khanat-opennel-code/code/nel
2010-11-15 16:58:27 +02:00
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automacros Changed: #878 Fix typos in comments/code 2010-11-13 18:33:01 +01:00
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src Fixed: #1174 Mac - Alpha Build - Mouse Behavior 2010-11-15 10:04:52 +01:00
tools Changed: #1193 If switch between the emmiter properties in a workspace erroneously marked that the particle system has been changed. Added some source groups to cmake for better file structuring 2010-11-15 16:58:27 +02:00
acinclude.m4 Changed: #878 Fix typos in comments/code 2010-11-13 18:33:01 +01:00
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nel.sln Changed: #878 Fix typos in comments/code 2010-11-13 18:33:01 +01:00
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README Changed: #878 Fix typos in comments/code 2010-11-13 18:33:01 +01:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information