mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-14 21:58:43 +00:00
f769f6fb0c
--HG-- branch : gui-refactoring
110 lines
3.6 KiB
C++
110 lines
3.6 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef R2_TOOL_DRAW_PRIM_H
|
|
#define R2_TOOL_DRAW_PRIM_H
|
|
|
|
#include "tool.h"
|
|
#include "prim_render.h"
|
|
#include "../decal.h"
|
|
//
|
|
#include "nel/misc/vector.h"
|
|
|
|
|
|
class CEntity;
|
|
namespace NLGUI
|
|
{
|
|
class CLuaObject;
|
|
}
|
|
|
|
namespace R2
|
|
{
|
|
|
|
/**
|
|
* Tool to draw / extend a PRIMITIVE (road or zone)
|
|
*/
|
|
class CToolDrawPrim : public CTool
|
|
{
|
|
public:
|
|
enum { PrimMaxNumPoints = 16 };
|
|
enum TPrimType { Road = 0, Region, PrimTypeCount };
|
|
NLMISC_DECLARE_CLASS(R2::CToolDrawPrim);
|
|
// ctor
|
|
CToolDrawPrim(TPrimType primType = Road, CInstance *extending = NULL);
|
|
virtual bool init(const CLuaObject ¶meters);
|
|
virtual const char *getToolUIName() const;
|
|
virtual bool isCreationTool() const { return true; }
|
|
virtual void cancel();
|
|
virtual void updateAfterRender();
|
|
virtual void updateBeforeRender();
|
|
virtual bool onMouseLeftButtonClicked();
|
|
virtual bool onMouseRightButtonClicked();
|
|
virtual bool onMouseLeftButtonDown();
|
|
virtual bool onDeleteCmd();
|
|
|
|
// update the look of an inaccessible primitive
|
|
static void updateInaccessiblePrimRenderLook(CPrimRender &dest);
|
|
|
|
protected:
|
|
virtual void onActivate();
|
|
private:
|
|
CPrimRender _Prim; // the primitive being drawn
|
|
CPrimRender _InaccessiblePrim; // inaccessible parts for the primitive being drawn (on an invalid pos on heightmap)
|
|
CPrimLook _PrimLook;
|
|
CPrimLook _PrimLookInvalid;
|
|
CPrimLook _PrimLookCanClose;
|
|
CPrimLook _PrimLookInaccessible;
|
|
uint _NumPoints;
|
|
bool _ValidPos;
|
|
bool _MustClose;
|
|
bool _PrimInitialized;
|
|
bool _ValidPrim;
|
|
bool _InaccessibleParts;
|
|
bool _DistinctLastPoint;
|
|
TPrimType _PrimType;
|
|
std::vector<NLMISC::CVector> _Points;
|
|
std::vector<NLMISC::CVector> _InitialPoints; // for extending
|
|
std::vector<NLMISC::CVector> _LastPoints; // last points for validity test
|
|
std::string _CookieKey; // cookie to be attached if creation succeed (empty string if no cookie)
|
|
CLuaObject _CookieValue;
|
|
CLuaObject _CancelFunc;
|
|
bool _SelectInstance;
|
|
CInstance::TRefPtr _ExtendedPrimitive; // road being extended (NULL is this tool is used to create a new primitive)
|
|
uint _StartNumPoints; // number of points before extend
|
|
bool _Extending;
|
|
bool _Commited;
|
|
bool _ForceShowPrims;
|
|
CDecal _TestDecal;
|
|
private:
|
|
void commit();
|
|
void setPrimLook(bool closed, bool lastSegmentValid, bool valid);
|
|
void removeFromWorldMap();
|
|
void updateValidityFlag(bool ignoreLast);
|
|
bool canTerminate() const;
|
|
bool checkRoomLeft();
|
|
void displayNoMoreRoomLeftMsg();
|
|
// for closed polygon only : test if the current shape is valid (e.g not intersecting, with at least 3 points)
|
|
bool isValidPolyShape(bool ignoreLast, std::list<NLMISC::CPolygon> &splitPoly) const;
|
|
bool testAccessibleEdges(bool ignoreLast);
|
|
void doUpdateBeforeRender();
|
|
};
|
|
|
|
|
|
|
|
|
|
} // R2
|
|
|
|
#endif
|