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50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef R2_AIPRIMITIVEPARSER_H
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#define R2_AIPRIMITIVEPARSER_H
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//nel
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#include "nel/misc/types_nl.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/singleton.h"
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#include "nel/ligo/ligo_config.h"
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//game_share
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class CPersistentDataRecord;
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namespace R2
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{
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class CAIPrimitiveParser : public NLMISC::CSingleton<CAIPrimitiveParser>
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{
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public:
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static void init(CPersistentDataRecord* pdr);
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static void release();
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void clear();
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void readFile(const std::string &fileName);
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void writeFile(const std::string &fileName);
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void display();
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void serial(NLMISC::IStream &stream);
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};
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}
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#endif
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