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636 lines
15 KiB
C++
636 lines
15 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpacs.h"
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#include "nel/pacs/edge_quad.h"
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#include "nel/pacs/global_retriever.h"
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using namespace std;
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using namespace NLMISC;
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namespace NLPACS
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{
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// ***************************************************************************
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const float CEdgeQuad::_QuadElementSize= 4; // = 4 meters.
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// ***************************************************************************
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CEdgeQuad::CEdgeQuad()
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{
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_QuadData= NULL;
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_QuadDataLen= 0;
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}
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// ***************************************************************************
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CEdgeQuad::~CEdgeQuad()
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{
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clear();
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}
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// ***************************************************************************
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CEdgeQuad::CEdgeQuad(const CEdgeQuad &o)
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{
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_QuadData= NULL;
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_QuadDataLen= 0;
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*this= o;
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}
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// ***************************************************************************
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CEdgeQuad &CEdgeQuad::operator=(const CEdgeQuad &o)
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{
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// Alloc good quaddata.
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_QuadDataLen= o._QuadDataLen;
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delete [] _QuadData;
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if(_QuadDataLen>0)
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{
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_QuadData= (uint8*)new uint8[_QuadDataLen];
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// copy contents.
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memcpy(_QuadData, o._QuadData, _QuadDataLen);
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}
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else
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_QuadData= NULL;
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// copy infos.
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_Width= o._Width;
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_Height= o._Height;
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_X= o._X;
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_Y= o._Y;
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_EdgeEntries = o._EdgeEntries;
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// copy good pointers.
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_Quad.clear();
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_Quad.resize(o._Quad.size(), NULL);
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for(sint i=0; i<(sint)_Quad.size(); i++)
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{
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if(o._Quad[i])
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{
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uint32 off= (uint32)(o._Quad[i]-o._QuadData);
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_Quad[i]= _QuadData+off;
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}
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}
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return *this;
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}
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// ***************************************************************************
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void CEdgeQuad::clear()
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{
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delete [] _QuadData;
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_QuadData= NULL;
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_QuadDataLen= 0;
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_Quad.clear();
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_EdgeEntries.clear();
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_Width = 0;
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_Height = 0;
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_X = 0;
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_Y = 0;
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}
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// ***************************************************************************
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void CEdgeQuad::getGridBounds(sint32 &x0, sint32 &y0, sint32 &x1, sint32 &y1, const CVector &minP, const CVector &maxP) const
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{
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x0= (sint32)floor(minP.x / _QuadElementSize) - _X;
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y0= (sint32)floor(minP.y / _QuadElementSize) - _Y;
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x1= (sint32) ceil(maxP.x / _QuadElementSize) - _X;
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y1= (sint32) ceil(maxP.y / _QuadElementSize) - _Y;
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x0= max(x0, (sint32)0);
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y0= max(y0, (sint32)0);
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x1= min(x1, (sint32)_Width);
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y1= min(y1, (sint32)_Height);
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}
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// ***************************************************************************
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void CEdgeQuad::build(const CExteriorMesh &em,
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const CGlobalRetriever &global,
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CCollisionSurfaceTemp &cst,
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uint32 thisInstance)
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{
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const std::vector<CExteriorMesh::CEdge> &edges = em.getEdges();
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vector< list<uint16> > tempQuad;
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sint i, j;
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// first, clear any pr-build.
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contReset(_Quad);
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delete [] _QuadData;
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_QuadData= NULL;
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_QuadDataLen= 0;
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// don't care about the origin of the instance
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CVector origin = global.getInstance(thisInstance).getOrigin();
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// 0. Find BBox of the grid. Allocate grid.
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//=========================================
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bool first=true;
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CAABBox chainquadBBox;
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// run all chains.
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for (i=0; i<(sint)edges.size()-1; i++)
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{
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// enlarge bbox.
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if (first)
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first= false, chainquadBBox.setCenter(edges[i].Start);
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else
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chainquadBBox.extend(edges[i].Start);
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}
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// compute X,Y,Width, Height.
