khanat-opennel-code/code/nel/samples/pacs
2013-02-08 13:17:44 +01:00
..
shapes Changed: Use OpenGL by default with an ATI card and without a warning dialog 2013-02-01 21:58:05 +01:00
CMakeLists.txt Changed: Use OpenGL by default with an ATI card and without a warning dialog 2013-02-01 21:58:05 +01:00
main.cpp Changed: Use OpenGL by default with an ATI card and without a warning dialog 2013-02-01 21:58:05 +01:00
object.cpp Changed: Use OpenGL by default with an ATI card and without a warning dialog 2013-02-01 21:58:05 +01:00
object.h Changed: Use OpenGL by default with an ATI card and without a warning dialog 2013-02-01 21:58:05 +01:00
readme.txt Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00

This sample show how to use PACS to move primitives and test collisions
against others.

For the time, collisions against the landscape are not shown in this 
sample. But they are managed by PACS too.

This sample show:

- Create a simple 3d client
- Creating varius PACS primitives
- Managing a static world image
- Managing several dynamic world image
- Moving PACS primitives
- Managing collisions
- Get triggered information by collisions (flashes)

----------------

KEYS ARE : 

INSERT / DELETE		:	Add and remove primitives
ALT + LEFT MOUSE	:	Rotate
WHEEL MOUSE			:	Zoom
SPACE				:	Caos
TAB					:	Change controled primitive
ESC					:	Quit