khanat-opennel-code/code/nel
2014-10-04 01:43:27 +02:00
..
doc Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
include Add inset_t parameter to layer options, allows putting header graphics in top texture 2014-10-04 01:43:27 +02:00
resources initial version 2010-05-06 02:08:41 +02:00
samples Changed: Code formatting 2014-09-05 15:42:53 +02:00
src Add inset_t parameter to layer options, allows putting header graphics in top texture 2014-10-04 01:43:27 +02:00
tools Add useful default config variables to dev client 2014-09-24 12:34:40 +02:00
AUTHORS
ChangeLog
CMakeLists.txt Add support for LibVR 2013-08-28 08:08:22 +02:00
COPYING
INSTALL
nel-config.in Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
NEWS
README

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information