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_X= (sint32)floor(chainquadBBox.getMin().x / _QuadElementSize);
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_Y= (sint32)floor(chainquadBBox.getMin().y / _QuadElementSize);
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_Width= (sint32)ceil(chainquadBBox.getMax().x / _QuadElementSize) - _X;
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_Height= (sint32)ceil(chainquadBBox.getMax().y / _QuadElementSize) - _Y;
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tempQuad.resize(_Width*_Height);
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_Quad.resize(_Width*_Height, NULL);
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// 1. For each edge, add them to the quadgrid.
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//=========================================
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// run all chains.
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for (i=0; i<(sint)edges.size()-1; i++)
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{
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if (edges[i].Link == -2)
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continue;
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float dnorm = (edges[i+1].Start-edges[i].Start).norm();
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uint numStep = (uint)(dnorm/0.1f)+1;
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uint step;
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CVector pbegin = edges[i].Start+origin,
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pend = edges[i+1].Start+origin;
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CVector opbegin = edges[i].Start,
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opend = edges[i+1].Start;
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for (step=0; step<numStep; ++step)
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{
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float lambda0 = (float)(step)/(float)(numStep);
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float lambda1 = (float)(step+1)/(float)(numStep);
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CVector p0 = pbegin*(1.0f-lambda0)+pend*(lambda0),
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p1 = pbegin*(1.0f-lambda1)+pend*(lambda1);
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CVector op0 = opbegin*(1.0f-lambda0)+opend*(lambda0),
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op1 = opbegin*(1.0f-lambda1)+opend*(lambda1);
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CVector s0, s1,
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mins, maxs;
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uint prevEdge = (i-1)%(edges.size()-1);
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bool prio0 = (edges[i].Link!=-1) || (edges[prevEdge].Link!=-1);
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UGlobalPosition gp0 = global.retrievePosition(p0);
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global.updateHeight(gp0);
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UGlobalPosition gp1 = global.retrievePosition(p1);
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global.updateHeight(gp1);
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if (!prio0)
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{
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swap(p0, p1);
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swap(op0, op1);
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swap(gp0, gp1);
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}
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if (gp0.InstanceId == -1)
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{
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swap(p0, p1);
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swap(op0, op1);
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swap(gp0, gp1);
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}
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const TCollisionSurfaceDescVector *pcd = global.testCylinderMove(gp0, p1-p0, 0.01f, cst);
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if (pcd == NULL)
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{
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// nlwarning("in CEdgeQuad::build(): testCylinderMove() returned NULL");
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continue;
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}
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TCollisionSurfaceDescVector cd = (*pcd);
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if (edges[i].Link != -1 && cd.size() > 0)
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{
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nlwarning ("In NLPACS::CEdgeQuad::build()");
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nlwarning ("ERROR: exterior edge %d with interior link crosses some surfaces", i);
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cd.clear ();
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}
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// add start surface to the collision description
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CCollisionSurfaceDesc stcd;
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stcd.ContactTime = 0.0f;
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stcd.ContactSurface.RetrieverInstanceId = gp0.InstanceId;
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stcd.ContactSurface.SurfaceId = gp0.LocalPosition.Surface;
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cd.insert(cd.begin(), stcd);
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// get the surface, chain ...
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sint edgeId = i;
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uint16 chainId;
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CSurfaceIdent interior;
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if (edges[i].Link == -1)
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{
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interior.RetrieverInstanceId = -1;
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interior.SurfaceId = -1;
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chainId = 0xFFFF;
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}
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else
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{
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interior.RetrieverInstanceId = thisInstance;
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interior.SurfaceId = em.getLink(edges[i].Link).SurfaceId;
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chainId = em.getLink(edges[i].Link).ChainId;
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}
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// add end point to the collision description
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stcd = cd.back();
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stcd.ContactTime = 1.0f;
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cd.push_back(stcd);
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for (j=0; j<(sint)cd.size()-1; ++j)
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{
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s0 = op0*(float)(1.0-cd[j].ContactTime) + op1*(float)(cd[j].ContactTime);
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s1 = op0*(float)(1.0-cd[j+1].ContactTime) + op1*(float)(cd[j+1].ContactTime);
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mins.minof(s0, s1);
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maxs.maxof(s0, s1);
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// PrecisionPb: extend a little this edge. This is important for special case like borders on zones.
