.. |
cfg
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
characters
|
merged default into gsoc2011-translationovqt
|
2011-10-22 14:28:29 -05:00 |
characters_maps_hr
|
Changed: #1307 Merge from default and fixing the bug when you switch windows
|
2011-09-23 13:30:51 +03:00 |
construction
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
data_common
|
merged default into gsoc2011-translationovqt
|
2011-10-22 14:28:29 -05:00 |
exedll
|
Changed: #1307 Merge from default and fixing the bug when you switch windows
|
2011-09-23 13:30:51 +03:00 |
fauna
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
fonts
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
gamedev
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
interface
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
leveldesign
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
objects
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
outgame
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
sfx
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |
sky
|
creating gsoc2011-translationoqvt branch
|
2011-04-29 21:56:37 +03:00 |