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44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "config_var.h"
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namespace R2
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{
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CConfigVarBase::CConfigVarBase(const char *varName)
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{
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//H_AUTO(R2_CConfigVarBase_CConfigVarBase)
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nlassert(varName);
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_VarName = varName;
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_TimeStamp = getConfigFileTimeStamp() - 1;
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}
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uint32 &CConfigVarBase::getConfigFileTimeStamp()
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{
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//H_AUTO(R2_CConfigVarBase_getConfigFileTimeStamp)
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static uint32 timeStamp = 0;
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return timeStamp;
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}
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} // R2
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