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119 lines
3.1 KiB
C++
119 lines
3.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_PVP_CLAN_H
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#define RY_PVP_CLAN_H
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#include <string>
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#include "nel/misc/sheet_id.h"
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#include "people_pd.h"
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namespace PVP_CLAN
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{
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// If you change this enum do not forget to update database.xml and local_database.xml
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enum TPVPClan
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{
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None,
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Neutral,
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BeginClans, // begin of "real" clans (None and Neutral are excluded)
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BeginCults = BeginClans, // begin the cults section
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Kami = BeginClans,
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Karavan,
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EndCults = Karavan, // end of cults
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BeginCivs, // begin of civilizations
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Fyros = BeginCivs,
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Matis,
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Tryker,
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Zorai,
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EndCivs = Zorai, // end of civs
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EndClans = Zorai, // end of clans
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Unknown,
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NbClans = Unknown,
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NbBits = 4 // number of bits needed to store all valid values (all but Unknown)
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};
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TPVPClan fromString(const std::string & str);
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const std::string & toString(TPVPClan clan);
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std::string toLowerString(TPVPClan clan);
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uint32 getFactionIndex(TPVPClan clan);
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TPVPClan getClanFromIndex(uint32 theIndex);
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NLMISC::CSheetId getFactionSheetId(TPVPClan clan);
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TPVPClan getClanFromPeople( EGSPD::CPeople::TPeople people );
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/// For Client Interface, return the define name of the type (eg: "pvp_faction_icon_Kami")
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std::string toIconDefineString( TPVPClan c );
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/**
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* CFactionWar
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*/
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struct CFactionWar
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{
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TPVPClan Clan1;
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TPVPClan Clan2;
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CFactionWar()
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{
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Clan1 = None;
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Clan2 = None;
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}
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void setFactionWar( TPVPClan clan1, TPVPClan clan2 )
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{
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if( clan1 != clan2 )
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{
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if( clan1 < BeginClans || clan1 > EndClans )
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{
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nlwarning("<CFactionWar::setFactionWar> clan1 is invalid : %d", clan1 );
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return;
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}
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if( clan2 < BeginClans || clan2 > EndClans )
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{
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nlwarning("<CFactionWar::setFactionWar> clan2 is invalid : %d", clan2 );
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return;
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}
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Clan1 = clan1;
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Clan2 = clan2;
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}
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else
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{
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nlwarning("<CFactionWar::setFactionWar> A clan can't be in war with him");
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return;
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}
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}
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bool inPvPFaction( TPVPClan clan1, TPVPClan clan2 ) const
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{
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return ( (clan1 == Clan1 && clan2 == Clan2) || (clan2 == Clan1 && clan1 == Clan2) );
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}
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void serial( NLMISC::IStream & f )
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{
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f.serialEnum( Clan1 );
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f.serialEnum( Clan2 );
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}
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};
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} // namespace PVP_CLAN
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#endif // RY_PVP_CLAN_H
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