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115 lines
2.5 KiB
C++
115 lines
2.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RYZOM_CONTINENT_H
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#define RYZOM_CONTINENT_H
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#include "nel/misc/types_nl.h"
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namespace CONTINENT
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{
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enum TContinent
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{
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FYROS = 0,
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ZORAI,
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TRYKER,
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MATIS,
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BAGNE,
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NEXUS,
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ROUTE_GOUFFRE,
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SOURCES,
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TERRE,
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FYROS_ISLAND,
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FYROS_NEWBIE,
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TRYKER_ISLAND,
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TRYKER_NEWBIE,
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ZORAI_ISLAND,
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MATIS_ISLAND,
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ZORAI_NEWBIE,
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MATIS_NEWBIE,
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TESTROOM,
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INDOORS,
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NEWBIELAND,
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R2_ROOTS,
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R2_DESERT,
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R2_LAKES,
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R2_FOREST,
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R2_JUNGLE,
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CORRUPTED_MOOR,
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KITINIERE,
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UNKNOWN,
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// NB_RESPAWN_POINT_TYPE = UNKNOWN,
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NB_CONTINENTS = UNKNOWN
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};
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/**
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* get continent type corresponding to input string
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* \param str the input string
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* \return the TContinent associated to this string (UNKNOWN if the string cannot be interpreted)
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*/
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TContinent toContinent(const std::string &str);
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/**
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* get the continent type string corresponding to enum
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* \param nature the TContinent value
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* \return nature as a string (or UNKNOWN)
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*/
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const std::string& toString(TContinent continent);
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// A small wrapper around the continent enum to allow it
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// to be used as a serialisable map key.
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struct TContinentId
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{
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TContinentId()
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: _Continent(CONTINENT::UNKNOWN)
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{}
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TContinentId(CONTINENT::TContinent cont)
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: _Continent(cont)
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{}
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void serial(NLMISC::IStream &s)
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{
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s.serialEnum(_Continent);
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}
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bool operator < (const TContinentId &other) const
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{
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return _Continent < other._Continent;
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}
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bool operator == (const TContinentId &other) const
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{
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return _Continent == other._Continent;
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}
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private:
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CONTINENT::TContinent _Continent;
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};
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// A container to host respawn points counters
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typedef std::map < TContinentId, uint32 > TRespawnPointCounters;
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}; // namespace CONTINENT
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#endif // RYZOM_CONTINENT_H
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/* End of continent.h */
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