mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-17 14:48:42 +00:00
194 lines
6.8 KiB
C++
194 lines
6.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef NL_EID_TRANSLATOR_H
|
|
#define NL_EID_TRANSLATOR_H
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
#include <map>
|
|
#include <limits>
|
|
|
|
#include "types_nl.h"
|
|
#include "entity_id.h"
|
|
#include "ucstring.h"
|
|
#include "command.h"
|
|
|
|
namespace NLMISC
|
|
{
|
|
|
|
class CEntityIdTranslator
|
|
{
|
|
NLMISC_SAFE_SINGLETON_DECL_PTR(CEntityIdTranslator);
|
|
public:
|
|
|
|
/** Descriptor for an entity in the translator */
|
|
struct CEntity
|
|
{
|
|
CEntity ()
|
|
: EntityNameStringId(0),
|
|
EntitySlot(-1),
|
|
ShardId(0),
|
|
UId(std::numeric_limits<uint32>::max()),
|
|
Online(false)
|
|
{ }
|
|
|
|
CEntity (const ucstring &entityName, uint32 uid, const std::string &userName, sint8 entitySlot, uint32 shardId =0)
|
|
: EntityName(entityName),
|
|
EntityNameStringId(0),
|
|
EntitySlot(entitySlot),
|
|
ShardId(shardId),
|
|
UId(uid),
|
|
UserName(userName),
|
|
Online(false)
|
|
{ }
|
|
|
|
/// The display name of the entity
|
|
ucstring EntityName;
|
|
/// The mapped name of the entity (used to store IOS generated string id)
|
|
uint32 EntityNameStringId;
|
|
/// the character slot
|
|
sint8 EntitySlot;
|
|
/// Shard id of the entity (for multi shard systems)
|
|
uint32 ShardId;
|
|
|
|
/// User id the character owner (aka account id)
|
|
uint32 UId;
|
|
/// User name of the character owner (aka account name)
|
|
std::string UserName;
|
|
|
|
/// A flag stating if the character is online
|
|
bool Online;
|
|
|
|
void serial (NLMISC::IStream &s);
|
|
};
|
|
|
|
typedef std::map<NLMISC::CEntityId, CEntity> TEntityCont;
|
|
|
|
/// clear all the registered entities from the translator.
|
|
void clear();
|
|
// performs all check on a name ( name validity + uniqueness )
|
|
bool checkEntityName (const ucstring &entityName);
|
|
/// return true if a name already exists
|
|
bool entityNameExists(const ucstring &entityName);
|
|
// register an entity in this manager
|
|
void registerEntity (const CEntityId &eid, const ucstring &entityName, sint8 entitySlot, uint32 uid, const std::string &userName, uint32 shardId =0);
|
|
// register or update an entity in this manager
|
|
void updateEntity (const CEntityId &eid, const ucstring &entityName, sint8 entitySlot, uint32 uid, const std::string &userName, uint32 shardId =0);
|
|
// unregister an entity from this manager
|
|
void unregisterEntity (const CEntityId &eid);
|
|
// Check if an entity is registered
|
|
bool isEntityRegistered(const CEntityId &eid);
|
|
// set an association entityName / entityStringId, return true if association has been set
|
|
bool setEntityNameStringId(const ucstring &entityName, uint32 stringId);
|
|
// set an association entityId / entityStringId, return true if association has been set
|
|
bool setEntityNameStringId(const CEntityId &eid, uint32 stringId);
|
|
// get string id for entityId
|
|
uint32 getEntityNameStringId(const CEntityId &eid);
|
|
// get the shard id of an entity
|
|
uint32 getEntityShardId(const CEntityId &eid);
|
|
|
|
// set an eid to online or not
|
|
void setEntityOnline (const CEntityId &eid, bool online);
|
|
|
|
// is an entity in online
|
|
bool isEntityOnline (const CEntityId &eid);
|
|
|
|
// check if parameters are coherent with the content of the class, if not, set with the parameters and warn
