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180 lines
4.8 KiB
C++
180 lines
4.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_TIME_CLIENT_H
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#define CL_TIME_CLIENT_H
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/////////////
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// INCLUDE //
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/////////////
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// Misc.
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#include "nel/misc/types_nl.h"
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#include "nel/misc/time_nl.h"
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// Game Share
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#include "game_share/time_weather_season/time_and_season.h"
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#include "client_cfg.h"
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///////////
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// USING //
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///////////
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using NLMISC::TTime;
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class CClientDate;
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////////////
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// GLOBAL //
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////////////
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extern sint64 T0; // Time for the last frame.
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extern sint64 T1; // Time for the current frame.
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extern sint64 TS; // Time since the really first Frame.
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extern sint64 DT64; // Diff time with current and last frame in ms.
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extern float DT; // Diff time with current and last frame in sec.
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extern TTime TSend; // Next Time to send motions.
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extern TTime DTSend; // Delta of time to generate the next time to send motions.
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extern double TimeInSec; // Time for the current frame in second.
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extern double FirstTimeInSec; // Game local origin time
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extern TTime LCT;
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extern TTime LocalTimeStep;
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extern TTime CurrentPacketTime;
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extern uint8 CurrentPacket;
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extern uint8 LastPacketReceived;
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extern NLMISC::TGameCycle LastGameCycle;
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extern CRyzomTime RT;
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extern CClientDate SmoothedClientDate;
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///////////
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// CLASS //
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///////////
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class CPacketInfos
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{
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public:
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uint8 Num;
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TTime Min;
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TTime Max;
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CPacketInfos() {}
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CPacketInfos(uint8 num, TTime min, TTime max)
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{
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Num = num;
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Min = min;
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Max = max;
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}
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};
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/** A representation of time in the client
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* \author Nicolas Vizerie
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* \author Nevrax France
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* \date 2003
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*/
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class CClientDate
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{
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public:
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sint32 Day;
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float Hour;
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CClientDate(sint32 day = 0, float hour = 0.f) : Day(day), Hour(hour) {}
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};
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// 'less' comparison between 2 dates
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inline bool operator < (const CClientDate &lhs, const CClientDate &rhs)
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{
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if (lhs.Day != rhs.Day) return lhs.Day < rhs.Day;
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return lhs.Hour < rhs.Hour;
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}
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// equality between 2 dates
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inline bool operator == (const CClientDate &lhs, const CClientDate &rhs)
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{
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return lhs.Day == rhs.Day && lhs.Hour == rhs.Hour;
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}
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///////////////
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// FUNCTIONS //
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///////////////
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void removePacketTime(uint8 numPacket);
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///
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void insertPacketTime(uint8 numPacket, TTime time);
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void ackPacketTimeBefore(uint8 ackPacketNumber);
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void removePacket(uint8 numPacket);
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/// Insert the packet received information in a list.
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void insertPacket(const CPacketInfos &packetInfos);
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/// Return the sent time for a given packet or 0 if the packet is not found
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TTime getSentPacketTime(uint8 numPacket);
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// Initialize interface properties linked to the client time
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void initClientTime();
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// Release interface properties linked to the client time
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void releaseClientTime();
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// This update T0, T1, DT64, DT, TS & TimeInSec
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void updateClientTime();
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// update smoothed time (useful for sky animation)
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void updateSmoothedTime();
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inline TTime ryzomGetLocalTime ()
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{
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#ifdef NL_OS_WINDOWS
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if (ClientCfg.TimerMode == 0)
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{
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return (TTime)(NLMISC::CTime::ticksToSecond (NLMISC::CTime::getPerformanceTime()) * 1000.0);
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}
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else // if (ClientCfg.TimerMode == 1)
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{
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// Use 1 ms timer precision
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timeBeginPeriod(1);
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DWORD start = timeGetTime();
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timeEndPeriod(1);
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return (TTime)start;
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}
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#else // NL_OS_WINDOWS
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return (TTime)(NLMISC::CTime::ticksToSecond (NLMISC::CTime::getPerformanceTime()) * 1000.0);
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#endif // NL_OS_WINDOWS
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}
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inline NLMISC::TTicks ryzomGetPerformanceTime()
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{
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return NLMISC::CTime::getPerformanceTime();
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}
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class CTickRange
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{
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public:
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NLMISC::TGameCycle StartTick;
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NLMISC::TGameCycle EndTick;
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public:
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CTickRange(NLMISC::TGameCycle startTick = 0, NLMISC::TGameCycle endTick = 0) : StartTick(startTick), EndTick(endTick) {}
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void extend(const CTickRange &other)
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{
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StartTick = std::min(StartTick, other.StartTick);
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EndTick = std::max(EndTick, other.EndTick);
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}
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bool isEmpty() const { return StartTick == EndTick; }
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};
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#endif // CL_TIME_CLIENT_H
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/* End of time_client.h */
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