mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-25 16:46:17 +00:00
557 lines
14 KiB
C++
557 lines
14 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "std_afx.h"
|
|
#include "object_viewer.h"
|
|
#include "animation_set_dlg.h"
|
|
|
|
#include "nel/misc/file.h"
|
|
#include "nel/3d/track_keyframer.h"
|
|
|
|
|
|
using namespace NLMISC;
|
|
using namespace NL3D;
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CAnimationSetDlg dialog
|
|
|
|
|
|
CAnimationSetDlg::CAnimationSetDlg(CObjectViewer* objView, CWnd* pParent /*=NULL*/)
|
|
: CDialog(CAnimationSetDlg::IDD, pParent)
|
|
{
|
|
//{{AFX_DATA_INIT(CAnimationSetDlg)
|
|
UseMixer = 0;
|
|
//}}AFX_DATA_INIT
|
|
|
|
_ObjView=objView;
|
|
}
|
|
|
|
|
|
void CAnimationSetDlg::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CDialog::DoDataExchange(pDX);
|
|
//{{AFX_DATA_MAP(CAnimationSetDlg)
|
|
DDX_Control(pDX, IDC_EDITED_OBJECT, EditedObject);
|
|
DDX_Control(pDX, IDC_PLAYLIST, PlayList);
|
|
DDX_Control(pDX, IDC_TREE2, SkelTree);
|
|
DDX_Control(pDX, IDC_TREE, Tree);
|
|
DDX_Radio(pDX, IDC_USE_LIST, UseMixer);
|
|
//}}AFX_DATA_MAP
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CAnimationSetDlg, CDialog)
|
|
//{{AFX_MSG_MAP(CAnimationSetDlg)
|
|
ON_BN_CLICKED(IDC_ADD_ANIMATION, OnAddAnimation)
|
|
ON_BN_CLICKED(IDC_RESET, OnReset)
|
|
ON_BN_CLICKED(IDC_ADD_SKEL_WT, OnAddSkelWt)
|
|
ON_WM_DESTROY()
|
|
ON_BN_CLICKED(IDC_LIST_INSERT, OnListInsert)
|
|
ON_BN_CLICKED(IDC_LIST_UP, OnListUp)
|
|
ON_BN_CLICKED(IDC_LIST_DOWN, OnListDown)
|
|
ON_BN_CLICKED(IDC_LIST_DELETE, OnListDelete)
|
|
ON_BN_CLICKED(IDC_SET_ANIM_LENGTH, OnSetAnimLength)
|
|
ON_BN_CLICKED(IDC_USE_LIST, OnUseList)
|
|
ON_BN_CLICKED(IDC_USE_MIXER, OnUseMixer)
|
|
ON_CBN_SELCHANGE(IDC_EDITED_OBJECT, OnSelchangeEditedObject)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CAnimationSetDlg message handlers
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnAddAnimation ()
|
|
{
|
|
uint instance = _ObjView->getEditedObject ();
|
|
if (instance != 0xffffffff)
|
|
{
|
|
// Create a dialog
|
|
static char BASED_CODE szFilter[] =
|
|
"NeL Animation Files (*.anim)\0*.anim\0"
|
|
"All Files (*.*)\0*.*\0\0";
|
|
|
|
// Filename buffer
|
|
char buffer[65535];
|
|
buffer[0]=0;
|
|
|
|
OPENFILENAME openFile;
|
|
memset (&openFile, 0, sizeof (OPENFILENAME));
|
|
openFile.lStructSize = sizeof (OPENFILENAME);
|
|
openFile.hwndOwner = this->m_hWnd;
|
|
openFile.lpstrFilter = szFilter;
|
|
openFile.nFilterIndex = 0;
|
|
openFile.lpstrFile = buffer;
|
|
openFile.nMaxFile = 65535;
|
|
openFile.Flags = OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT|OFN_ALLOWMULTISELECT|OFN_ENABLESIZING|OFN_EXPLORER;
|
|
openFile.lpstrDefExt = "*.anim";
|
|
|
|
|
|
if (GetOpenFileName(&openFile))
|
|
{
|
|
// Open the file
|
|
try
|
|
{
|
|
// Filename pointer
|
|
char *c=buffer;
|
|
|
|
// Read the path
|
|
CString path = buffer;
|
|
if (path.GetLength()>openFile.nFileOffset)
|
|
{
|
|
// Double zero at the end
|
|
c[path.GetLength()+1]=0;
|
|
|
|
// Path is empty
|
|
path = "";
|
|
}
|
|
else
|
|
{
|
|
// Adda slash
|
|
path += "\\";
|
|
|
|
// Look for the next string
|
|
while (*(c++)) {}
|
|
}
|
|
|
|
// For each file selected
|
|
while (*c)
|
|
{
|
|
// File name
|
|
char filename[256];
|
|
char *ptr=filename;
|
|
|
|
// Read a file name
|
|
while (*c)
|
|
{
|
|
*(ptr++)=*(c++);
|
|
}
|
|
*ptr=0;
|
|
c++;
|
|
|
|
// File name
|
|
CString name = path + filename;
|
|
|
|
// Load the animation
|