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if(mins.x-maxs.x==0)
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mins.x-=0.001f, maxs.x+=0.001f;
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if(mins.y-maxs.y==0)
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mins.y-=0.001f, maxs.y+=0.001f;
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// get bounding coordinate of this edge in the quadgrid.
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sint32 x0, y0, x1, y1;
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sint x, y;
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getGridBounds(x0, y0, x1, y1, mins, maxs);
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CSurfaceIdent exterior = cd[j].ContactSurface;
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uint entry;
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for (entry=0; entry<_EdgeEntries.size(); ++entry)
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{
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if (_EdgeEntries[entry].EdgeId == edgeId &&
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_EdgeEntries[entry].Exterior == exterior)
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{
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if (_EdgeEntries[entry].ChainId != chainId ||
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_EdgeEntries[entry].Interior != interior)
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{
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nlwarning("In NLPACS::CEdgeQuad::build()");
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nlerror("exterior edge %d has different interior linkage", edgeId);
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}
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break;
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}
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}
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// if this entry didn't exist before create a new one...
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if (entry == _EdgeEntries.size())
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{
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_EdgeEntries.push_back(CExteriorEdgeEntry());
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_EdgeEntries.back().EdgeId = uint16(edgeId);
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_EdgeEntries.back().ChainId = chainId;
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_EdgeEntries.back().Interior = interior;
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_EdgeEntries.back().Exterior = exterior;
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}
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// add this edge to all the quadnode it touches.
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for(y=y0; y<y1; y++)
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{
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for(x=x0; x<x1; x++)
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{
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// check we don't push this entry twice
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list<uint16>::iterator it;
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for (it=tempQuad[y*_Width+x].begin(); it!=tempQuad[y*_Width+x].end(); ++it)
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if (entry == *it)
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break;
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if (it == tempQuad[y*_Width+x].end())
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tempQuad[y*_Width+x].push_back(uint16(entry));
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}
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}
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}
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}
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}
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nlinfo("Built ExteriorEdgeQuad, linked following doors:");
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for (i=0; i<(sint)_EdgeEntries.size(); ++i)
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{
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if (edges[_EdgeEntries[i].EdgeId].Link != -1 &&
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(_EdgeEntries[i].Interior.RetrieverInstanceId == -1 || _EdgeEntries[i].Interior.SurfaceId == -1 ||
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_EdgeEntries[i].Exterior.RetrieverInstanceId == -1 || _EdgeEntries[i].Exterior.SurfaceId == -1))
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{
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nlwarning("In NLPACS::CEdgeQuad::build(): exterior door %d has corrupted link", i);
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}
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else if (edges[_EdgeEntries[i].EdgeId].Link != -1)
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{
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nlinfo("Inst=%d ExtEdge=%d IntInst=%d IntSurf=%d IntChain=%d ExtInst=%d ExtSurf=%d", thisInstance, _EdgeEntries[i].EdgeId,
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_EdgeEntries[i].Interior.RetrieverInstanceId, _EdgeEntries[i].Interior.SurfaceId, _EdgeEntries[i].ChainId,
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_EdgeEntries[i].Exterior.RetrieverInstanceId, _EdgeEntries[i].Exterior.SurfaceId);
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}
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}
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// 2. Mem optimisation: Use only 1 block for ALL quads of the grid.
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//=========================================
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sint memSize= 0;
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// run all quads.
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for(i=0;i<(sint)tempQuad.size();i++)
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{
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list<uint16> &quadNode= tempQuad[i];
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if(!quadNode.empty())
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{
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// add an entry for Len.
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memSize+= sizeof(uint16);
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// add N entry of CEdgeChainEntry.
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memSize+= (sint)quadNode.size()*sizeof(uint16);
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}
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}
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// allocate.
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_QuadData= (uint8*)new uint8[memSize];
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_QuadDataLen= memSize;
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// 3. Fill _QuadData with lists.
