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115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_PRIORITIZER_H
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#define NL_PRIORITIZER_H
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#include "nel/misc/types_nl.h"
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#include "game_share/entity_types.h"
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#include "fe_types.h"
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#include "processing_spreader.h"
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/*
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* Forward declarations
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*/
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class CPairSelector;
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class CVisionArray;
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class CPropertyDispatcher;
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class CPropertyIdTranslator;
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class CHistory;
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class TPairCE;
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/**
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* Prioritizer.
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* It knows how to calculate the priority of pairs <Client, Entity>.
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*
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* \author Olivier Cado
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* \author Nevrax France
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* \date 2002
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*/
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class CPrioritizer
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{
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public:
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/// Type of priority strategy
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enum TPrioStrategy { DistanceOnly = 0, DistanceDelta = 1 };
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/// Constructor
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CPrioritizer();
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/// Initialization
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void init( CVisionArray *va,
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CPropertyIdTranslator* pt, CHistory *h );
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/// Calculate the priorities
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void calculatePriorities();
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CLFECOMMON::TCoord getDeltaPos( TEntityIndex entityindex, TClientId clientid, CLFECOMMON::TCLEntityId ceid );
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CLFECOMMON::TCoord getDeltaOrientation( TEntityIndex entityindex, TClientId clientid, CLFECOMMON::TCLEntityId ceid );
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/// Return the priority strategy
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TPrioStrategy prioStrategy() const { return _PrioStrategy; }
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// Set the priority strategy
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//void setPrioStrategy( TPrioStrategy ps );
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// Constants (obsolete)
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/*
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static const TCoord DeltaMinThreshold;
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static const TCoord DeltaMaxThreshold;
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static const TCoord DistMinThreshold;
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static const TCoord DistMaxThreshold;
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*/
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static const CLFECOMMON::TCoord MaxDelta;
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CProcessingSpreader PositionSpreader, OrientationSpreader, DiscreetSpreader;
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protected:
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/// Calculate the priorities of position for the current cycle
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void calculatePriorityOfPosition();
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/// Calculate the priorities of orientation for the current cycle
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void calculatePriorityOfOrientation();
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/// Calculate the priorities of discreet props for the current cycle
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void calculatePriorityOfDiscreet();
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private:
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/// Vision Array
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CVisionArray *_VisionArray;
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/// Property Id Translator
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CPropertyIdTranslator *_PropTranslator;
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/// History
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CHistory *_History;
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/// Strategy
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TPrioStrategy _PrioStrategy;
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};
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#endif // NL_PRIORITIZER_H
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/* End of prioritizer.h */
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