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82 lines
3.1 KiB
C++
82 lines
3.1 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <stdio.h>
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#include <stdlib.h>
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// contains the logger
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#include "nel/misc/log.h"
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#include "nel/misc/string_common.h"
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// contains standard displayers
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#include "nel/misc/displayer.h"
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using namespace NLMISC;
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// create a displayer that displays on stdout and, on Windows, if the
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// application is in debug mode and launched with the debugger (F5), it displays
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// on the output windows of Visual C++.
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CStdDisplayer sd;
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// create a displayer that displays in a file. The first parameter is the filename
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// and the second one says that we want to clear the file before logging.
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// If you put false (default value), then, new logs are append to the file.
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CFileDisplayer fd("main.log",true);
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// create a displayer that displays in a message box. It actually works only on
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// Windows, it does nothing on other systems.
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CMsgBoxDisplayer mbd;
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int main (int argc, char **argv)
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{
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// create a logger; it's an information logger.
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CLog logger (CLog::LOG_INFO);
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// the process name is used when we have more than one process logging stuffs
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// in the same displayer (for example for centralized displayer)
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logger.setProcessName ("my_process_name");
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// add displayers for the logger
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logger.addDisplayer (&sd);
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logger.addDisplayer (&fd);
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logger.addDisplayer (&mbd);
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// so, now, if we send something on the logger, it will be displayed on the 3 displayers
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// (stdout, file and message box)
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// display the string with decoration.
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// The decoration is the text that displayers add before the string.
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// They could add the date, the process name and so on.
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// Before each display/displayNL, you have to set the position of where the display
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// occurs. If you don't do that, the position will not be displayed on the displayers.
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logger.setPosition (__LINE__, __FILE__);
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logger.display ("display using display() %d\n", 1);
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// display the string with decoration and a new line at the end of the string.
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logger.setPosition (__LINE__, __FILE__);
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logger.displayNL ("display using displayNL() %d", 2);
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// display the string without decoration.
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logger.displayRaw ("display using displayRaw() %d\n", 3);
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// display the string without decoration and with a new line at the end of the string.
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logger.displayRawNL ("display using displayRawNL() %d", 4);
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printf("\nPress <return> to exit\n");
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getchar();
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return EXIT_SUCCESS;
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}
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