|
_ObjView->loadAnimation (name, instance);
|
|
|
|
// Touch the channel mixer
|
|
_ObjView->reinitChannels ();
|
|
|
|
// Update
|
|
refresh (TRUE);
|
|
}
|
|
}
|
|
catch (Exception& e)
|
|
{
|
|
MessageBox (e.what(), "NeL object viewer", MB_OK|MB_ICONEXCLAMATION);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnAddSkelWt()
|
|
{
|
|
// Instance number
|
|
int instance = _ObjView->getEditedObject ();
|
|
if (instance != CB_ERR)
|
|
{
|
|
// TODO: Add your control notification handler code here
|
|
static char BASED_CODE szFilter[] = "NeL Skeleton Weight Template Files (*.swt)|*.swt|All Files (*.*)|*.*||";
|
|
CFileDialog fileDlg( TRUE, ".swt", "*.swt", OFN_ALLOWMULTISELECT|OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, szFilter);
|
|
if (fileDlg.DoModal()==IDOK)
|
|
{
|
|
// Open the file
|
|
try
|
|
{
|
|
// Get first file
|
|
POSITION pos=fileDlg.GetStartPosition( );
|
|
while (pos)
|
|
{
|
|
// Get the name
|
|
CString filename=fileDlg.GetNextPathName(pos);
|
|
|
|
// Load the animation
|
|
_ObjView->loadSWT (filename, instance);
|
|
|
|
// Touch the channel mixer
|
|
_ObjView->reinitChannels ();
|
|
|
|
// Update
|
|
refresh (TRUE);
|
|
}
|
|
}
|
|
catch (Exception& e)
|
|
{
|
|
MessageBox (e.what(), "NeL object viewer", MB_OK|MB_ICONEXCLAMATION);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnReset ()
|
|
{
|
|
// Instance
|
|
uint instance = _ObjView->getEditedObject ();
|
|
if (instance!=0xffffffff)
|
|
{
|
|
// Reset the channel mixer slots
|
|
_ObjView->resetSlots (instance);
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::refresh (BOOL update)
|
|
{
|
|
if (update)
|
|
{
|
|
CDialog::UpdateData (update);
|
|
|
|
// Clear the combo box
|
|
EditedObject.ResetContent ();
|
|
|
|
// Set edited object list
|
|
uint i;
|
|
for (i=0; i<_ObjView->getNumInstance (); i++)
|
|
{
|
|
char name[512];
|
|
_splitpath (_ObjView->getInstance (i)->Saved.ShapeFilename.c_str(), NULL, NULL, name, NULL);
|
|
EditedObject.InsertString (-1, name);
|
|
}
|
|
|
|
// Get edited object
|
|
uint instance = _ObjView->getEditedObject ();
|
|
|
|
// Selection combo box
|
|
EditedObject.SetCurSel ((instance==0xffffffff)?-1:(int)instance);
|
|
|
|
// Clear the tree
|
|
Tree.DeleteAllItems ();
|
|
|
|
// Clear the tree
|
|
SkelTree.DeleteAllItems ();
|
|
|
|
// Clear the playlist
|
|
PlayList.ResetContent ();
|
|
|
|
if (instance != 0xffffffff)
|
|
{
|
|
// Get the instance
|
|
CInstanceInfo *object = _ObjView->getInstance (instance);
|
|
|
|
// For all tracks in the animation
|
|
uint i;
|
|
for (i=0; i<object->Saved.AnimationFileName.size(); i++)
|
|
{
|
|
// Get the animation name
|
|
char name[512];
|
|
_splitpath (object->Saved.AnimationFileName[i].c_str(), NULL, NULL, name, NULL);
|
|
|
|
// Get the animation pointer
|
|
CAnimation *anim = object->AnimationSet.getAnimation (object->AnimationSet.getAnimationIdByName (name));
|
|
|
|
// Insert an intem
|
|
HTREEITEM item=Tree.InsertItem (name);
|
|
Tree.SetItemData (item, i);
|
|
nlassert (item!=NULL);
|
|
|
|
// For all tracks in the animation
|
|
std::set<std::string> setString;
|
|
anim->getTrackNames (setString);
|
|
std::set<std::string>::iterator ite=setString.begin();
|
|
while (ite!=setString.end())
|
|
{
|
|
// Add this string
|
|
HTREEITEM newItem = Tree.InsertItem (ite->c_str(), item);
|
|
Tree.SetItemData (newItem, 0xffffffff);
|
|
|
|
// Get the track
|
|
ITrack *track=anim->getTrack (anim->getIdTrackByName (*ite));
|
|
|
|
// Keyframer ?
