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581 lines
15 KiB
C++
581 lines
15 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_SURFACE_SPLITTER_H
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#define NL_SURFACE_SPLITTER_H
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#include "nel/misc/types_nl.h"
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#include "nel/../../src/pacs/local_retriever.h"
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#include "nel/../../src/pacs/quad_grid.h"
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#include <map>
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/**
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* TODO Class description
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* \author Benjamin Legros
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* \author Nevrax France
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* \date 2002
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*/
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class CSurfaceSplitter
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{
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public:
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///
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class CVector2s64;
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class CSurfaceId;
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class CChain;
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class CLoop;
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class CSurface;
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///
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class CFixed64
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{
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protected:
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sint64 _Value;
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public:
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CFixed64() : _Value(0) {}
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CFixed64(const sint64 &v) : _Value(v) {}
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CFixed64(const double &v) : _Value((sint64)(v*4294967296.0)) {}
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CFixed64(const CFixed64 &v) : _Value(v._Value) {}
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operator double(void) const { return ((double)_Value) / 4294967296.0; }
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operator float(void) const { return ((float)_Value) / 4294967296.0f; }
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operator sint64(void) const { return _Value; }
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CFixed64 operator + (const CFixed64 &f) const { return CFixed64(_Value + f._Value); }
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CFixed64 operator - (const CFixed64 &f) const { return CFixed64(_Value - f._Value); }
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CFixed64 operator - () const { return CFixed64(-_Value); }
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CFixed64 operator * (const CFixed64 &f) const
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{
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sint64 vh = _Value>>32;
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sint64 vl = _Value&0xffffffff;
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sint64 uh = f._Value>>32;
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sint64 ul = f._Value&0xffffffff;
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sint64 res = ((vh*uh)<<32)+(vh*ul+uh*vl)+((uint64)(vl*ul)>>32);
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double fres = ((double)res) / 4294967296.0;
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double cfres = (double)(*this) * (double)f;
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return CFixed64(res);
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}
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CFixed64 operator / (const CFixed64 &f) const
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{
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if (f._Value == 0)
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return CFixed64();
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sint sign = 0;
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uint64 a = _Value;
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uint64 b = f._Value;
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if ((sint64)a < 0)
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a = -(sint64)a, sign ^= 1;
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if ((sint64)b < 0)
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b = -(sint64)b, sign ^= 1;
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uint64 lb = INT64_CONSTANT (0x8000000000000000);
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uint64 q = 0;
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uint64 nh = a>>32;
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uint64 nl = a<<32;
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while (lb != 0)
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{
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if (nh >= b)
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{
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q |= (lb+lb);
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nh -= b;
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}
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nh = (nh+nh) + (nl&lb ? 1 : 0);
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lb >>= 1;
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}
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// round final bit
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if (nh >= b)
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++q;
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CFixed64 result(sign ? -(sint64)q : +(sint64)q );
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return result;
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}
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CFixed64 &operator += (const CFixed64 &f) { _Value+=f._Value; return *this; }
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CFixed64 &operator -= (const CFixed64 &f) { _Value-=f._Value; return *this; }
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CFixed64 &operator *= (const CFixed64 &f) { *this = *this*f; return *this; }
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CFixed64 &operator /= (const CFixed64 &f) { *this = *this/f; return *this; }
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bool operator == (const CFixed64 &f) const { return _Value == f._Value; }
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bool operator != (const CFixed64 &f) const { return _Value != f._Value; }
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bool operator < (const CFixed64 &f) const { return _Value < f._Value; }
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bool operator <= (const CFixed64 &f) const { return _Value <= f._Value; }
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bool operator >= (const CFixed64 &f) const { return _Value >= f._Value; }
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bool operator > (const CFixed64 &f) const { return _Value > f._Value; }
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double sqnorm() const { return (double)(*this * *this); }
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double norm() const { return sqrt(sqnorm()); }
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};
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///
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class CVector2s64
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{
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public:
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CFixed64 x;
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CFixed64 y;
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CVector2s64() : x(), y() {}
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CVector2s64(const sint64 &X, const sint64 &Y) : x(X), y(Y) {}
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CVector2s64(const CFixed64 &X, const CFixed64 &Y) : x(X), y(Y) {}
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CVector2s64(const NLMISC::CVector &v) : x(v.x), y(v.y) {}
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CVector2s64(const NLMISC::CVectorD &v) : x(v.x), y(v.y) {}
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CVector2s64(const NLPACS::CVector2s &v) : x(((sint64)v.x) << 25), y(((sint64)v.y) << 25) {}
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CVector2s64 operator + (const CVector2s64 &v) const { return CVector2s64(x+v.x, y+v.y); }
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CVector2s64 operator - (const CVector2s64 &v) const { return CVector2s64(x-v.x, y-v.y); }
