khanat-opennel-code/code
2010-12-03 12:21:12 +02:00
..
CMakeModules Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
nel Changed: #1206 correct fix is to load the plugins and update ovqt example plugin. 2010-12-03 12:21:12 +02:00
nelns Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
ryzom Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
snowballs2 Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
tool Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
acinclude.m4 Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
changelog.template Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
CMakeLists.txt Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
CMakePackaging.txt Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
config.h.cmake Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
COPYING Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
CTestConfig.cmake Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
nelDashBuild.cmd Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
nelDashBuild.sh Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00
README Fixed: All fragment shaders are not working on ATI cards (patch provided and tested by Naush) 2010-11-30 22:25:10 +01:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information