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//=========================================
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uint8 *ptr= _QuadData;
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for(i=0;i<(sint)tempQuad.size();i++)
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{
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list<uint16> &srcQuadNode= tempQuad[i];
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list<uint16>::iterator it;
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if(!srcQuadNode.empty())
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{
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_Quad[i]= ptr;
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// write len.
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uint16 len= uint16(srcQuadNode.size());
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*((uint16*)ptr)= len;
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ptr+= sizeof(uint16);
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// add entries.
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it= srcQuadNode.begin();
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for(j=0; j<len; j++, it++)
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{
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*((uint16 *)ptr)= *it;
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ptr+= sizeof(uint16);
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}
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}
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}
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// End.
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}
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// ***************************************************************************
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sint CEdgeQuad::selectEdges(const NLMISC::CAABBox &bbox, CCollisionSurfaceTemp &cst) const
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{
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sint nRes=0;
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sint i;
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uint16 *indexLUT = cst.OChainLUT;
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// start: no edge found.
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cst.ExteriorEdgeIndexes.clear();
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// get bounding coordinate of this bbox in the quadgrid.
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sint32 x0, y0, x1, y1;
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getGridBounds(x0, y0, x1, y1, bbox.getMin(), bbox.getMax());
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// run all intersected quads.
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for (sint y= y0; y<y1; y++)
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{
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for (sint x= x0; x<x1; x++)
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{
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uint8 *quadNode= _Quad[y*_Width+x];
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// no edgechain entry??
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if(!quadNode)
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continue;
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// get edgechain entries
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sint numExteriorEdgeIndexes= *((uint16*)quadNode);
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quadNode+= sizeof(uint16);
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uint16 *ptrExteriorEdgeIndex= (uint16*)quadNode;
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// For each one, add it to the result list.
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for (i=0;i<numExteriorEdgeIndexes;i++)
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{
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uint16 index = ptrExteriorEdgeIndex[i];
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// if ochain not yet inserted.
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if (indexLUT[index]==0xFFFF)
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{
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// inc the list.
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indexLUT[index]= uint16(nRes);
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cst.ExteriorEdgeIndexes.push_back(index);
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nRes++;
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}
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}
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}
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}
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// reset LUT to 0xFFFF for all ochains selected.
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for(i=0;i<nRes;i++)
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indexLUT[cst.ExteriorEdgeIndexes[i]]= 0xFFFF;
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return nRes;
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}
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sint CEdgeQuad::selectEdges(CVector start, CVector end, CCollisionSurfaceTemp &cst) const
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{
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sint nRes=0;
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sint i;
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uint16 *indexLUT= cst.OChainLUT;
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// start: no edge found.
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cst.ExteriorEdgeIndexes.clear();
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if (end.x < start.x)
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swap(start, end);
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float minx = _X*_QuadElementSize,
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miny = _Y*_QuadElementSize,
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maxx = minx + _Width*_QuadElementSize,
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maxy = miny + _Height*_QuadElementSize;
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if (start.x > maxx || end.x < minx || start.y > maxy || end.y < miny)
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return nRes;
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if (start.x < minx)
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{
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start.y = start.y+(end.y-start.y)*(minx-start.x)/(end.x-start.x);
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start.x = minx;
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}
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if (start.y < miny)
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{
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start.x = start.x+(end.x-start.x)*(miny-start.y)/(end.y-start.y);
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start.y = miny;
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}
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if (end.x > maxx)
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{
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end.y = start.y+(end.y-start.y)*(minx-start.x)/(end.x-start.x);
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end.x = maxx;
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}
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if (end.y > maxy)
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{
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end.x = start.x+(end.x-start.x)*(miny-start.y)/(end.y-start.y);
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end.y = maxy;
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}
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sint32 x0, x1, ya, yb;
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sint x, y;
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float fx, fxa, fxb, fya, fyb;
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x0 = (sint32)floor(start.x / _QuadElementSize) - _X;
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x1 = (sint32)ceil(end.x / _QuadElementSize) - _X;
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fx = (x0+_X)*_QuadElementSize;
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for (x=x0; x<x1; ++x)
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{
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fxa = (fx < start.x) ? start.x : fx;
|
|
fxb = (fx+_QuadElementSize > end.x) ? end.x : fx+_QuadElementSize;
|
|
|
|
fya = start.y+(end.y-start.y)*(fxa-start.x)/(end.x-start.x);
|
|
fyb = start.y+(end.y-start.y)*(fxb-start.x)/(end.x-start.x);
|
|
|
|
if (fya > fyb)
|
|
swap (fya, fyb);
|
|
|
|
ya = (sint32)floor(fya / _QuadElementSize) - _Y;
|
|
yb = (sint32)ceil(fyb / _QuadElementSize) - _Y;
|
|
|
|
fx += _QuadElementSize;
|
|
|
|
for (y=ya; y<yb; ++y)
|
|
{
|
|
uint8 *quadNode= _Quad[y*_Width+x];
|
|
|
|
// no edgechain entry??
