mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-13 13:24:49 +00:00
202 lines
4.1 KiB
C++
202 lines
4.1 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "stdmisc.h"
|
|
|
|
#include "nel/misc/plane.h"
|
|
#include "nel/misc/uv.h"
|
|
|
|
|
|
namespace NLMISC
|
|
{
|
|
|
|
|
|
//============================================================
|
|
void CPlane::make(const CVector &normal, const CVector &p)
|
|
{
|
|
CVector v= normal.normed();
|
|
a= v.x;
|
|
b= v.y;
|
|
c= v.z;
|
|
d=-(v*p); // d=- (ax+by+cz).
|
|
}
|
|
void CPlane::make(const CVector &p0, const CVector &p1, const CVector &p2)
|
|
{
|
|
CVector v;
|
|
|
|
v=(p1-p0)^(p2-p1);
|
|
make(v,p1);
|
|
}
|
|
|
|
|
|
//============================================================
|
|
bool CPlane::clipSegmentBack(CVector &p0, CVector &p1) const
|
|
{
|
|
float d0,d1,decal;
|
|
CVector proj;
|
|
|
|
d0= (*this)*p0;
|
|
d1= (*this)*p1;
|
|
if(d0<0 && d1<0)
|
|
return true;
|
|
if(d0>=0 && d1>=0)
|
|
return false;
|
|
// Clip line.
|
|
decal= (0-d0) / (d1-d0);
|
|
proj= p0+ (p1-p0)*decal;
|
|
if(d0>=0)
|
|
p0=proj;
|
|
else
|
|
p1=proj;
|
|
return true;
|
|
}
|
|
bool CPlane::clipSegmentFront(CVector &p0, CVector &p1) const
|
|
{
|
|
float d0,d1,decal;
|
|
CVector proj;
|
|
|
|
d0= (*this)*p0;
|
|
d1= (*this)*p1;
|
|
if(d0>=0 && d1>=0)
|
|
return true;
|
|
if(d0<0 && d1<0)
|
|
return false;
|
|
// Clip line.
|
|
decal= (0-d0) / (d1-d0);
|
|
proj= p0+ (p1-p0)*decal;
|
|
if(d0<0)
|
|
p0=proj;
|
|
else
|
|
p1=proj;
|
|
return true;
|
|
}
|
|
|
|
//============================================================
|
|
sint CPlane::clipPolygonBack(CVector in[], CVector out[], sint nIn) const
|
|
{
|
|
sint nOut=0,s,p,i;
|
|
if(nIn<=2) return 0;
|
|
|
|
s=nIn-1;
|
|
|
|
for (i=0;i<nIn;i++)
|
|
{
|
|
p=i;
|
|
if ( (*this)*in[p] < 0 )
|
|
{
|
|
if ( (*this)*in[s] >= 0 )
|
|
out[nOut++]= intersect(in[s],in[p]);
|
|
out[nOut++]=in[p];
|
|
}
|
|
else
|
|
{
|
|
if ( (*this)*in[s] < 0 )
|
|
out[nOut++]= intersect(in[s],in[p]);
|
|
}
|
|
s=p;
|
|
}
|
|
|
|
return nOut;
|
|
}
|
|
|
|
//============================================================
|
|
sint CPlane::clipPolygonBack(const CVector in[], const CUV inUV[], CVector out[], CUV outUV[], sint nIn) const
|
|
{
|
|
sint nOut=0,s,p,i;
|
|
if(nIn<=2) return 0;
|
|
|
|
s=nIn-1;
|
|
|
|
for (i=0;i<nIn;i++)
|
|
{
|
|
p=i;
|
|
float dp3Curr = (*this)*in[p];
|
|
float dp3Prev = (*this)*in[s];
|
|
if ( dp3Curr < 0 )
|
|
{
|
|
if (dp3Prev >= 0 )
|
|
{
|
|
float lambda = favoid0((float) ((double) dp3Prev / ((double) dp3Prev - (double) dp3Curr)));
|
|
out[nOut] = blend(in[s], in[p], lambda);
|
|
outUV[nOut++] = blend(inUV[s], inUV[p], lambda);
|
|
}
|
|
out[nOut]=in[p];
|
|
outUV[nOut++]=inUV[p];
|
|
}
|
|
else
|
|
{
|
|
if (dp3Prev < 0 )
|
|
{
|
|
float lambda = favoid0((float) ((double) dp3Prev / ((double) dp3Prev - (double) dp3Curr)));
|
|
out[nOut] = blend(in[s], in[p], lambda);
|
|
outUV[nOut++] = blend(inUV[s], inUV[p], lambda);
|
|
}
|
|
}
|
|
s=p;
|
|
}
|
|
|
|
return nOut;
|
|
}
|
|
|
|
//============================================================
|
|
sint CPlane::clipPolygonFront(CVector in[], CVector out[], sint nIn) const
|
|
{
|
|
sint nOut=0,s,p,i;
|
|
if(nIn<=2) return 0;
|
|
|
|
s=nIn-1;
|
|
|
|
for (i=0;i<nIn;i++)
|
|
{
|
|
p=i;
|
|
if ( (*this)*in[p] > 0 )
|
|
{
|
|
if ( (*this)*in[s] <= 0 )
|
|
out[nOut++]= intersect(in[s],in[p]);
|
|
out[nOut++]=in[p];
|
|
}
|
|
else
|
|
{
|
|
if ( (*this)*in[s] > 0 )
|
|
out[nOut++]= intersect(in[s],in[p]);
|
|
}
|
|
s=p;
|
|
}
|
|
|
|
return nOut;
|
|
}
|
|
|
|
|
|
//============================================================
|
|
CPlane CPlane::inverted() const
|
|
{
|
|
return CPlane(-a, -b, -c, -d);
|
|
}
|
|
|
|
//============================================================
|
|
void CPlane::invert()
|
|
{
|
|
a = -a;
|
|
b = -b;
|
|
c = -c;
|
|
d = -d;
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|