|
|
void checkEntity (const CEntityId &eid, const ucstring &entityName, uint32 uid, const std::string &userName);
|
|
|
|
// the first param is the file where are all entities information, the second is a text file (one line per pattern using * and ?) with invalid entity name
|
|
void load (const std::string &fileName, const std::string &invalidEntityNamesFilename);
|
|
|
|
// you must call this function to save the data into the hard drive
|
|
void save ();
|
|
|
|
// get eid using the entity name
|
|
CEntityId getByEntity (const ucstring &entityName);
|
|
|
|
// get entity name using the eid
|
|
const ucstring &getByEntity (const NLMISC::CEntityId &eid);
|
|
|
|
void getEntityIdInfo (const CEntityId &eid, ucstring &entityName, sint8 &entitySlot, uint32 &uid, std::string &userName, bool &online, std::string* additional = NULL);
|
|
|
|
// transform a username ucstring into a string that can be compared with registered string
|
|
std::string getRegisterableString( const ucstring & entityName);
|
|
|
|
/// return a vector of invalid names
|
|
const std::vector<std::string> & getInvalidNames(){ return InvalidEntityNames; }
|
|
|
|
|
|
const TEntityCont &getRegisteredEntities () { return RegisteredEntities; }
|
|
|
|
static const uint Version;
|
|
|
|
uint FileVersion;
|
|
|
|
/**
|
|
* Callback called when getEntityIdInfo called, so service may add additional info
|
|
* Format MUST be [InfoName InfoValue]* (e.g. a list of 2 strings, first being name for
|
|
* the retrieved info, and second being the value of the info
|
|
*/
|
|
typedef std::string (*TAdditionalInfoCb)(const CEntityId &eid);
|
|
|
|
TAdditionalInfoCb EntityInfoCallback;
|
|
|
|
static void removeShardFromName(ucstring& name);
|
|
|
|
private:
|
|
// get all eid for a user using the user name or the user id
|
|
void getByUser (uint32 uid, std::vector<NLMISC::CEntityId> &res);
|
|
void getByUser (const std::string &userName, std::vector<NLMISC::CEntityId> &res, bool exact=true);
|
|
|
|
void getByEntity (const ucstring &entityName, std::vector<NLMISC::CEntityId> &res, bool exact);
|
|
|
|
// return the user id and 0 if not found
|
|
uint32 getUId (const std::string &userName);
|
|
std::string getUserName (uint32 uid);
|
|
|
|
// Returns true if the username is valid.
|
|
// It means that there only alphabetic and numerical character and the name is at least 3 characters long.
|
|
bool isValidEntityName (const ucstring &entityName, NLMISC::CLog *log = NLMISC::InfoLog );
|
|
|
|
|
|
/// The container for all entity in the translator
|
|
TEntityCont RegisteredEntities;
|
|
|
|
typedef std::map<ucstring, NLMISC::CEntityId> TNameIndexCont;
|
|
/// the reverse index to retreive entity by name
|
|
TNameIndexCont NameIndex;
|
|
|
|
// Singleton, no ctor access
|
|
CEntityIdTranslator() { EntityInfoCallback = NULL; }
|
|
|
|
std::string FileName;
|
|
|
|
std::vector<std::string> InvalidEntityNames;
|
|
|
|
friend void cbInvalidEntityNamesFilename(const std::string &filename);
|
|
friend struct entityNameValidClass;
|
|
NLMISC_CATEGORISED_COMMAND_FRIEND(nel,findEIdByUser);
|
|
NLMISC_CATEGORISED_COMMAND_FRIEND(nel,findEIdByEntity);
|
|
NLMISC_CATEGORISED_COMMAND_FRIEND(nel,entityNameValid);
|
|
NLMISC_CATEGORISED_COMMAND_FRIEND(nel,playerInfo);
|
|
};
|
|
|
|
}
|
|
|
|
#endif // NL_EID_TRANSLATOR_H
|
|
|
|
/* End of eid_translator.h */
|
|
|