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CVector2s64 operator * (sint64 s) const { return CVector2s64(x*CFixed64(s), y*CFixed64(s)); }
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CVector2s64 operator * (CFixed64 s) const { return CVector2s64(x*s, y*s); }
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CVector2s64 operator * (double s) const { return CVector2s64(x*CFixed64(s), y*CFixed64(s)); }
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CVector2s64 operator / (sint64 s) const { return CVector2s64(x*CFixed64(s), y*CFixed64(s)); }
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CVector2s64 operator / (CFixed64 s) const { return CVector2s64(x*s, y*s); }
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CVector2s64 operator / (double s) const { return CVector2s64(x*CFixed64(s), y*CFixed64(s)); }
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CFixed64 operator * (const CVector2s64 &v) const { return x*v.x + y*v.y; }
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CFixed64 operator ^ (const CVector2s64 &v) const { return x*v.y - y*v.x; }
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bool operator == (const CVector2s64 &v) const { return x == v.x && y == v.y; }
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bool operator != (const CVector2s64 &v) const { return x != v.x || y != v.y; }
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CVector2s64 &operator += (const CVector2s64 &v)
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{
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x += v.x;
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y += v.y;
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return *this;
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}
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CVector2s64 &operator -= (const CVector2s64 &v)
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{
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x -= v.x;
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y -= v.y;
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return *this;
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}
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CVector2s64 &operator *= (sint64 s)
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{
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CFixed64 ss(s);
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x *= ss;
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y *= ss;
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return *this;
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}
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CVector2s64 &operator *= (double s)
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{
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CFixed64 ss(s);
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x *= ss;
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y *= ss;
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return *this;
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}
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NLMISC::CVector asVector() const
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{
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return NLMISC::CVector((float)x, (float)y, 0.0f);
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}
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NLMISC::CVectorD asVectorD() const
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{
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return NLMISC::CVectorD((double)x, (double)y, 0.0);
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}
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};
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///
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class CSurfaceId
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{
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public:
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uint16 Instance;
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uint16 Surface;
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uint16 SubSurface;
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CSurfaceId(uint16 instance=65535, uint16 surface=65535, uint16 subsurface=0) :
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Instance(instance),
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Surface(surface),
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SubSurface(subsurface) {}
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bool operator == (const CSurfaceId &id) const { return Instance == id.Instance && Surface == id.Surface && SubSurface == id.SubSurface; }
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bool operator != (const CSurfaceId &id) const { return !(*this == id); }
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bool operator < (const CSurfaceId &id) const
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{
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if (Instance < id.Instance)
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return true;
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else if (Instance > id.Instance)
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return false;
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else if (Surface < id.Surface)
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return true;
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else if (Surface > id.Surface)
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return false;
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else
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return SubSurface < id.SubSurface;
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}
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bool operator > (const CSurfaceId &id) const { return id < *this; }
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bool operator <= (const CSurfaceId &id) const { return *this == id || *this < id; }
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bool operator >= (const CSurfaceId &id) const { return *this == id || id < *this; }
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};
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///
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class CChainId
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{
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public:
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CChainId(uint32 id=0) : Id(id) {}
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uint32 Id;
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bool operator == (const CChainId &id) const { return Id == id.Id; }
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bool operator != (const CChainId &id) const { return !(*this == id); }
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bool operator < (const CChainId &id) const { return Id < id.Id; }
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bool operator > (const CChainId &id) const { return id < *this; }
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bool operator <= (const CChainId &id) const { return *this == id || *this < id; }
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bool operator >= (const CChainId &id) const { return *this == id || id < *this; }
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};
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///
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class CEdgeId
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{
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public:
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CEdgeId(const CChainId &chain=CChainId(), uint edge=0) : Chain(chain), Edge(edge) {}
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CChainId Chain;
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uint Edge;
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};
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typedef NLPACS::CQuadGrid<CEdgeId> TEdgeGrid;
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///
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class CTipId
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{
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public:
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CTipId(uint32 id=0) : Id(id) {}
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uint32 Id;
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bool operator == (const CTipId &id) const { return Id == id.Id; }
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bool operator != (const CTipId &id) const { return !(*this == id); }
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bool operator < (const CTipId &id) const { return Id < id.Id; }
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bool operator > (const CTipId &id) const { return id < *this; }
