00
thread.h FIX #200 2014-09-11 10:50:34 -07:00
thread_win32.cpp FIX #200 2014-09-11 10:50:34 -07:00
thread_win32.h FIX #200 2014-09-11 10:50:34 -07:00
tile32_32.bmp FIX #200 2014-09-11 10:50:34 -07:00
tile_edit_exe.cpp FIX #200 2014-09-11 10:50:34 -07:00
tile_edit_exe.h FIX #200 2014-09-11 10:50:34 -07:00
tile_edit_exe.rc FIX #200 2014-09-11 10:50:34 -07:00
TileCtrl.cpp FIX #200 2014-09-11 10:50:34 -07:00
TileCtrl.h FIX #200 2014-09-11 10:50:34 -07:00
TileList.cpp FIX #200 2014-09-11 10:50:34 -07:00
TileList.h FIX #200 2014-09-11 10:50:34 -07:00
TileView.cpp FIX #200 2014-09-11 10:50:34 -07:00
TileView.h FIX #200 2014-09-11 10:50:34 -07:00
View.cpp FIX #200 2014-09-11 10:50:34 -07:00
View.h FIX #200 2014-09-11 10:50:34 -07:00
ViewColumn.cpp FIX #200 2014-09-11 10:50:34 -07:00
ViewColumn.h FIX #200 2014-09-11 10:50:34 -07:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).