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khanat-opennel-code
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b4eae771e2
khanat-opennel-code
/
code
/
nel
/
tools
/
build_gamedata
/
processes
/
sheet_id
History
kaetemi
c44883a5d8
Changed:
#1093
Also use mirror sheets directory in sheet id bin build.
2011-09-26 21:50:16 +02:00
..
0_setup.py
Fixed
:
#929
Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data.
2010-09-19 23:31:28 +02:00
1_export.py
Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
2010-08-04 18:49:46 +02:00
2_build.py
Changed:
#1093
Also use mirror sheets directory in sheet id bin build.
2011-09-26 21:50:16 +02:00
3_install.py
Fixed
:
#929
Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data.
2010-09-19 23:31:28 +02:00