|
|
if(!quadNode)
|
|
continue;
|
|
|
|
// get edgechain entries
|
|
sint numExteriorEdgeIndexes= *((uint16 *)quadNode);
|
|
quadNode+= sizeof(uint16);
|
|
uint16 *ptrExteriorEdgeIndex = (uint16 *)quadNode;
|
|
|
|
// For each one, add it to the result list.
|
|
for(i=0;i<numExteriorEdgeIndexes;i++)
|
|
{
|
|
uint16 index = ptrExteriorEdgeIndex[i];
|
|
|
|
// if ochain not yet inserted.
|
|
if(indexLUT[index]==0xFFFF)
|
|
{
|
|
// inc the list.
|
|
indexLUT[index]= uint16(nRes);
|
|
cst.ExteriorEdgeIndexes.push_back(ptrExteriorEdgeIndex[i]);
|
|
nRes++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// reset LUT to 0xFFFF for all ochains selected.
|
|
for(i=0;i<nRes;i++)
|
|
indexLUT[cst.ExteriorEdgeIndexes[i]]= 0xFFFF;
|
|
|
|
return nRes;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CEdgeQuad::serial(NLMISC::IStream &f)
|
|
{
|
|
/*
|
|
Version 0:
|
|
- base version.
|
|
*/
|
|
(void)f.serialVersion(0);
|
|
uint i;
|
|
|
|
// serial basics.
|
|
f.serial(_X, _Y, _Width, _Height, _QuadDataLen);
|
|
f.serialCont(_EdgeEntries);
|
|
|
|
// serial _QuadData.
|
|
if(f.isReading())
|
|
{
|
|
delete [] _QuadData;
|
|
if(_QuadDataLen>0)
|
|
_QuadData= (uint8*)new uint8[_QuadDataLen];
|
|
else
|
|
_QuadData= NULL;
|
|
}
|
|
// Since we have only uint16 (see CEdgeChainEntry), serial them in a single block.
|
|
uint16 *ptrQData= (uint16*)_QuadData;
|
|
for(i=0;i<_QuadDataLen/2; i++, ptrQData++)
|
|
{
|
|
f.serial(*ptrQData);
|
|
}
|
|
|
|
|
|
// serial _Quad.
|
|
std::vector<uint32> offsets;
|
|
uint32 len;
|
|
uint32 val;
|
|
if(f.isReading())
|
|
{
|
|
// len/resize.
|
|
f.serial(len);
|
|
offsets.resize(len);
|
|
contReset(_Quad);
|
|
_Quad.resize(len);
|
|
|
|
// read offsets -> ptrs.
|
|
for(i=0; i<len; i++)
|
|
{
|
|
f.serial(val);
|
|
if(val== 0xFFFFFFFF)
|
|
_Quad[i]= NULL;
|
|
else
|
|
_Quad[i]= _QuadData+val;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// len/resize.
|
|
len= (uint32)_Quad.size();
|
|
f.serial(len);
|
|
|
|
// write offsets.
|
|
for(i=0; i<len; i++)
|
|
{
|
|
uint8 *ptr= _Quad[i];
|
|
if(ptr==NULL)
|
|
val= 0xFFFFFFFF;
|
|
else
|
|
val= (uint32)(ptr-_QuadData);
|
|
f.serial(val);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} // NLPACS
|