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201 lines
6.5 KiB
PHP
Executable file
201 lines
6.5 KiB
PHP
Executable file
<?php
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/**
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* Global and Local Hooks for the Achievements plugin
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* Global Hooks are defined with the prefix(name of the plugin)
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* Local Hooks are defined with normal function name
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*
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* All the Global Hooks are called during the page load
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* and Local Hooks are called according to conditions
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*
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* Here, we request to the Achievements url using REST
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* to get the contents and will display with this plugin.
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*
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* @author shubham meena mentored by Matthew Lagoe
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*/
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// Global variable to store the data which is
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// returned to the templates
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$achievements_return_set = array();
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// Local variable to store data during
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// functionalities of the hooks
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$var_set = array();
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/**
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* Display hook for Achievements plugin
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*/
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function achievements_hook_display()
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{
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global $achievements_return_set;
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// to display plugin name in menu bar
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$achievements_return_set['menu_display'] = 'Achievements';
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$achievements_return_set['icon'] = 'icon-certificate';
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}
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/**
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* Local Hook to get database content
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* which is called by the global hook
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* by passing a parameter
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*
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* This hook returns the api keys registerd with
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* the logged in user
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*
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* @param $data array with respective information
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* @return $row extracted db content wrt $data
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*/
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function hook_get_db_content( $data )
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{
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$db = new DBLayer( 'lib' );
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$sth = $db -> select( 'ams_api_keys', $data , 'User = :User AND UserCharacter = :UserCharacter' );
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$row = $sth -> fetchAll();
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return $row;
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}
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/**
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* Local Hook to get database content
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* which is called by the global hook
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* by passing a parameter
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*
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* This hook returns the id of the character
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* whose achivements we have to get
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*
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* @param $data array with respective information
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* @return $row extracted db content wrt $data
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*/
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function hook_get_char_id( $data )
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{
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// returns the character id with respect to the character name in the ring_tool->characters
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$db = new DBLayer( 'ring' );
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$sth = $db -> selectWithParameter( 'char_id', 'characters' , array( 'char_name' => $data ), 'char_name=:char_name' );
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$row = $sth -> fetch();
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return $row['char_id'];
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}
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/**
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* Local Hook to get database content
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* which is called by the global hook
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* by passing a parameter
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*
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* Hook to get the player stats of the character
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*
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* @param $data array with respective information
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* @return $row extracted db content wrt $data
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*/
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function hook_get_player_stat( $data )
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{
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// returns the character id with respect to the character name in the ring_tool->characters
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$db = new DBLayer( 'webig' );
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$sth = $db -> select( 'players' , array( 'name' => $data ), 'name=:name' );
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$row = $sth -> fetch();
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return $row;
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}
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/**
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* Local Hook to set variables which contains
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* the content to use during the plugin functionality.
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*/
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function hook_variable_set()
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{
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global $achievements_return_set;
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global $var_set;
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if ( isset( $_POST['Character'] ) && !empty( $_POST['Character'] ) )
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{
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$var_set['character'] = $_POST['Character'];
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// get char id from ring_open table
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if ( $var_set['character'] != 'All Characters' )
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{
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$var_set['char_id'] = hook_get_char_id( $var_set['character'] );
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}
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// get db content for variable set
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$row = hook_get_db_content( array( 'User' => $_SESSION['user'], 'UserCharacter' => $var_set['character'] ) );
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// access key automatically taken from the database wrt user and character
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@$var_set['app_key'] = $row['AccessToken'];
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// here you can set the host where this plugin is set
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$var_set['host'] = 'localhost';
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// here we get the stats of the character
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$ref_set = hook_get_player_stat( $var_set['character'] );
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// here we have set items that are required to get the achivements
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// these are player stats from webig->players table
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@$var_set['items'] = json_encode( array( 'dev_shard' => $ref_set['dev_shard'] , 'name' => $ref_set['name'] , 'cid' => $ref_set['cid'] , 'lang' => 'en' , 'translater_mode' => '', 'last_played_date' => $ref_set['last_login'] ) );
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// url where we have to make request for achievements
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// it sends get parameter search(what to search) and format(in which format data exchange takes place)
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$var_set['url'] = 'http://localhost6/?search=achievements&&format=json';
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}
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else
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{
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$achievements_return_set['no_char'] = "Please Generate key for a character before requesting for achievements";
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}
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}
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/**
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* Global Hook to interact with the REST api
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* Pass the variables in the REST object to
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* make request
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*
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* variables REST object expects
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* url --> on which request is to be made
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* appkey --> app key for authentication
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* host --> host from which request have been sent
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*
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* @return $achievements_return_set global array returns the template data
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*/
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function achievements_hook_call_rest()
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{
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// defined the variables
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global $var_set;
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global $achievements_return_set;
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if ( isset( $_POST['get_data'] ) )
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{
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hook_variable_set();
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// here we make the REST connection
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$rest_api = new Rest_Api();
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$ach_data = $rest_api -> request( $var_set['url'], $var_set['app_key'], $var_set['host'], $var_set['items'] );
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// here we store the response we get from the server
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$achievements_return_set['char_achievements'] = $ach_data ;
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}
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}
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/**
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* Global Hook to return global variables which contains
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* the content to use in the smarty templates extracted from
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* the database
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*
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* @return $achievements_return_set global array returns the template data
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*/
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function achievements_hook_get_db()
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{
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global $achievements_return_set;
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if ( isset( $_SESSION['user'] ) )
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{
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$db = new DBLayer( 'lib' );
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// getting content for selecting characters
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$sth = $db -> selectWithParameter( 'UserCharacter', 'ams_api_keys', array( 'User' => $_SESSION['user'] ) , 'User = :User' );
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$row = $sth -> fetch();
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$achievements_return_set['Character'] = $row;
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}
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}
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/**
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* Global Hook to return global variables which contains
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* the content to use in the smarty templates
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*
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* @return $achievements_return_set global array returns the template data
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*/
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function achievements_hook_return_global()
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{
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global $achievements_return_set;
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return $achievements_return_set;
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}
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