khanat-opennel-code/code
2010-12-12 21:56:56 +01:00
..
CMakeModules Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
nel Changed: #1159 plugin and resource handling 2010-12-12 21:56:56 +01:00
nelns Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
ryzom Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
snowballs2 Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
tool Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
acinclude.m4 Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
changelog.template Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
CMakeLists.txt Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
CMakePackaging.txt Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
config.h.cmake Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
COPYING Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
CTestConfig.cmake Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
nelDashBuild.cmd Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
nelDashBuild.sh Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00
README Changed: #1193 Implement 'make_sheet_id' as an Object Viewer Qt plugin. Thank you kharvd. 2010-12-12 22:40:58 +02:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information