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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
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#include "nel/misc/types_nl.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include <time.h>
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#include <string>
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#include <vector>
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#include <list>
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#include <map>
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#include <set>
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#include <algorithm>
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//#include <sstream>
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#include <exception>
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#include <utility>
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#include <deque>
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#include "nel/misc/common.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/stream.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/vector.h"
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#include "nel/misc/matrix.h"
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#include "nel/misc/rgba.h"
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#include "nel/misc/buf_fifo.h"
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#include "nel/misc/variable.h"
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#include "nel/net/unified_network.h"
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#include "nel/net/login_server.h"
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#include "nel/net/inet_address.h"
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#include "nel/misc/sheet_id.h"
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#include "game_share/ryzom_entity_id.h"
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#include "game_share/cst_loader.h"
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#include "game_share/action_factory.h"
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#include "game_share/action_position.h"
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#include "game_share/action_sync.h"
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#include "game_share/action_disconnection.h"
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#include "game_share/action_association.h"
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#include "game_share/action_association.h"
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#include "game_share/action_login.h"
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#include "game_share/action_generic.h"
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#include "game_share/action_generic_multi_part.h"
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#include "game_share/action_sint64.h"
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#include "game_share/action_dummy.h"
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#include "game_share/action_target_slot.h"
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#include "game_share/simlag.h"
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#include "game_share/entity_types.h"
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#include "fe_types.h"
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#ifndef NL_RELEASE
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#ifndef TRACE_SHARD_MESSAGES
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#define TRACE_SHARD_MESSAGES
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#endif
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#endif
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