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bool operator <= (const CTipId &id) const { return *this == id || *this < id; }
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bool operator >= (const CTipId &id) const { return *this == id || id < *this; }
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};
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///
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class CChain
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{
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public:
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CChainId Id;
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CSurfaceId Left;
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CSurfaceId Right;
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CTipId Start;
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CTipId Stop;
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std::vector<CVector2s64> Vertices;
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std::vector<TEdgeGrid::CIterator> Iterators;
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bool DontSplit;
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///
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CChain() : DontSplit(false) {}
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///
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void dump(bool forward) const
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{
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NLMISC::InfoLog->displayRawNL("Chain:%d[Left=%d:%d:%d,Right=%d:%d:%d]", Id.Id, Left.Instance, Left.Surface, Left.SubSurface, Right.Instance, Right.Surface, Right.SubSurface);
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sint i, j=0;
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if (forward)
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{
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for (i=0; i<(sint)Vertices.size(); ++i, ++j)
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NLMISC::InfoLog->displayRawNL("%d;%.3f;%.3f", j, (double)Vertices[i].x, (double)Vertices[i].y);
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}
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else
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{
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for (i=(sint)Vertices.size()-1; i>=0; --i, ++j)
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NLMISC::InfoLog->displayRawNL("%d;%.3f;%.3f", j, (double)Vertices[i].x, (double)Vertices[i].y);
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}
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}
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};
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///
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class CTip
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{
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public:
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CTipId Id;
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CVector2s64 Tip;
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std::vector<CChainId> Chains;
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};
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///
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class CLoop
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{
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public:
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CSurfaceId Surface;
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std::vector<CChainId> Chains;
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///
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void dump(const CSurfaceSplitter &splitter) const
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{
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uint i;
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for (i=0; i<Chains.size(); ++i)
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{
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const CChain *chain = splitter.getChain(Chains[i]);
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if (chain != NULL)
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chain->dump(Surface == chain->Left);
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}
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}
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///
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void removeChain(CChainId chain)
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{
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std::vector<CChainId>::iterator it;
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for (it=Chains.begin(); it!=Chains.end(); )
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{
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if (*it == chain)
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it = Chains.erase(it);
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else
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++it;
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}
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}
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///
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class iterator
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{
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public:
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CSurfaceSplitter *pSplitter;
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CLoop *pLoop;
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sint Chain;
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CChain *pChain;
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sint ChainVertex;
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sint8 Direction;
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sint8 ChainDirection;
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iterator(CSurfaceSplitter *splitter=NULL, CLoop *loop=NULL, bool forward=true) : pSplitter(splitter), pLoop(loop), Chain(0), pChain(NULL), ChainVertex(0), Direction(0), ChainDirection(0)
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{
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Direction = forward ? +1 : -1;
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if (splitter == NULL || pLoop == NULL)
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return;
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Chain = (Direction>0 ? 0 : (sint)pLoop->Chains.size()-1);
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resetChain();
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}
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iterator(const iterator &it)
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{
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*this = it;
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}
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iterator &operator = (const iterator &it)
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{
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pSplitter = it.pSplitter;
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pLoop = it.pLoop;
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Chain = it.Chain;
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pChain = it.pChain;
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ChainVertex = it.ChainVertex;
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Direction = it.Direction;
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return *this;
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}
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bool operator == (const iterator &it)
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{
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return pSplitter == it.pSplitter &&
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pLoop == it.pLoop &&
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Chain == it.Chain &&
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ChainVertex == it.ChainVertex;
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}
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bool operator != (const iterator &it) { return !(*this == it); }
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iterator &operator ++ ()
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{
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ChainVertex += ChainDirection;
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if (ChainVertex == 0 || ChainVertex == (sint)pChain->Vertices.size()-1)
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{
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Chain += Direction;
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resetChain();
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}
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// FIXME add return value here!
