khanat-opennel-code/code/nel/tools/3d/tile_edit
2012-07-02 22:46:08 +02:00
..
PIC Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
Browse.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
Browse.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
choose_veget_set.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
choose_veget_set.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
CMakeLists.txt Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
cpu.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
cursor1.cur Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
custom.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
custom.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
DialogEditList.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
DialogEditList.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
DllEntry.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
GetVal.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
GetVal.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
nevraxpill.ico Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
Popup.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
Popup.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
ReadMe.txt Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
resource.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
rot0.bmp Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
rot1.bmp Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
rot2.bmp Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
rot3.bmp Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
select_rotation.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
select_rotation.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
SelectionTerritoire.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
SelectionTerritoire.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
stdafx.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
stdafx.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
thread.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
thread_win32.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
thread_win32.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
tile32_32.bmp Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
tile_edit_exe.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
tile_edit_exe.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
tile_edit_exe.rc Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
TileCtrl.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
TileCtrl.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
TileList.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
TileList.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
TileView.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
TileView.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
View.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
View.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
ViewColumn.cpp Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
ViewColumn.h Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).