|
|
UTrackKeyframer *keyTrack=dynamic_cast<UTrackKeyframer *>(track);
|
|
if (keyTrack)
|
|
{
|
|
// Get number of keys
|
|
std::vector<TAnimationTime> keys;
|
|
keyTrack->getKeysInRange (track->getBeginTime ()-1, track->getEndTime ()+1, keys);
|
|
|
|
// Print track info
|
|
char name[512];
|
|
_snprintf (name, 512, "%s (%f - %f) %d keys", typeid(*track).name(), track->getBeginTime (), track->getEndTime (), keys.size());
|
|
HTREEITEM keyItem = Tree.InsertItem (name, newItem);
|
|
Tree.SetItemData (keyItem, 0xffffffff);
|
|
}
|
|
else
|
|
{
|
|
// Print track info
|
|
char name[512];
|
|
_snprintf (name, 512, "%s (%f - %f)", typeid(*track).name(), track->getBeginTime (), track->getEndTime ());
|
|
HTREEITEM keyItem = Tree.InsertItem (name, newItem);
|
|
Tree.SetItemData (keyItem, 0xffffffff);
|
|
}
|
|
|
|
ite++;
|
|
}
|
|
}
|
|
|
|
// For all tracks in the animation
|
|
for (i=0; i<object->Saved.SWTFileName.size(); i++)
|
|
{
|
|
// Get the animation name
|
|
char name[512];
|
|
_splitpath (object->Saved.SWTFileName[i].c_str(), NULL, NULL, name, NULL);
|
|
|
|
// Get the animation pointer
|
|
CSkeletonWeight *swt = object->AnimationSet.getSkeletonWeight (object->AnimationSet.getSkeletonWeightIdByName (name));
|
|
|
|
// Insert an intem
|
|
HTREEITEM item=SkelTree.InsertItem (name);
|
|
nlassert (item!=NULL);
|
|
|
|
// Get number of node in this skeleton weight
|
|
uint numNode=swt->getNumNode ();
|
|
|
|
// Add the nodein the tree
|
|
for (uint n=0; n<numNode; n++)
|
|
{
|
|
char percent[512];
|
|
sprintf (percent, "%s (%f%%)", swt->getNodeName (n).c_str(), swt->getNodeWeight(n)*100);
|
|
|
|
// Add this string
|
|
SkelTree.InsertItem (percent, item);
|
|
}
|
|
}
|
|
|
|
// For all tracks in the playlist
|
|
for (i=0; i<object->Saved.PlayList.size(); i++)
|
|
{
|
|
// Insert an intem
|
|
int item=PlayList.InsertString (-1, object->Saved.PlayList[i].c_str());
|
|
nlassert (item!=LB_ERR);
|
|
}
|
|
}
|
|
|
|
CDialog::UpdateData (FALSE);
|
|
}
|
|
else
|
|
{
|
|
CDialog::UpdateData (TRUE);
|
|
|
|
// Get edited object
|
|
uint instance = _ObjView->getEditedObject ();
|
|
if (instance != 0xffffffff)
|
|
{
|
|
// Get the instance
|
|
CInstanceInfo *object = _ObjView->getInstance (instance);
|
|
|
|
// Clear the playlist
|
|
object->Saved.PlayList.resize (PlayList.GetCount ());
|
|
|
|
// For all tracks in the playlist
|
|
uint i;
|
|
for (i=0; i<object->Saved.PlayList.size(); i++)
|
|
{
|
|
// Insert an intem
|
|
char text[512];
|
|
PlayList.GetText( i, text);
|
|
object->Saved.PlayList[i] = text;
|
|
}
|
|
|
|
CDialog::UpdateData (update);
|
|
}
|
|
}
|
|
|
|
_ObjView->refreshAnimationListeners();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnDestroy()
|
|
{
|
|
setRegisterWindowState (this, REGKEY_OBJ_VIEW_ANIMATION_SET_DLG);
|
|
|
|
CDialog::OnDestroy();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnListInsert()
|
|
{
|
|
// Get selected animation
|
|
HTREEITEM item = Tree.GetSelectedItem ();
|
|
if (item && (Tree.GetItemData (item)!=0xffffffff))
|
|
{
|
|
// Insert the string
|
|
int itemList = PlayList.InsertString (-1, Tree.GetItemText(item));
|
|
PlayList.SetItemData (itemList, Tree.GetItemData (item));
|
|
|
|
// Reselect the item