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}
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void resetChain()
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{
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if (Chain < 0 || Chain == (sint)pLoop->Chains.size())
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{
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pSplitter = NULL;
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pLoop = NULL;
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Chain = 0;
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pChain = NULL;
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ChainVertex = 0;
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Direction = 0;
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ChainDirection = 0;
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return;
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}
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pChain = pSplitter->getChain(pLoop->Chains[Chain]);
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ChainDirection = (pChain->Left == pLoop->Surface ? Direction : -Direction);
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ChainVertex = (ChainDirection>0 ? 0 : (sint)pChain->Vertices.size()-1);
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}
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CVector2s64 operator * () const
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{
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return pChain->Vertices[ChainVertex];
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}
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};
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};
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///
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class CSurface
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{
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public:
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CSurfaceId Id;
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std::vector<CLoop> Loops;
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///
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void dump(const CSurfaceSplitter &splitter) const
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{
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NLMISC::InfoLog->displayRawNL("---Surface:%d:%d:%d", Id.Instance, Id.Surface, Id.SubSurface);
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uint i;
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for (i=0; i<Loops.size(); ++i)
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{
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NLMISC::InfoLog->displayRawNL("Loop:%d", i);
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Loops[i].dump(splitter);
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}
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}
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///
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void removeChain(CChainId chain)
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{
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uint i;
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for (i=0; i<Loops.size(); ++i)
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Loops[i].removeChain(chain);
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}
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};
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protected:
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typedef std::map<CSurfaceId, CSurface> TSurfaceMap;
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typedef std::map<CChainId, CChain> TChainMap;
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typedef std::map<CTipId, CTip> TTipMap;
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TSurfaceMap _Surfaces;
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uint _NumSurfaces;
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TChainMap _Chains;
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uint _NumChains;
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TTipMap _Tips;
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uint _NumTips;
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TEdgeGrid _Edges;
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public:
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/// Constructor
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CSurfaceSplitter();
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///
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void build(NLPACS::CLocalRetriever &lr);
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///
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CSurface *getSurface(const CSurfaceId &id)
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{
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TSurfaceMap::iterator it = _Surfaces.find(id);
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return (it == _Surfaces.end() ? NULL : &((*it).second));
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}
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///
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CChain *getChain(const CChainId &id)
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{
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TChainMap::iterator it = _Chains.find(id);
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return (it == _Chains.end() ? NULL : &((*it).second));
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}
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///
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const CSurface *getSurface(const CSurfaceId &id) const
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{
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TSurfaceMap::const_iterator it = _Surfaces.find(id);
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return (it == _Surfaces.end() ? NULL : &((*it).second));
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}
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///
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const CChain *getChain(const CChainId &id) const
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{
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TChainMap::const_iterator it = _Chains.find(id);
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return (it == _Chains.end() ? NULL : &((*it).second));
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}
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protected:
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///
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void buildChain(NLPACS::CLocalRetriever &lr, uint chain);
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///
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void buildSurface(NLPACS::CLocalRetriever &lr, uint surface);
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///
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void initEdgeGrid();
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///
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void splitChains();
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///
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void splitChain(TChainMap::iterator it, uint &numInters);
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///
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void dump() const
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{
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TSurfaceMap::const_iterator it;
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for (it=_Surfaces.begin(); it!=_Surfaces.end(); ++it)
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(*it).second.dump(*this);
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}
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///
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void dumpChain(CChainId chain) const
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{
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TChainMap::const_iterator it = _Chains.find(chain);
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if (it == _Chains.end())
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return;
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(*it).second.dump(true);
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}
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///
|
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bool intersect(const CVector2s64 &v0, const CVector2s64 &v1,
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const CVector2s64 &c0, const CVector2s64 &c1,
|
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CVector2s64 &intersect, CFixed64 &ndist);
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|
|
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|
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|
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///
|
|
CChainId addChain(const CSurfaceId &left, const CSurfaceId &right, const std::vector<CVector2s64> &points, bool dontSplit=false);
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///
|
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void removeChain(CChainId chain);
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|
|
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///
|
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void replaceChain(CChainId chain, const std::vector<CChainId> &chains);
|
|
};
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#endif // NL_SURFACE_SPLITTER_H
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/* End of surface_splitter.h */
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