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78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_SABRINA_PHRASE_MODEL_MAGIC_H
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#define RY_SABRINA_PHRASE_MODEL_MAGIC_H
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#include "sabrina_phrase_model.h"
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/**
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* Base virtual class for all Sabrina phrases
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* \author David Fleury
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* \author Nevrax France
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* \date 2003
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*/
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class CSabrinaPhraseModelMagic : public ISabrinaPhraseModel
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{
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public:
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//--------------------------------------------------------------------
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// specialisation of virtual methods from ISabrinaPhraseModel
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virtual bool addBrick( const CStaticBrick* brick )
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{
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return true; // TODO
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}
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virtual bool isValid( )
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{
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return true; // TODO
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}
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virtual SABRINA::TEventCode evaluate(const CSabrinaPhraseInstance* phraseInstance, CEvalReturnInfos* msg = NULL)
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{
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return SABRINA::SuccessNormal; // TODO
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}
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virtual bool requiresTarget()
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{
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return true; // TODO
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}
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virtual SABRINA::TEventCode validate(const CSabrinaPhraseInstance* phraseInstance)
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{
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return SABRINA::SuccessNormal; // TODO
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}
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virtual uint32 calculatePreExecutionDelay(const CSabrinaPhraseInstance* phraseInstance)
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{
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return 10; // TODO
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}
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virtual SABRINA::TEventCode executeAndApplyResults(const CSabrinaPhraseInstance* phraseInstance)
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{
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return SABRINA::SuccessNormal; // TODO
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}
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virtual uint32 calculatePostExecutionDelay(const CSabrinaPhraseInstance* phraseInstance)
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{
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return 0; // TODO
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}
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};
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#endif
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