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179 lines
5.3 KiB
C++
179 lines
5.3 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_VECTOR_2S_H
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#define NL_VECTOR_2S_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/file.h"
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#include "nel/misc/vector_2f.h"
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#include "nel/misc/vector.h"
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namespace NLPACS {
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const float Vector2sAccuracy = 128.0f;
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/**
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* TODO Class description
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* \author Benjamin Legros
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* \author Nevrax France
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* \date 2001
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*/
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class CVector2s
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{
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private:
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// safely cast a fixed64 into a fixed16
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static sint16 safeCastSint16(sint64 s)
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{
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#ifdef NL_DEBUG
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if (s>32767 || s<-32768)
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nlerror("in CVector2s::safeCastSint16(sint64): value doesn't fit sint16 (value=%" NL_I64 "d)", s);
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#endif
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return (sint16)s;
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}
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// safely cast a premuled float into a fixed16
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static sint16 safeCastSint16(float f)
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{
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#ifdef NL_DEBUG
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sint64 s = (sint64)f;
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if (s>32767 || s<-32768)
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nlerror("in CVector2s::safeCastSint16(float): value doesn't fit sint16 (value=%f)", f);
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return (sint16)s;
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#else
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return (sint16)f;
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#endif
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}
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// check the cast into fixed16
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static bool checkCastSint16(sint64 s)
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{
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return (s<=32767 && s>=-32768);
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}
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// check the cast into fixed16
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static bool checkCastSint16(float f)
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{
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sint64 s = (sint64)f;
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return (s<=32767 && s>=-32768);
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}
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// pack a float into a fixed16
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static sint16 pack(float f)
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{
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return safeCastSint16(f*Vector2sAccuracy);
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}
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// unpack a fixed16 into a float
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static float unpack(sint16 s)
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{
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return (float)s/Vector2sAccuracy;
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}
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public: // Attributes.
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sint16 x, y;
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public: // Methods.
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/// @name Object.
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//@{
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/// Constructor which do nothing.
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CVector2s() {}
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/// Constructor .
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CVector2s(sint16 _x, sint16 _y) : x(_x), y(_y) {}
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/// Copy Constructor.
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CVector2s(const CVector2s &v) : x(v.x), y(v.y) {}
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CVector2s(const NLMISC::CVector &v) { pack(v); }
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//@}
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/// @name Base Maths.
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//@{
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CVector2s &operator+=(const CVector2s &v) { *this = *this+v; return *this; }
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CVector2s &operator-=(const CVector2s &v) { *this = *this-v; return *this; }
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CVector2s operator+(const CVector2s &v) const {return CVector2s(safeCastSint16((sint64)x+(sint64)v.x), safeCastSint16((sint64)y+(sint64)v.y));}
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CVector2s operator-(const CVector2s &v) const {return CVector2s(safeCastSint16((sint64)x-(sint64)v.x), safeCastSint16((sint64)y-(sint64)v.y));}
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CVector2s operator-() const {return CVector2s(safeCastSint16(-(sint64)x), safeCastSint16(-(sint64)y));}
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CVector2s &operator*=(float f) { x = safeCastSint16(f*x); y = safeCastSint16(f*y); return *this; }
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CVector2s &operator/=(float f) { x = safeCastSint16(f/x); y = safeCastSint16(f/y); return *this; }
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CVector2s operator*(float f) const {return CVector2s(safeCastSint16(x*f), safeCastSint16(y*f));}
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CVector2s operator/(float f) const {return CVector2s(safeCastSint16(x/f), safeCastSint16(y/f));}
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//@}
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/// @name Advanced Maths.
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//@{
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/// Dot product.
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float operator*(const CVector2s &v) const {return ((float)x*(float)v.x + (float)y*(float)v.y)/(Vector2sAccuracy*Vector2sAccuracy);}
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/// Return the norm of the vector.
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float norm() const {return (float)sqrt(sqrnorm());}
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/// Return the square of the norm of the vector.
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float sqrnorm() const {return ((float)x*(float)x + (float)y*(float)y)/(Vector2sAccuracy*Vector2sAccuracy);}
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/// Normalize the vector.
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void normalize()
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{
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float f= norm();
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if(f>0)
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*this/=f;
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}
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/// Return the vector normalized.
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CVector2s normed() const
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{
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CVector2s v= *this;
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v.normalize();
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return v;
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}
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//@}
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/// @name Misc.
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//@{
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void set(sint16 _x, sint16 _y) {x= _x; y=_y;}
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bool operator==(const CVector2s &v) const {return x==v.x && y==v.y;}
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bool operator!=(const CVector2s &v) const {return !(*this==v);}
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bool isNull() const {return x==0.0f && y==0.0f;}
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/// Set all vector x/y/z as minimum of a/b x/y/z (respectively).
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void minof(const CVector2s &a, const CVector2s &b)
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{
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x= std::min(a.x, b.x);
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y= std::min(a.y, b.y);
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}
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/// Set all vector x/y/z as maximum of a/b x/y/z (respectively).
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void maxof(const CVector2s &a, const CVector2s &b)
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{
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x= std::max(a.x, b.x);
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y= std::max(a.y, b.y);
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}
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/// serial.
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void serial(NLMISC::IStream &f) {f.serial(x,y);}
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//@}
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void pack(const NLMISC::CVector &v) { x = pack(v.x); y = pack(v.y); }
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void pack(const NLMISC::CVector2f &v) { x = pack(v.x); y = pack(v.y); }
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NLMISC::CVector2f unpack() const { return NLMISC::CVector2f(unpack(x), unpack(y)); }
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NLMISC::CVector unpack3f(float hintz=0.0f) const { return NLMISC::CVector(unpack(x), unpack(y), hintz); }
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/// Test if 2 segments intersects
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static bool intersect(const CVector2s& a0, const CVector2s& a1, const CVector2s& b0, const CVector2s& b1, double* pa = NULL, double* pb = NULL);
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};
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} // NLPACS
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#endif // NL_VECTOR_2S_H
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/* End of vector_2s.h */
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