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51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_ACTION_FLAGS_H
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#define RY_ACTION_FLAGS_H
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#include "nel/misc/types_nl.h"
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namespace RYZOMACTIONFLAGS
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{
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enum TActionFlag
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{
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InWater = 1<<1,
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Attacks = 1<<0,
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Undefined = 1<<16,
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};
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/**
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* get the action flag size as a string
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* \param size the TActionFlag size
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* \return the string associated to this TActionFlag
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*/
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const std::string &toString(TActionFlag flag);
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/**
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* convert a string to an action flag
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* \param str the string to convert
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* \return the action flag associated to the string, Undefined if unknown
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*/
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TActionFlag toActionFlag(const std::string str);
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}; // RYZOMACTIONFLAGS
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#endif //RY_ACTION_FLAGS_H
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/* End of action_flags.h */
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