|
|
Tree.SelectItem (item);
|
|
}
|
|
|
|
// Update back
|
|
refresh (FALSE);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnListUp()
|
|
{
|
|
// Get selected item
|
|
int sel = PlayList.GetCurSel ();
|
|
if ((sel != LB_ERR) && (sel>0))
|
|
{
|
|
// Backup the string
|
|
CString text;
|
|
PlayList.GetText (sel, text);
|
|
DWORD_PTR data = PlayList.GetItemData (sel);
|
|
|
|
// Remove the node
|
|
PlayList.DeleteString (sel);
|
|
|
|
// Insert the string
|
|
int pos = PlayList.InsertString (sel-1, text);
|
|
PlayList.SetItemData (pos, data);
|
|
PlayList.SetCurSel (pos);
|
|
}
|
|
|
|
// Update back
|
|
refresh (FALSE);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnListDown()
|
|
{
|
|
// Get selected item
|
|
int sel = PlayList.GetCurSel ();
|
|
if ((sel != LB_ERR) && (sel<PlayList.GetCount()-1))
|
|
{
|
|
// Backup the string
|
|
CString text;
|
|
PlayList.GetText (sel, text);
|
|
DWORD_PTR data = PlayList.GetItemData (sel);
|
|
|
|
// Remove the node
|
|
PlayList.DeleteString (sel);
|
|
|
|
// Insert the string
|
|
int pos = PlayList.InsertString (sel+1, text);
|
|
PlayList.SetItemData (pos, data);
|
|
PlayList.SetCurSel (pos);
|
|
}
|
|
|
|
// Update back
|
|
refresh (FALSE);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnListDelete()
|
|
{
|
|
// Get selected item
|
|
int sel = PlayList.GetCurSel ();
|
|
if (sel != LB_ERR)
|
|
{
|
|
// Remove the node
|
|
PlayList.DeleteString (sel);
|
|
|
|
if (sel>=PlayList.GetCount ())
|
|
sel--;
|
|
if (sel>=0)
|
|
PlayList.SetCurSel (sel);
|
|
}
|
|
|
|
// Update back
|
|
refresh (FALSE);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnSetAnimLength()
|
|
{
|
|
// Longest animation
|
|
float longestLength = 0;
|
|
|
|
// For each instance
|
|
for (uint instance=0; instance<_ObjView->_ListInstance.size(); instance++)
|
|
{
|
|
// Ref on the instance
|
|
CInstanceInfo &inst = *_ObjView->_ListInstance[instance];
|
|
|
|
// There is some anim ?
|
|
if (inst.Saved.PlayList.size())
|
|
{
|
|
// Calculate the length
|
|
float length = 0;
|
|
|
|
// For each animation in the list
|
|
for (uint i=0; i<(uint)inst.Saved.PlayList.size(); i++)
|
|
{
|
|
// Get the animation
|
|
CAnimation *anim = inst.AnimationSet.getAnimation (inst.AnimationSet.getAnimationIdByName (inst.Saved.PlayList[i]));
|
|
|
|
// Add the length
|
|
length += anim->getEndTime () - anim->getBeginTime ();
|
|
}
|
|
|
|
if (length>longestLength)
|
|
longestLength=length;
|
|
}
|
|
}
|
|
|
|
// Adjuste length
|
|
if (longestLength>0)
|
|
_ObjView->setAnimTime (0, longestLength * _ObjView->getFrameRate ());
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnUseList()
|
|
{
|
|
// Disable channels
|
|
_ObjView->enableChannels ();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CAnimationSetDlg::OnUseMixer()
|
|
{
|
|
// Enable channels
|
|
_ObjView->enableChannels ();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
|
|
void CAnimationSetDlg::OnSelchangeEditedObject()
|
|
{
|
|
UpdateData ();
|
|
|
|
// Selection combo box
|
|
int selection = EditedObject.GetCurSel ();
|
|
_ObjView->setEditedObject ((selection==CB_ERR)?0xffffffff:selection);
|
|
|
|
refresh (TRUE);
|
|
_ObjView->getSlotDlg ()->refresh (TRUE);
|
|
}
|