khanat-opennel-code/code/nel/tools/3d/tile_edit
2014-09-05 01:20:00 -07:00
..
PIC Fix #190 2014-09-05 01:20:00 -07:00
Browse.cpp Fix #190 2014-09-05 01:20:00 -07:00
Browse.h Fix #190 2014-09-05 01:20:00 -07:00
choose_veget_set.cpp Fix #190 2014-09-05 01:20:00 -07:00
choose_veget_set.h Fix #190 2014-09-05 01:20:00 -07:00
CMakeLists.txt Fix #190 2014-09-05 01:20:00 -07:00
cpu.cpp Fix #190 2014-09-05 01:20:00 -07:00
cursor1.cur Fix #190 2014-09-05 01:20:00 -07:00
custom.cpp Fix #190 2014-09-05 01:20:00 -07:00
custom.h Fix #190 2014-09-05 01:20:00 -07:00
DialogEditList.cpp Fix #190 2014-09-05 01:20:00 -07:00
DialogEditList.h Fix #190 2014-09-05 01:20:00 -07:00
DllEntry.cpp Fix #190 2014-09-05 01:20:00 -07:00
GetVal.cpp Fix #190 2014-09-05 01:20:00 -07:00
GetVal.h Fix #190 2014-09-05 01:20:00 -07:00
nevraxpill.ico Fix #190 2014-09-05 01:20:00 -07:00
Popup.cpp Fix #190 2014-09-05 01:20:00 -07:00
Popup.h Fix #190 2014-09-05 01:20:00 -07:00
ReadMe.txt Fix #190 2014-09-05 01:20:00 -07:00
resource.h Fix #190 2014-09-05 01:20:00 -07:00
rot0.bmp Fix #190 2014-09-05 01:20:00 -07:00
rot1.bmp Fix #190 2014-09-05 01:20:00 -07:00
rot2.bmp Fix #190 2014-09-05 01:20:00 -07:00
rot3.bmp Fix #190 2014-09-05 01:20:00 -07:00
select_rotation.cpp Fix #190 2014-09-05 01:20:00 -07:00
select_rotation.h Fix #190 2014-09-05 01:20:00 -07:00
SelectionTerritoire.cpp Fix #190 2014-09-05 01:20:00 -07:00
SelectionTerritoire.h Fix #190 2014-09-05 01:20:00 -07:00
stdafx.cpp Fix #190 2014-09-05 01:20:00 -07:00
stdafx.h Fix #190 2014-09-05 01:20:00 -07:00
thread.h Fix #190 2014-09-05 01:20:00 -07:00
thread_win32.cpp Fix #190 2014-09-05 01:20:00 -07:00
thread_win32.h Fix #190 2014-09-05 01:20:00 -07:00
tile32_32.bmp Fix #190 2014-09-05 01:20:00 -07:00
tile_edit_exe.cpp Fix #190 2014-09-05 01:20:00 -07:00
tile_edit_exe.h Fix #190 2014-09-05 01:20:00 -07:00
tile_edit_exe.rc Fix #190 2014-09-05 01:20:00 -07:00
TileCtrl.cpp Fix #190 2014-09-05 01:20:00 -07:00
TileCtrl.h Fix #190 2014-09-05 01:20:00 -07:00
TileList.cpp Fix #190 2014-09-05 01:20:00 -07:00
TileList.h Fix #190 2014-09-05 01:20:00 -07:00
TileView.cpp Fix #190 2014-09-05 01:20:00 -07:00
TileView.h Fix #190 2014-09-05 01:20:00 -07:00
View.cpp Fix #190 2014-09-05 01:20:00 -07:00
View.h Fix #190 2014-09-05 01:20:00 -07:00
ViewColumn.cpp Fix #190 2014-09-05 01:20:00 -07:00
ViewColumn.h Fix #190 2014-09-05 01:20:00 -07:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).