mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-14 19:49:55 +00:00
197 lines
5.7 KiB
C++
197 lines
5.7 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "std3d.h"
|
|
|
|
#include "nel/3d/mesh_blender.h"
|
|
#include "nel/3d/driver.h"
|
|
#include "nel/misc/fast_floor.h"
|
|
|
|
|
|
namespace NL3D {
|
|
|
|
|
|
// ***************************************************************************
|
|
void CMeshBlender::prepareRenderForGlobalAlpha(CMaterial &material, IDriver *drv, float globalAlpha, uint8 globalAlphaInt, bool gaDisableZWrite)
|
|
{
|
|
// Disable ZWrite??
|
|
if(gaDisableZWrite)
|
|
{
|
|
// Backup and set new the zwrite
|
|
_BkZWrite=material.getZWrite ();
|
|
material.setZWrite (false);
|
|
}
|
|
|
|
// Backup blend
|
|
_BkBlend=material.getBlend ();
|
|
material.setBlend (true);
|
|
|
|
// Backup opacity and blend
|
|
_BkOpacity= material.getOpacity ();
|
|
_BkSrcBlend= material.getSrcBlend();
|
|
_BkDstBlend= material.getDstBlend();
|
|
|
|
// 2 ways: if Blend Constant Color is supported or not.
|
|
if(drv->supportBlendConstantColor())
|
|
{
|
|
// Set opacity to 255 => If AlphaTest is used, AlphaTexture will be multiplied by 1.
|
|
material.setOpacity ( 255 );
|
|
|
|
// set the Blend constant Alpha.
|
|
drv->setBlendConstantColor( CRGBA(0,0,0, globalAlphaInt) );
|
|
|
|
// Active Blend with Blend Constant Alpha .
|
|
material.setSrcBlend(CMaterial::blendConstantAlpha);
|
|
|
|
// Don't set dest if we are in additive blend mode
|
|
if ((_BkBlend == false) || (_BkDstBlend != CMaterial::one))
|
|
material.setDstBlend(CMaterial::blendConstantInvAlpha);
|
|
|
|
// if material is Alpha Test, no-op. Keep same threshold, since Use Alpha of the BlendConstantColor
|
|
// to do the alpha-blending.
|
|
}
|
|
// not supported, ugly way: modify Opacity, and alpha threshold
|
|
else
|
|
{
|
|
// New opacity
|
|
material.setOpacity (globalAlphaInt);
|
|
|
|
// must ensure Std Blend.
|
|
material.setSrcBlend(CMaterial::srcalpha);
|
|
|
|
// Don't set dest if we are in additive blend mode
|
|
if ((_BkBlend == false) || (_BkDstBlend != CMaterial::one))
|
|
material.setDstBlend(CMaterial::invsrcalpha);
|
|
|
|
// if material is Alpha Test, must modulate AlphaTest limit to avoid Pop effects
|
|
if(material.getAlphaTest())
|
|
{
|
|
_BkAlphaTestThreshold= material.getAlphaTestThreshold();
|
|
material.setAlphaTestThreshold(_BkAlphaTestThreshold * globalAlpha);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CMeshBlender::restoreRender(CMaterial &material, IDriver *drv, bool gaDisableZWrite)
|
|
{
|
|
// Resetup backuped zwrite
|
|
if(gaDisableZWrite)
|
|
{
|
|
material.setZWrite (_BkZWrite);
|
|
}
|
|
|
|
// Resetup backuped blend
|
|
material.setBlend (_BkBlend);
|
|
|
|
// Resetup backuped opacity and blend factors
|
|
material.setOpacity (_BkOpacity);
|
|
material.setSrcBlend(_BkSrcBlend);
|
|
material.setDstBlend(_BkDstBlend);
|
|
|
|
// 2 ways: if Blend Constant Color is supported or not.
|
|
if(drv->supportBlendConstantColor())
|
|
{
|
|
// nop
|
|
}
|
|
else
|
|
{
|
|
// Resetup backuped AlphaTest threshold
|
|
if(material.getAlphaTest())
|
|
{
|
|
material.setAlphaTestThreshold(_BkAlphaTestThreshold);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
void CMeshBlender::prepareRenderForGlobalAlphaCoarseMesh(CMaterial &material, IDriver *drv, NLMISC::CRGBA color, float globalAlpha, bool gaDisableZWrite)
|
|
{
|
|
// Don't need to bkup some values, because CoarseMesh.
|
|
|
|
uint8 globalAlphaInt= (uint8)NLMISC::OptFastFloor(255 * globalAlpha);
|
|
|
|
// Disable ZWrite??
|
|
if(gaDisableZWrite)
|
|
material.setZWrite (false);
|
|
// Enable blend
|
|
material.setBlend (true);
|
|
|
|
// bkup color and blend factors.
|
|
_BkupColor= material.getColor();
|
|
_BkSrcBlend= material.getSrcBlend();
|
|
_BkDstBlend= material.getDstBlend();
|
|
|
|
// 2 ways: if Blend Constant Color is supported or not.
|
|
if(drv->supportBlendConstantColor())
|
|
{
|
|
// Set opacity to 255 => AlphaTexture will be multiplied by 1.
|
|
color.A= 255;
|
|
// change color
|
|
material.setColor ( color );
|
|
|
|
// set the Blend constant Alpha.
|
|
drv->setBlendConstantColor( CRGBA(0,0,0, globalAlphaInt) );
|
|
|
|
// Active Blend with Blend Constant Alpha .
|
|
material.setSrcBlend(CMaterial::blendConstantAlpha);
|
|
material.setDstBlend(CMaterial::blendConstantInvAlpha);
|
|
}
|
|
else
|
|
{
|
|
// Set current Alpha blend transparency (in color becausematerial is unlit)
|
|
color.A= globalAlphaInt;
|
|
// change color
|
|
material.setColor ( color );
|
|
|
|
// Active Blend with Blend Constant Alpha .
|
|
material.setSrcBlend(CMaterial::srcalpha);
|
|
material.setDstBlend(CMaterial::invsrcalpha);
|
|
|
|
// must modulate AlphaTest limit to avoid Pop effects
|
|
material.setAlphaTestThreshold(0.5f * globalAlpha);
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CMeshBlender::restoreRenderCoarseMesh(CMaterial &material, IDriver *drv, bool gaDisableZWrite)
|
|
{
|
|
// Resetup backuped color and blend factors
|
|
material.setColor ( _BkupColor );
|
|
material.setSrcBlend(_BkSrcBlend);
|
|
material.setDstBlend(_BkDstBlend);
|
|
|
|
// ReEnable ZWrite??
|
|
if(gaDisableZWrite)
|
|
material.setZWrite (true);
|
|
// Reset blend
|
|
material.setBlend (false);
|
|
|
|
// 2 ways: if Blend Constant Color is supported or not.
|
|
if(drv->supportBlendConstantColor())
|
|
{
|
|
// nop
|
|
}
|
|
else
|
|
{
|
|
// reset AlphaTest limit
|
|
material.setAlphaTestThreshold(0.5f);
|
|
}
|
|
}
|
|
|
|
} // NL3D
|