khanat-opennel-code/code/nel/src/pacs/vector_2s.h

179 lines
5.3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_VECTOR_2S_H
#define NL_VECTOR_2S_H
#include "nel/misc/types_nl.h"
#include "nel/misc/file.h"
#include "nel/misc/vector_2f.h"
#include "nel/misc/vector.h"
namespace NLPACS {
const float Vector2sAccuracy = 128.0f;
/**
* TODO Class description
* \author Benjamin Legros
* \author Nevrax France
* \date 2001
*/
class CVector2s
{
private:
// safely cast a fixed64 into a fixed16
static sint16 safeCastSint16(sint64 s)
{
#ifdef NL_DEBUG
if (s>32767 || s<-32768)
nlerror("in CVector2s::safeCastSint16(sint64): value doesn't fit sint16 (value=%" NL_I64 "d)", s);
#endif
return (sint16)s;
}
// safely cast a premuled float into a fixed16
static sint16 safeCastSint16(float f)
{
#ifdef NL_DEBUG
sint64 s = (sint64)f;
if (s>32767 || s<-32768)
nlerror("in CVector2s::safeCastSint16(float): value doesn't fit sint16 (value=%f)", f);
return (sint16)s;
#else
return (sint16)f;
#endif
}
// check the cast into fixed16
static bool checkCastSint16(sint64 s)
{
return (s<=32767 && s>=-32768);
}
// check the cast into fixed16
static bool checkCastSint16(float f)
{
sint64 s = (sint64)f;
return (s<=32767 && s>=-32768);
}
// pack a float into a fixed16
static sint16 pack(float f)
{
return safeCastSint16(f*Vector2sAccuracy);
}
// unpack a fixed16 into a float
static float unpack(sint16 s)
{
return (float)s/Vector2sAccuracy;
}
public: // Attributes.
sint16 x, y;
public: // Methods.
/// @name Object.
//@{
/// Constructor which do nothing.
CVector2s() {}
/// Constructor .
CVector2s(sint16 _x, sint16 _y) : x(_x), y(_y) {}
/// Copy Constructor.
CVector2s(const CVector2s &v) : x(v.x), y(v.y) {}
CVector2s(const NLMISC::CVector &v) { pack(v); }
//@}
/// @name Base Maths.
//@{
CVector2s &operator+=(const CVector2s &v) { *this = *this+v; return *this; }
CVector2s &operator-=(const CVector2s &v) { *this = *this-v; return *this; }
CVector2s operator+(const CVector2s &v) const {return CVector2s(safeCastSint16((sint64)x+(sint64)v.x), safeCastSint16((sint64)y+(sint64)v.y));}
CVector2s operator-(const CVector2s &v) const {return CVector2s(safeCastSint16((sint64)x-(sint64)v.x), safeCastSint16((sint64)y-(sint64)v.y));}
CVector2s operator-() const {return CVector2s(safeCastSint16(-(sint64)x), safeCastSint16(-(sint64)y));}
CVector2s &operator*=(float f) { x = safeCastSint16(f*x); y = safeCastSint16(f*y); return *this; }
CVector2s &operator/=(float f) { x = safeCastSint16(f/x); y = safeCastSint16(f/y); return *this; }
CVector2s operator*(float f) const {return CVector2s(safeCastSint16(x*f), safeCastSint16(y*f));}
CVector2s operator/(float f) const {return CVector2s(safeCastSint16(x/f), safeCastSint16(y/f));}
//@}
/// @name Advanced Maths.
//@{
/// Dot product.
float operator*(const CVector2s &v) const {return ((float)x*(float)v.x + (float)y*(float)v.y)/(Vector2sAccuracy*Vector2sAccuracy);}
/// Return the norm of the vector.
float norm() const {return (float)sqrt(sqrnorm());}
/// Return the square of the norm of the vector.
float sqrnorm() const {return ((float)x*(float)x + (float)y*(float)y)/(Vector2sAccuracy*Vector2sAccuracy);}
/// Normalize the vector.
void normalize()
{
float f= norm();
if(f>0)
*this/=f;
}
/// Return the vector normalized.
CVector2s normed() const
{
CVector2s v= *this;
v.normalize();
return v;
}
//@}
/// @name Misc.
//@{
void set(sint16 _x, sint16 _y) {x= _x; y=_y;}
bool operator==(const CVector2s &v) const {return x==v.x && y==v.y;}
bool operator!=(const CVector2s &v) const {return !(*this==v);}
bool isNull() const {return x==0.0f && y==0.0f;}
/// Set all vector x/y/z as minimum of a/b x/y/z (respectively).
void minof(const CVector2s &a, const CVector2s &b)
{
x= std::min(a.x, b.x);
y= std::min(a.y, b.y);
}
/// Set all vector x/y/z as maximum of a/b x/y/z (respectively).
void maxof(const CVector2s &a, const CVector2s &b)
{
x= std::max(a.x, b.x);
y= std::max(a.y, b.y);
}
/// serial.
void serial(NLMISC::IStream &f) {f.serial(x,y);}
//@}
void pack(const NLMISC::CVector &v) { x = pack(v.x); y = pack(v.y); }
void pack(const NLMISC::CVector2f &v) { x = pack(v.x); y = pack(v.y); }
NLMISC::CVector2f unpack() const { return NLMISC::CVector2f(unpack(x), unpack(y)); }
NLMISC::CVector unpack3f(float hintz=0.0f) const { return NLMISC::CVector(unpack(x), unpack(y), hintz); }
/// Test if 2 segments intersects
static bool intersect(const CVector2s& a0, const CVector2s& a1, const CVector2s& b0, const CVector2s& b1, double* pa = NULL, double* pb = NULL);
};
} // NLPACS
#endif // NL_VECTOR_2S_H
/* End of vector_2s.h */