khanat-opennel-code/code/nel/tools/3d/object_viewer/choose_pool_id.h
2017-03-15 20:43:10 +01:00

68 lines
2.2 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_CHOOSE_POOL_ID_H__FBCD9FA0_F8A8_4336_AE2A_81D007E5C855__INCLUDED_)
#define AFX_CHOOSE_POOL_ID_H__FBCD9FA0_F8A8_4336_AE2A_81D007E5C855__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// choose_pool_id.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CChoosePoolID dialog
class CChoosePoolID : public CDialog
{
// Construction
public:
/// you should set the 'Name' and 'PoolID' values before to create this dialog
CChoosePoolID(bool freezeID , CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CChoosePoolID)
enum { IDD = IDD_CHOOSE_POOL_ID };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChoosePoolID)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
public:
uint32 PoolID; // must be set and then retrieved by the caller
std::string Name; // the name to edit
// Implementation
protected:
bool _FreezeID;
// Generated message map functions
//{{AFX_MSG(CChoosePoolID)
virtual void OnOK();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHOOSE_POOL_ID_H__FBCD9FA0_F8A8_4336_AE2A_81D007E5C855__INCLUDED_)